Genocide
Genociding something is the action of wiping out all members of a certain race by magical means. Do not confuse it with extinctionism, where you must kill all the creatures by yourself.
Genocide can take place in the form of a scroll of genocide or you may get to genocide one monster when #sitting on a throne. Genocides gained from a throne are always safe, scrolls may not be if they are cursed or if you are confused.
If you want to keep a genocideless conduct, you can always answer "none" when asked what to genocide. Specifying an invalid race five times in a row will also result in nothing being genocided and your conduct will be preserved.
Genocide does not break the pacifist conduct. There is no penalty for genociding a species including pets or peaceful monsters, except the usual slight alignment hit for lawful non-demons or chaotic demons.
Contents
Restrictions on genocide
The following creatures cannot be genocided:
- All A
- All &
- All '
- All E except stalkers (that is, elementals)
- titans in NetHack (but they can be genocided in SLASH'EM)
- salamanders
- werecreatures except for werespiders in SLASH'EM
- skeletons
- ghosts and shades
- All @, except nurses, doppelgangers, randomly generated elves, your own role, and the Yendorian Army
- All unique monsters
If you genocide your base race or role, you will die. Variants of your base race are safe to genocide; for example, as a gnome, you could genocide gnome lords or gnome kings, but choosing "gnome" to genocide is fatal. An amulet of life saving will not save you from death by genocide. This is usually only an issue with dwarves; see below.
Reverse genocide
Reading a cursed scroll of genocide will create 4-6 of the specified monster. This is what makes reading a non BUC-identified scroll of genocide dangerous. However, it can work to your advantage if the resulting monsters are useful and can be killed easily. Some useful monsters to reverse genocide are
- W, wraiths: to eat their corpses for a level gain. (Average of about 1.6 corpses per scroll read.)
- D, dragons: a dangerous way to make dragon scale mail.
- @, nurses: to nurse dance.
- i, tengu: to eat for a possibility of teleport control.
- ;, kraken: easy experience as they are very slow out of water. Be aware that although they tend to run away, they still attack occasionally (but for obvious reasons cannot drown you out of water). (Average of about 7870 XP per scroll or enough to go from level 10 to 11. If you are level 11 or higher, wraiths are a better bet to level up.)
- h, mind flayers: to eat for intelligence gain; be sure to be standing on a burned Elbereth square.
- H, giants: to eat for strength gain.
- u, unicorns: to eat for poison resistance, to sacrifice if cross-aligned, and for unicorn horns, whether to use as-is or to polypile into other magical tools such as magic markers.
- @, gypsies (In SLASH'EM): can be used to get wishes.
- w, purple worms: combine with taming/ring of conflict and a wand of teleportation to easily clear out large open levels full of powerful monsters.
If you are a Monk, you might want to reverse genocide gelatinous cubes if you are strong enough to defeat them, as eating them does not break the vegetarian conduct, and they convey a number of useful intrinsics. Beware though, that their corpses are acidic and will damage you unless you have acid resistance (such as from an alchemy smock). They can also clear a room of junk items pretty quickly.
For monsters that you want to eat, especially those that provide a large amount of nutrition, it is valuable to have a tinning kit on hand when reverse genociding.
You cannot reverse genocide a monster which cannot be genocided, or which has already been genocided.
Reverse genociding does not break the genocideless conduct.
Emergency genocide
The scroll of genocide is a useful escape item, as it can instantly kill a monster which poses an immediate threat and cannot be dealt with in any other way. For example, a sea monster holding you, a single monster about to take your last hit point, or a nymph who is robbing you blind. Keep in mind however that some monsters cannot be genocided.
Common genocides
Some species are widely considered to be so nasty, or so annoying, that they merit genocide as soon as possible:
- L, liches
- h, mind flayers
- ;, sea monsters
- R, rust monsters and disenchanters
It is nearly always best to postpone genocide until you can bless your scroll, as the worst monsters don't appear until later, giving you plenty of time to build up a cache of holy water. Note that if you are a dwarf, genociding h will be instantly fatal! Thus, this is a good use for uncursed scrolls or genocides offered by a throne.
Genocide by class (blessed scroll)
Glyph | Monster | Reason |
---|---|---|
L | liches (4 kinds) | Curses inventory items, touch of death, and summon nasties. |
; | kraken | Drowns you. |
electric eel | Drowns you, plus electric shock destroys items. | |
giant eel | Drowns you. | |
h | mind flayers (2) | Note: Must specify h or humanoid to genocide both mind flayers, see below. |
humanoids (5) | Includes dwarves, do NOT genocide these if you are one. | |
c | cockatrice (3) | Including corpses, multiple sources of instadeath through stoning, but corpses are powerful instakill weapons. |
m | mimic (3) | Increases number of useful items in stores, especially in Orcus Town. |
R | disenchanter | Reduces item enchantment, but trivial with MC3 and junk weapon or bare-handed melee. |
rust monster | Rusts weapons and armor, but trivial with rustproof outer weapons/armor (such as any cloak, dragon scale mail, and/or non-metal armour as is often worn by spellcasters). | |
N | nagas (8) | Golden can curse, others often nasty. Other than golden, not worth it. |
t | trappers (2) | Engulfing attack can instakill pets, but not much risk for players. |
w | purple worms (2) | Engulfing attack can instakill pets, summoned as nasty, but not much risk for prepared players. |
T | trolls (5) | Often an annoyance, but not really worth genociding. It is easier to kill the troll and put the corpse somewhere else or eat it. |
D | dragons (18) | Breath attacks can be dangerous, but trivial if you have reflection. They also can give dragon scale mail, useful intrinsics when eaten, and often useful potions. Probably better not to genocide them. |
q | quadrupeds (6) | Tough if low level. Not worth it at high levels. |
V | vampires (2) | May increase number of wraiths in graveyards. |
Z | zombies (7) | May increase number of wraiths in graveyards. |
P | green slime | Can turn you into slime, but easily dealt with via magic cancellation and (in emergencies) a wand of fire or similar item. |
black pudding | Corrodes weapons and armor, but can be farmed. | |
brown pudding | Rots weapons and armor. | |
gray ooze | Rusts armor. | |
n | nymphs (3) | If you can't kill them from a distance or in one turn (and they stole something important). |
Genocide one species (uncursed scroll or throne)
Glyph | Monster | Reason |
---|---|---|
h | mind flayer | Amnesia attack. Better candidate for blessed, UNLESS player is a dwarf. |
h | master mind flayer | Amnesia attack. Better candidate for blessed, UNLESS player is a dwarf. |
R | disenchanter | Reduces item enchantment, but trivial with MC3 and barehanded melee. |
R | rust monster | Rusts weapons and armor, but trivial with rustproofing. |
: | chameleon | Pets eat them and transform into worse pets. |
@ | doppelganger | Pets eat them and transform into worse pets. |
b | gelatinous cube | Eats organic items (esp. bags and boxes). |
v | energy vortex | Electric shock destroys rings and wands, BUT useful resting place on the Plane of Air. |
g | gremlin | Sometimes steal intrinsics at night. |
J | jabberwock | Tough opponent. Not really worth it. |
H | minotaur | Tough opponent, but carries wand of digging. Not really worth it. |
w | purple worm | Tough if low level. Engulfing can instakill pets, but makes a good pet. |
U | umber hulk | An annoyance; confusion gaze and tunneling. |
No genocides
It can be argued that many species are a source of useful items and properties, and hence genociding actually makes NetHack harder. Liches sometimes provide athames, mind flayer corpses can boost intelligence, sea monsters are trivial for a well equipped player to deal with, etc. It is also impossible to polymorph into a genocided creature, which may limit your options in certain situations (such as using the mind flayer's mind blast to alert monsters to your presence). This viewpoint usually advocates genociding only mimics, as this will slightly increase the number of items present in shops, especially in Orcus Town.
Another possible exception is sea monsters, which although trivial can be annoying or cause YASD by inattention. These are not randomly generated, so genociding them does not affect random generation. Since they typically live—and therefore die—in water, they are not normally a significant source of corpses or items (although electric eels are a potential source of shock resistance if you can recover the corpse). Electric and giant eels might make a good use of any single-species genocides that happen to be granted, saving mimics for a class genocide.
Another problem with genociding is that it can increase the chances of getting more difficult, ungenocidable monsters. This is especially true for the summon nasties monster spell - summon nasties is normally restricted to a set of monsters, however if a genocided monster would be created a random monster is generated instead, based upon normal monster generation odds. If the player is carrying the Amulet of Yendor and is outside of Gehennom there is a decent chance that an Archon or Ki-rin will be generated, which are significantly more of a threat than the normal list of nasties and are capable of summoning nasties themselves.
Finally, some NetHack players abstain from genociding because they value a cursed genocide far more: in the mid-game, monster derivatives such as dragon scale mail, Luck, experience level or attribute boost, unicorn horns, intrinsics, maximum hit point increase and the like provide greater in-game benefit; and in the late game they are powerful / skilled enough to handle genocide candidates anyway.
A player who wishes to maintain genocideless conduct can answer "none" or "nothing" when prompted for which species to genocide.
Wizard mode genocide
Wizard mode offers an additional option for genocide: entering * for your genocide choice on a blessed scroll wipes out all enemies on the level, even those you can't see. This includes normally ungenocideable monsters, tame monsters, peaceful monsters, and everything else that isn't you. It doesn't truly genocide anything, though, and anything that happened to be wiped out can still show up later.
SLASH'EM
Good targets for SLASH'EM genocide, beyond the ones included above for vanilla, include:
- High-level spellcasters. The endgame can be quite tough with them constantly summoning nasties.
- V, vampire mages: Higher level than a master lich but not covetous, meaning they will gladly sit outside their ring of nasties and continue summoning. Also can be created by summon nasties itself.
- Z, ghoul queens: Rare, but the same base level as a demilich, except with two spellcasting attacks. Can only be found in graveyards or through the new summon undead monster spell.
- G, gnoll shamans: They hide until attacked, so you can leave them alone. If awakened, they will cast both clerical and arcane spells, and are absurdly high-level for both.
- H, titans, who can be genocided in SLASH'EM.
- Mid-level spellcasters, who can curse items and tend to be fast
- Z, ghoul mages: Very annoying, and very commonly summoned by liches with the summon undead spell.
- l, leprechaun wizards: Like a leprechaun, will teleport away after successfully stealing gold. Also like a leprechaun, can be left sleeping.
- n, brownies: Also worth genociding because its stealing attacks are more likely to hit than those of other nymphs, since they have a higher base level. Like nymphs though, they can be left sleeping.
- Some other monsters with annoying/dangerous attacks
- a, migo queens: They eat brains, although they are rarer and less threatening than mind flayers.
- :,S, basilisks and asphynxes: Both stronger and faster petrifying monsters.
- M, troll mummies: For those who don't like to deal with trolls' regeneration. Eating their corpses isn't a terrible idea if you have a well-enchanted unicorn horn, but pets won't eat them.
- w, rot worms: They cause sickness with their bite and are often generated by summon nasties.
- z, koalas: They can untame any pet, making it peaceful, even if the koala itself is peaceful. This can be avoided by taming it with eucalyptus leaves.
- U, water hulks: Almost identical to umber hulks, including the confusing gaze.
Reverse genociding gypsies is a source of up to 120 wishes: wish for a magic marker to write another cursed scroll of genocide from one of the summoned gypsies and repeat! You do need a source of gems or gold to do this, however, such items are easily found in SLASH'EM, especially from greater golems. A careful reverse genocide of giant shoggoths is a good way to gain the teleport control intrinsic, among many others.