Amulet versus poison

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Revision as of 04:41, 1 June 2024 by Furey (talk | contribs) (Upgraded from nethack-360 to nethack-367. Verified that 16.5% generation chance is still accurate (checked source). No changes found in doc/fixes36.{1,2,3,4,5,6,7}. I searched fixes docs for "amulet" and "poison".)
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" Circular amulet.png
Name amulet versus poison
Appearance random
Base price 150 zm
Weight 20

Effects

An amulet versus poison grants poison resistance as an extrinsic.

Generation

There is a 16.5% chance that a randomly-generated amulet will be an amulet versus poison, making it the second most generated amulet.

Identification

If you notice yourself surviving poison attacks unscathed, you know you must have a source of poison resistance. However, deliberately poisoning yourself is not a good way to identify this amulet.

Strategy

This is an excellent amulet to discover early in the game, if you can identify it. It's quite common, and for this reason, you should wear uncursed amulets in the hope that a randomly found one might be versus poison.

If you know you have poison resistance through wearing this amulet, you can then eat poisonous corpses until you gain the resistance as an intrinsic. There is a specific message, "You feel especially healthy." to indicate you received the intrinsic while currently protected by the extrinsic. This is useful to look out for as you can then dump this amulet in favour of other, more useful ones. If you play at night, however, try to hang on to the amulet in case a gremlin steals the intrinsic away.

See also


This page is based on a spoiler by Dylan O'Donnell. The original license is:

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