Difference between revisions of "Barracks"

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==Generation==
 
==Generation==
There is a 1/4 chance of a barracks being generated in ordinary rooms-and-corridors levels of at least dungeon level 15, which do not have a [[shop]], [[throne room]], [[leprechaun hall]], [[zoo]], [[temple]], [[beehive]], [[graveyard]] or [[anthole]].
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There is a 1/4 chance of a barracks being generated in ordinary rooms-and-corridors levels of at least dungeon level 15, which do not have a [[shop]], [[throne room]], [[leprechaun hall]], [[zoo]], [[temple]], [[beehive]], [[graveyard]] or [[anthole]].{{refsrc|src/mklev.c|786|version=NetHack 3.6.6}}
  
 
Barracks will not be generated if soldiers are genocided or extinct. However it is impossible for soldiers to be genocided.
 
Barracks will not be generated if soldiers are genocided or extinct. However it is impossible for soldiers to be genocided.
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Killing all the soldiers in a barracks will leave you with a lot of loot. Some items that may be hard to find elsewhere include [[lance]]s, [[spear]]s, [[K-ration]]s and [[C-ration]]s. Captains have a chance of having a [[silver saber]]. There will be plenty of [[leather gloves]], [[high boots]] and [[dented pot]]s.
 
Killing all the soldiers in a barracks will leave you with a lot of loot. Some items that may be hard to find elsewhere include [[lance]]s, [[spear]]s, [[K-ration]]s and [[C-ration]]s. Captains have a chance of having a [[silver saber]]. There will be plenty of [[leather gloves]], [[high boots]] and [[dented pot]]s.
  
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==References==
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<References />
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{{nethack-366}}
 
[[Category:Special rooms]]
 
[[Category:Special rooms]]

Revision as of 00:06, 5 July 2020

Barracks are filled with members of the Yendorian army: soldiers, sergeants, lieutenants or captains, depending on depth. Roughly 1/20 of the squares of a barracks will have chests or boxes.

The occupants will be asleep if nothing has woken them. However, in Fort Ludios soldiers will automatically awaken when you enter the level.

Generation

There is a 1/4 chance of a barracks being generated in ordinary rooms-and-corridors levels of at least dungeon level 15, which do not have a shop, throne room, leprechaun hall, zoo, temple, beehive, graveyard or anthole.[1]

Barracks will not be generated if soldiers are genocided or extinct. However it is impossible for soldiers to be genocided.

Special levels with barracks

Messages

You hear blades being honed.
You hear loud snoring.
You hear dice being thrown.
There is a barracks on the level.
You hear General MacArthur!
There is a barracks on the level, and you are hallucinating.
You enter a military barracks!
You are entering a barracks.
You enter an abandoned barracks.
You are entering an empty barracks.

Strategy

Relying on stealth to kill sleeping soldiers one by one is likely to fail: high level members of the Yendorian army can be generated with bugles, and wake up the other inhabitants of the barracks.

Since soldiers can be generated with dangerous wands, make sure you have reflection before waking the soldiers in a barracks.

Killing all the soldiers in a barracks will leave you with a lot of loot. Some items that may be hard to find elsewhere include lances, spears, K-rations and C-rations. Captains have a chance of having a silver saber. There will be plenty of leather gloves, high boots and dented pots.

References