Difference between revisions of "Gauntlets of Defense"

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{{Artifact
 
{{Artifact
 
   |color=brown
 
   |color=brown
   |glyph = [
+
   |glyph=[
   |affiliation = <ul><li>neutral</li><li>[[Monk|(Monk)]]</li></ul>
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   |affiliation=<ul><li>neutral</li><li>[[Monk|(Monk)]]</li></ul>
 
   |base=gauntlets of dexterity
 
   |base=gauntlets of dexterity
 
   |tile=[[Image:Fencing gloves.png]]
 
   |tile=[[Image:Fencing gloves.png]]
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   |slot=gloves
 
   |slot=gloves
 
   |ac=1
 
   |ac=1
   |whencarried = ''(none)''
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   |whencarried=''(none)''
   |used = worn
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   |used=worn
 
   |whenused=<ul><li>[[dexterity]] bonus</li><li>[[half physical damage]]</li></ul>
 
   |whenused=<ul><li>[[dexterity]] bonus</li><li>[[half physical damage]]</li></ul>
 
   |wheninvoked=<ul><li>toggle [[invisibility]]</li></ul>
 
   |wheninvoked=<ul><li>toggle [[invisibility]]</li></ul>
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}}
 
}}
  
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The '''Gauntlets of Defense''' are an [[artifact]] pair of [[gloves]] that appear in [[SLASH'EM]] and [[SlashTHEM]]. They are [[neutral]], and their [[base item]] is a pair of [[gauntlets of dexterity]]. They are the first [[sacrifice gift]] for [[Monk]]s.
  
In [[SLASH'EM]], the '''Gauntlets of Defense''' is a neutral-aligned artifact whose base type is a pair of [[gauntlets of dexterity]].  In addition to the regular effect of gauntlets of dexterity, it provides half physical damage if worn and can be [[invoke]]d to toggle [[invisibility]] for the wearer.  Note that the latter feature is available only to players who don't have the invisibility [[property]] already.
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==Description==
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In addition to the regular effects of gauntlets of dexterity, the Gauntlets of Defense provide half physical damage while worn and can be [[invoke]]d to toggle [[invisibility]] if you do not already have the property.
  
It is the guaranteed first [[sacrifice]] gift for [[monk]]s.
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==Strategy==
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In SLASH'EM, the Gauntlets of Defense are an excellent sacrifice gift and commonly-desired item for [[ascension kit]]s, and may even be valuable to cross-aligned players since they are not an [[intelligent artifact]]. The Gauntlets are a tantalizing early first wish for any neutral character - although they do not grant [[magic resistance]] or [[reflection]] like [[dragon scale mail]]s, the half physical damage, invisibility and dexterity bonuses to AC can be a life-saver for an early character, especially casters like [[Wizard]]s who typically lack armor and hit points.
  
Due to its powerful features, it is a common item for [[ascension kit]]s.  Since this is something that will be worn almost all the time and rarely removed, and is not an [[intelligent artifact]], it may be valuable even to characters that are not neutral-aligned, and is a good first wish for any neutral-aligned character - although they do not grant [[magic resistance]] or [[reflection]] like [[dragon scale mail]]s, the half physical damage reduction and [[invisibility]] can be a life-saver for an early character, especially for [[Wizard]]s, as they start the game with [[magic resistance]] (from the guaranteed [[Cloak of magic resistance]] in a Wizard's starting inventory), but have no armor and few hitpoints. Note that in [[SLASH'EM]] high dexterity will further improve your AC.
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However, their utility and value as a wish decrease quite a bit over time - the Gauntlets are little better in the late game than standard gauntlets of dexterity, as the invisibility is easily superseded, and the always-available [[Hand of Vecna]] provides half physical damage as well as hungerless [[regeneration]].
  
However, it should be noted that in the later game, this item is little better than a regular pair of gauntlets of dexterity.  The invisibility is easily superseded, and the [[Hand of Vecna]] provides half physical damage as well as hungerless regeneration.  Since half physical damage does not stack, there is no additional benefit for having two half physical damage artifacts.  Thus, while it is an excellent early game wish or sacrifice gift, the Gauntlets of Defense are not worth wishing or sacrificing for after obtaining the Hand of Vecna.
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==See also==
 
 
== See also ==
 
 
* [[gauntlets of power]]
 
* [[gauntlets of power]]
 
* [[gauntlets of dexterity]]
 
* [[gauntlets of dexterity]]
 
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{{slashem-7E7|offset=1}}
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{{variant-343}}
 
[[Category:SLASH'EM Artifacts]]
 
[[Category:SLASH'EM Artifacts]]
[[Category:SLASH'EM]]
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[[Category:SlashTHEM artifacts]]

Revision as of 22:16, 24 October 2021

[   Gauntlets of Defense   Fencing gloves.png
Base item gauntlets of dexterity
Affiliation
When carried (none)
When worn
When invoked
Base price 5000 zm
Weight 10

The Gauntlets of Defense are an artifact pair of gloves that appear in SLASH'EM and SlashTHEM. They are neutral, and their base item is a pair of gauntlets of dexterity. They are the first sacrifice gift for Monks.

Description

In addition to the regular effects of gauntlets of dexterity, the Gauntlets of Defense provide half physical damage while worn and can be invoked to toggle invisibility if you do not already have the property.

Strategy

In SLASH'EM, the Gauntlets of Defense are an excellent sacrifice gift and commonly-desired item for ascension kits, and may even be valuable to cross-aligned players since they are not an intelligent artifact. The Gauntlets are a tantalizing early first wish for any neutral character - although they do not grant magic resistance or reflection like dragon scale mails, the half physical damage, invisibility and dexterity bonuses to AC can be a life-saver for an early character, especially casters like Wizards who typically lack armor and hit points.

However, their utility and value as a wish decrease quite a bit over time - the Gauntlets are little better in the late game than standard gauntlets of dexterity, as the invisibility is easily superseded, and the always-available Hand of Vecna provides half physical damage as well as hungerless regeneration.

See also