Difference between revisions of "Gauntlets of protection"

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'''Gauntlets of protection''' are [[gloves]] that appear in [[EvilHack]]. Their base material is [[cloth]], and they grant 2 AC and [[magic cancellation|MC3]] when worn; they have a [[randomized appearance]], and the default one associated with them is boxing gloves.<ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/objects.c#L542 EvilHack 0.7.0 objects.c, line 542]</ref>
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'''Gauntlets of protection''' are a type of [[Magical item|magical]] [[gloves]] that appear in [[EvilHack]] and [[Hack'EM]]. Their base [[object material]] is [[cloth]], and they have a [[randomized appearance]]; the default one associated with them is a pair of boxing gloves.
  
 
==Generation==
 
==Generation==
[[Giant (starting race)|Giant]] [[Infidel]]s start the game with [[cursed]] [[fireproof]] +0 gauntlets of protection, equivalent to the role's standard [[cloak of protection]].<ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/u_init.c#L270 EvilHack 0.7 u_init.c, line 270]</ref>
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[[Giant (starting race)|Giant]] [[Infidel]]s start the game with [[cursed]] [[fireproof]] +0 gauntlets of protection, roughly equivalent to the role's standard [[cloak of protection]].
  
The [[Sokoban]] prize armor has an equal chance to be gauntlets of protection or a [[helm of speed]].
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The [[Sokoban]] prize armor has a {{frac|2}} chance of being a pair of gauntlets of protection.
  
[[Racial monster|Giant]] [[aligned priest]]s have a {{frac|2|21}} chance to generate wearing gauntlets of protection, the same as the chance for other aligned priests to generate with a cloak of protection.<ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/makemon.c#L1866 EvilHack 0.7 makemon.c, line 1866]</ref> Giant [[Infidel (player monster)|infidel]] [[player monster]]s will generate with gauntlets of protection, and other player monsters created at level 20 or higher, including giants, may generate with gauntlets of protection.<ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/makemon.c#L320 EvilHack 0.7 makemon.c, line 320]</ref><ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/makemon.c#L338 EvilHack 0.7 makemon.c, line 338]</ref><ref>[https://github.com/k21971/EvilHack/blob/0.7.0/src/makemon.c#L409 EvilHack 0.7 makemon.c, line 409]</ref>
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[[Racial monster|Giant]] [[aligned priest]]s have a {{frac|2|21}} chance of generating with gauntlets of protection in place of the standard cloak of protection. Giant [[Infidel (player monster)|Infidel]] [[player monster]]s will generate with gauntlets of protection, and other player monsters created at level 20 or higher, including giants, may generate with gauntlets of protection.
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==Description==
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When worn, gauntlets of protection grant a +2 AC bonus and [[magic cancellation|MC3]] in addition to their material's AC adjustment;
  
 
==Strategy==
 
==Strategy==
One primary use of the gauntlets of protection is to provide a source of MC3 for giants, who are too large to wear a cloak of protection. Non-illithid players that have a source of [[reflection]] (and thus are not looking to utilize [[Dragonbane#EvilHack|Dragonbane]] or [[gauntlets of power]]) can use these gloves to maximize protection and keep the [[cloak]] slot open, e.g. for a [[robe]] or [[cloak of magic resistance]].
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One primary use of the gauntlets of protection is to provide a reliable source of MC3 for giants and tortles, whose bodies are too large to wear a cloak of protection. Non-illithid players using a source of [[reflection]] besdies [[Dragonbane#EvilHack|Dragonbane]] and/or forgoing [[gauntlets of power]] can use these gloves to maximize protection and keep the [[cloak]] slot open, e.g. for a [[robe]] or [[cloak of magic resistance]].
 
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==References==
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[[Category:EvilHack gloves]]
<references/>
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[[Category:Hack'EM gloves]]
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[[Category:EvilHack items]]
 

Latest revision as of 02:04, 8 February 2024

[ Leather gloves.png[ Padded gloves.png[ Riding gloves.png[ Fencing gloves.png
gauntlets of protection
Appearance random
Slot gloves
AC 2
Special
Base price 60 zm
Weight 10
Material cloth

Gauntlets of protection are a type of magical gloves that appear in EvilHack and Hack'EM. Their base object material is cloth, and they have a randomized appearance; the default one associated with them is a pair of boxing gloves.

Generation

Giant Infidels start the game with cursed fireproof +0 gauntlets of protection, roughly equivalent to the role's standard cloak of protection.

The Sokoban prize armor has a 12 chance of being a pair of gauntlets of protection.

Giant aligned priests have a 221 chance of generating with gauntlets of protection in place of the standard cloak of protection. Giant Infidel player monsters will generate with gauntlets of protection, and other player monsters created at level 20 or higher, including giants, may generate with gauntlets of protection.

Description

When worn, gauntlets of protection grant a +2 AC bonus and MC3 in addition to their material's AC adjustment;

Strategy

One primary use of the gauntlets of protection is to provide a reliable source of MC3 for giants and tortles, whose bodies are too large to wear a cloak of protection. Non-illithid players using a source of reflection besdies Dragonbane and/or forgoing gauntlets of power can use these gloves to maximize protection and keep the cloak slot open, e.g. for a robe or cloak of magic resistance.