Difference between revisions of "Pirate"

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(Pirate names for items: Oilskin sack. dNetHack substitutions and item name option.)
 
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{{patch
 
{{patch
 
  |name=Pirate Role
 
  |name=Pirate Role
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  |bilious=pending
 
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The '''Pirate''' is a role added in the Pirate Role patch, which was developed using [http://bilious.alt.org/?56 Nephi's preliminary Pirate patch] as a base.  
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The '''Pirate''' is a role added in the Pirate Role patch, which was developed using [http://nhpatchdb.alt.org/?56 Nephi's preliminary Pirate patch] as a base.  
  
 
Pirates are a melee focused class that may have trouble finding a good weapon. Their first sacrifice gift is the [[Marauder's Map]], and their crowning gift is an artifact cutlass (scimitar), [[Reaver]]. Their default pet is either a [[Parrot (Pirate patch)|parrot]] or a [[monkey]].  
 
Pirates are a melee focused class that may have trouble finding a good weapon. Their first sacrifice gift is the [[Marauder's Map]], and their crowning gift is an artifact cutlass (scimitar), [[Reaver]]. Their default pet is either a [[Parrot (Pirate patch)|parrot]] or a [[monkey]].  
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In the original patch, only [[human]]s can be Pirates. They can be [[neutral]] or [[chaotic]].  
 
In the original patch, only [[human]]s can be Pirates. They can be [[neutral]] or [[chaotic]].  
  
In [[dNetHack]], [[elf|Elves]], [[Drow (starting race)#dNethack|Drow]], and [[Incantifier (starting race)|Incantifiers]] can also be Pirates. [[Slash'EM Extended]] and [[SLASHTHEM]] unrestrict all race and alignment combinations.
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In [[dNetHack]], [[elf (starting race)|Elves]], [[Drow (starting race)#dNethack|Drow]], and [[Incantifier (starting race)|Incantifiers]] can also be Pirates; [[SlashTHEM]] allows them to be
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[[doppelganger (starting race)|doppelgänger]], [[drow (starting race)|drow]], [[elf (starting race)|elves]], [[human (starting race)|human]], or [[incantifier]]s.
  
 
== Skills ==
 
== Skills ==
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The Pirate's [[special spell]] is [[spellbook of cause fear|cause fear]]. Spell success is determined by [[intelligence]].  
 
The Pirate's [[special spell]] is [[spellbook of cause fear|cause fear]]. Spell success is determined by [[intelligence]].  
  
In [[Slash'EM Extended]], the pirate can also advance [[firearms]] to Expert, and starts with a [[pistol]] and a random quantity of [[bullet]]s.
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[[dNetHack]] also allows the pirate to advance [[firearms]] to Expert.
  
 
==Starting equipment==
 
==Starting equipment==
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*A random [[ring]]
 
*A random [[ring]]
 
*+0 [[oilskin sack]]
 
*+0 [[oilskin sack]]
*+0 [[pistol]] ([[Slash'EM Extended]])
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*+0 [[pistol]] ([[SlashTHEM]]) or a +0 [[flintlock]] ([[dNetHack]])
*Random quantity of +0 [[bullet]]s (Slash'EM Extended)
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*Random quantity of +0 [[bullet]]s (SlashTHEM and dNetHack)
  
== Intrinsics ==
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==Intrinsics==
 
Pirates gain the following [[intrinsic]]s at these [[experience level]]s:
 
Pirates gain the following [[intrinsic]]s at these [[experience level]]s:
 
*XL 1: [[Swimming]]
 
*XL 1: [[Swimming]]
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==Gods==
 
==Gods==
 
 
{{main|Religion}}
 
{{main|Religion}}
  
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==Rank titles==
 
==Rank titles==
 
 
The [[status line]] shows you to be one of the following ranks when you reach the specified experience level:
 
The [[status line]] shows you to be one of the following ranks when you reach the specified experience level:
  
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==Artifact generation==
 
==Artifact generation==
In ''dNetHack'', artifacts generate 4 times as often as for other roles when you're a Pirate. (normally, each random item on the floor has a 1/20 or 5% chance of becoming an artifact if an artifact of that base type exists)
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In [[dNetHack]] and [[SpliceHack]], artifacts generate 4 times as often as for other roles when you're a Pirate. Normally, each random item on the floor has a 5% chance of becoming an artifact if an artifact of that base type exists, but pirates increase that chance to 20%. However, they can only ever receive one [[sacrifice]] gift - the Marauder's Map.
  
 
==Pirate names for items==
 
==Pirate names for items==
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| [[scimitar]] || [[wikipedia:Cutlass|cutlass]]
 
| [[scimitar]] || [[wikipedia:Cutlass|cutlass]]
 
|-
 
|-
| [[small shield]] || [[wikipedia:Buckler|buckler]]
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| [[sack]] || [https://en.wiktionary.org/wiki/ditty_bag ditty bag]
 
|-
 
|-
| [[sack]] || [https://en.wiktionary.org/wiki/ditty_bag ditty bag]
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| [[oilskin sack]] || oilskin ditty bag
 
|-
 
|-
 
| [[large box]] || [[wikipedia:Footlocker (luggage)|foot locker]]
 
| [[large box]] || [[wikipedia:Footlocker (luggage)|foot locker]]
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Reference: [https://github.com/Chris-plus-alphanumericgibberish/NetHack/compare/master...Chris_s_Pirate_Patch.diff Chris's Pirate Patch]
 
Reference: [https://github.com/Chris-plus-alphanumericgibberish/NetHack/compare/master...Chris_s_Pirate_Patch.diff Chris's Pirate Patch]
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In dNetHack, the zorkmid and gold coin name substitutions are unused. Some specific messages are always written in a piratical style, but the general-purpose text filter is disabled. The item name substitutions can be disabled by disabling the role_obj_names option, which is enabled by default.
  
 
==Encyclopedia entry==
 
==Encyclopedia entry==
 
 
{{encyclopedia|
 
{{encyclopedia|
 
Yo ho, yo ho, a pirate's life for me.
 
Yo ho, yo ho, a pirate's life for me.
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}}
 
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{{variant-343}}
 
{{variant-343}}
[[Category:Patches]]
 
 
[[Category:Pirate patch]]
 
[[Category:Pirate patch]]
[[Category:Slash'EM Extended roles]]
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[[Category:SlashTHEM roles]]
[[Category:dNethack]]
 
 
[[Category:dNethack Roles]]
 
[[Category:dNethack Roles]]

Latest revision as of 07:50, 30 March 2024

A user has suggested improving this page or section as follows:

"Update for post-Great Cleanup SlashTHEM"

Pirate Role
Author Chris
Download link
NetHack PatchDB pending

The Pirate is a role added in the Pirate Role patch, which was developed using Nephi's preliminary Pirate patch as a base.

Pirates are a melee focused class that may have trouble finding a good weapon. Their first sacrifice gift is the Marauder's Map, and their crowning gift is an artifact cutlass (scimitar), Reaver. Their default pet is either a parrot or a monkey.

In the original patch, only humans can be Pirates. They can be neutral or chaotic.

In dNetHack, Elves, Drow, and Incantifiers can also be Pirates; SlashTHEM allows them to be doppelgänger, drow, elves, human, or incantifiers.

Skills

Pirate skills
Max Skills
Basic
Skilled
Expert

The Pirate's special spell is cause fear. Spell success is determined by intelligence.

dNetHack also allows the pirate to advance firearms to Expert.

Starting equipment

Intrinsics

Pirates gain the following intrinsics at these experience levels:

Quest

The pirate quest sees the Pirate traveling from the pirate stronghold of Tortuga to Shipwreck Island to retrieve the Treasury of Proteus from Blackbeard's Ghost. The Treasury will periodically polymorph its contents while carried. In addition, it grants magic resistance. It's described as so cursed, it sucks in lesser curses like a black hole (it blocks curses, similar to what Magicbane does).

Gods

Main article: Religion
  • Lawful: the Lord
  • Neutral: the deep blue sea
  • Chaotic: the Devil

Rank titles

The status line shows you to be one of the following ranks when you reach the specified experience level:

  • XL 1-2: Landlubber
  • XL 3-5: Swabbie
  • XL 6-9: Cutthroat
  • XL 10-13: Bosun
  • XL 14-17: Second Mate
  • XL 18-21: First Mate
  • XL 22-25: Captain
  • XL 26-29: Pirate Lord
  • XL 30: Dread Pirate

Artifact generation

In dNetHack and SpliceHack, artifacts generate 4 times as often as for other roles when you're a Pirate. Normally, each random item on the floor has a 5% chance of becoming an artifact if an artifact of that base type exists, but pirates increase that chance to 20%. However, they can only ever receive one sacrifice gift - the Marauder's Map.

Pirate names for items

Like the Samurai, the Pirate will know common items by special names, in this case, following a nautical theme:

Standard Pirate
potion of booze potion of rum
cram ration sea biscuit
scimitar cutlass
sack ditty bag
oilskin sack oilskin ditty bag
large box foot locker
club belaying pin
zorkmid doubloon
gold coin piece of eight

The patch treats the cutlass as a kind of scimitar. In real life, the cutlass is usually a much shorter sword than the scimitar, though both usually have conspicuously curved blades. Both are also related to the saber--the scimitar through the Persian shamshir and Turkish kilij, which were probably influenced by cavalry sabers used by the Byzantine Empire--but NetHack treats the scimitar/cutlass and saber as distinct weapons. NetHack is not real life.

Reference: Chris's Pirate Patch

In dNetHack, the zorkmid and gold coin name substitutions are unused. Some specific messages are always written in a piratical style, but the general-purpose text filter is disabled. The item name substitutions can be disabled by disabling the role_obj_names option, which is enabled by default.

Encyclopedia entry

Yo ho, yo ho, a pirate's life for me.
We pillage plunder, we rifle and loot.
Drink up me 'earties, yo ho.
We kidnap and ravage and don't give a hoot.
Drink up me 'earties, yo ho.

Yo ho, yo ho, a pirate's life for me.
We extort and pilfer, we filch and sack.
Drink up me 'earties, yo ho.
Maraud and embezzle and even highjack.
Drink up me 'earties, yo ho.

Yo ho, yo ho, a pirate's life for me.
We kindle and char and inflame and ignite.
Drink up me 'earties, yo ho.
We burn up the city, we're really a fright.
Drink up me 'earties, yo ho.

We're rascals and scoundrels, we're villians and knaves.
Drink up me 'earties, yo ho.
We're devils and black sheep, we're really bad eggs.
Drink up me 'earties, yo ho.

We're beggars and blighters and ne'er do-well cads,
Drink up me 'earties, yo ho.
Aye, but we're loved by our mommies and dads,
Drink up me 'earties, yo ho.
Yo ho, yo ho, a pirate's life for me.

[ Pirates of the Caribbean, Disneyland ]