Difference between revisions of "Potion of wonder"

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{{potion|name=wonder|cost=200}}
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{{potion
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|name=wonder
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|cost=200
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}}
  
A '''potion of wonder''' is a potion exclusive to [[FIQHack]] and [[Slash'EM Extended]]. The only similarity between the two is the name -- a potion of wonder in Slash'EM Extended simply functions as a random potion when quaffed.
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A '''potion of wonder''' is a type of [[potion]] that appears in [[FIQHack]]. It can confer a variety of effects when [[quaff]]ed or [[dipped]] into.
  
In FIQHack, it can have a variety of effects when quaffed, but its primary use is to imbue weapons, armor, and accessories with [[object properties]].
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, but its primary use is to imbue weapons, armor, and accessories with [[object properties]].
  
== Quaffing ==  
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==Description==  
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When quaffed, a noncursed potion will permanently give the player one of the following [[intrinsic]]s, while a cursed potion will remove one of the following:
  
When quaffed, a noncursed potion will permanently give the player one [[intrinsic]], while cursed potions remove an intrinsic. Blessed potions will never grant the player an intrinsic they already have. The intrinsic lost or gained will be explicitly stated to the player. Possible intrinsics that can be acquired far exceed the number that can be normally gained. These include:
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* [[Fire resistance]]
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* [[Cold resistance]]
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* [[Sleep resistance]]
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* [[Disintegration resistance]]
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* [[Shock resistance]]
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* [[Poison resistance]]
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* [[Acid resistance]]
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* [[Stoning resistance]]
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* [[Regeneration]]
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* [[Searching]]
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* [[See invisible]]
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* [[Invisibility]]
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* [[Teleportitis]]
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* [[Teleport control]]
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* [[Polymorphitis]]
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* [[Polymorph control]]
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* [[Levitation]] (as from eating a [[ring of levitation]])
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* [[Stealth]]
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* [[Aggravate monster]]
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* [[Conflict]]
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* [[Protection from shape changers]]
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* [[Warning]]
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* [[Telepathy]]
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* [[Speed]]
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* [[Restful sleep]]
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* [[Water walking]]
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* [[Hunger]]
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* [[Reflection]]
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* [[Magic resistance]]
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* [[Displacement]]
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* [[Clairvoyance]]
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* [[Energy regeneration]]
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* [[Breathless]]ness
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* [[Sickness resistance]]
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* [[Drain resistance]]
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* Cancellation (prevents player spellcasting)
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* [[Free action]]
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* [[Swimming]]
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* [[Flying]]
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* [[Unchanging]]
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* [[Phasing]]
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* [[Infravision]]
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* Slowness (sets speed to 6)
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* [[Stun]] resistance
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* [[Death resistance]] (resistance to death magic)
  
*[[Fire resistance]]
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The intrinsic lost or gained will be explicitly stated to the player; blessed potions will never grant the player an intrinsic they already have.
*[[Cold resistance]]
 
*[[Sleep resistance]]
 
*[[Disintegration resistance]]
 
*[[Shock resistance]]
 
*[[Poison resistance]]
 
*[[Acid resistance]]
 
*[[Stoning resistance]]
 
*[[Regeneration]]
 
*[[Searching]]
 
*[[See invisible]]
 
*[[Invisibility]]
 
*[[Teleportitis]]
 
*[[Teleport control]]
 
*[[Polymorphitis]]
 
*[[Polymorph control]]
 
*[[Levitation]] (as eating a ring of levitation)
 
*[[Stealth]]
 
*[[Aggravate monster]]
 
*[[Conflict]]
 
*[[Protection from shape changers]]
 
*[[Warning]]
 
*[[Telepathy]]
 
*[[Speed]]
 
*[[Restful sleep]]
 
*[[Water walking]]
 
*[[Hunger]]
 
*[[Reflection]]
 
*[[Magic resistance]]
 
*[[Displacement]]
 
*[[Clairvoyance]]
 
*[[Energy regeneration]]
 
*[[Magical breathing]]
 
*[[Sickness resistance]]
 
*[[Drain resistance]]
 
*Cancellation (prevents player spellcasting)
 
*[[Free action]]
 
*[[Swimming]]
 
*[[Flying]]
 
*[[Unchanging]]
 
*[[Phasing]]
 
*[[Infravision]]
 
*Slowness (sets speed to 6)
 
*[[Stun]] resistance
 
*Death resistance
 
  
== Dipping ==  
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===Dipping===
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Dipping [[weapon]]s, [[armor]], [[weapon-tool]]s, and [[jewelry]] into a potion of wonder will consume the potion and attempt to give the item a random object property appropriate to its class, or else remove one if the potion is cursed. Dipping [[artifact]]s or other types of items have no effect and will not consume the potion.
  
Weapons, armor, weapon-tools, and jewelry, including [[unicorn horns]], will consume the potion when [[#dip|dipped]], attempting to give the item a random object property appropriate to its class if the potion is noncursed and removing one if it is cursed.
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If the potion is noncursed, there is a <math> {1}-(\frac{1}{n+1})</math> chance that all properties are lost and a <math>(\frac{1}{n+1})</math> chance that a property is added, where ''n'' is the number of existing properties.
 
 
If the potion is noncursed, there is a
 
 
 
:<math> {1}-(\frac{1}{n+1})</math> chance that all properties are lost and a
 
 
 
:<math>(\frac{1}{n+1})</math> chance that a property is added, where ''n'' is the number of existing properties.
 
 
 
Dipping other types of items as well as artifacts has no effect and will not consume the potion.
 
 
 
== Strategy ==
 
  
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==Strategy==
 
Quaffing the potion can be tempting, as many of the intrinsics are otherwise unattainable and can be quite alluring such as magic resistance and reflection. However, with such a variety of options, it's highly unlikely that you will obtain specific desirable intrinsics while risking dangerous ones such as polymorphitis and slowness. It's probably better to use this to give ordinary, replaceable equipment properties, as they can be easily discarded if they gain a useless or harmful property.
 
Quaffing the potion can be tempting, as many of the intrinsics are otherwise unattainable and can be quite alluring such as magic resistance and reflection. However, with such a variety of options, it's highly unlikely that you will obtain specific desirable intrinsics while risking dangerous ones such as polymorphitis and slowness. It's probably better to use this to give ordinary, replaceable equipment properties, as they can be easily discarded if they gain a useless or harmful property.
  
 
==References==
 
==References==
[[https://github.com/FredrIQ/fiqhack/blob/6292ea1d04b5cabac2865a93e3ac0d6fa6adcb84/libnethack/src/potion.c#L14 | potion.c 14(FIQHack)]]
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* [https://github.com/FredrIQ/fiqhack/blob/6292ea1d04b5cabac2865a93e3ac0d6fa6adcb84/libnethack/src/potion.c#L14 potion.c 14(FIQHack)]
 
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{{variant-343}}
 
[[Category:Potions|Wonder]]
 
[[Category:Potions|Wonder]]

Latest revision as of 17:19, 13 January 2024

! Pink potion.png
Name wonder
Appearance random
Base price 200 zm
Weight 20
Monster use Will not be used by monsters.

A potion of wonder is a type of potion that appears in FIQHack. It can confer a variety of effects when quaffed or dipped into.

, but its primary use is to imbue weapons, armor, and accessories with object properties.

Description

When quaffed, a noncursed potion will permanently give the player one of the following intrinsics, while a cursed potion will remove one of the following:

The intrinsic lost or gained will be explicitly stated to the player; blessed potions will never grant the player an intrinsic they already have.

Dipping

Dipping weapons, armor, weapon-tools, and jewelry into a potion of wonder will consume the potion and attempt to give the item a random object property appropriate to its class, or else remove one if the potion is cursed. Dipping artifacts or other types of items have no effect and will not consume the potion.

If the potion is noncursed, there is a  {1}-(\frac{1}{n+1}) chance that all properties are lost and a (\frac{1}{n+1}) chance that a property is added, where n is the number of existing properties.

Strategy

Quaffing the potion can be tempting, as many of the intrinsics are otherwise unattainable and can be quite alluring such as magic resistance and reflection. However, with such a variety of options, it's highly unlikely that you will obtain specific desirable intrinsics while risking dangerous ones such as polymorphitis and slowness. It's probably better to use this to give ordinary, replaceable equipment properties, as they can be easily discarded if they gain a useless or harmful property.

References