Difference between revisions of "Priest (player monster)"

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A '''priest''' or '''priestess''' is a [[player monster]] corresponding to the [[priest]] [[role]].
 
A '''priest''' or '''priestess''' is a [[player monster]] corresponding to the [[priest]] [[role]].
  
== Generation ==
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{{upcoming|NetHack 3.7.0|Priests are now referred to as "clerics".}}
  
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==Generation==
 
{{main|Player monster#Generation}}
 
{{main|Player monster#Generation}}
  
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Most priests or priestesses encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume their form.
 
Most priests or priestesses encountered in the main dungeon will turn out to be [[doppelganger]]s, which may temporarily assume their form.
  
=== Equipment ===
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===Equipment===
  
 
{{main|Player monster#Equipment}}
 
{{main|Player monster#Equipment}}
  
A priest or priestess on the Astral Plane will carry either a [[mace]] (50%), a [[long sword]] (25%) or a randomly chosen [[melee]] weapon (25%). The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.{{reffunc|mplayer.c|mk_mplayer|version=NetHack 3.6.1}}
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A priest or priestess on the Astral Plane will carry either a [[mace]] (50%), a [[long sword]] (25%) or a randomly chosen [[melee]] weapon (25%). The [[weapon]]'s [[enchantment]] will be random between +4 and +8, and it will be either [[erodeproof]] or [[greased]] (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an [[artifact]] of the same type, if possible.{{reffunc|mplayer.c|mk_mplayer|version=NetHack 3.6.1}}{{refsrc|src/mplayer.c|215|version=NetHack 3.6.6}}
  
Like other player monsters on the Astral Plane, priests and priestesses will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, a randomly generated [[ascension kit]] containing various pieces of [[armor]] as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items. In the [[ascension kit]], the random [[cloak]] will be changed to a [[robe]] (3/4 chance), the random [[helm|headgear]] will be changed to a [[helm of brilliance]] (3/8 chance) or to a [[helm of telepathy]] (3/8 chance), a [[shield]] will be included only 7/16 of the time (for most classes it is 7/8), and [[dragon scale mail]] will be replaced by other [[body armor]] half the time.
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In the [[ascension kit]], the random [[cloak]] will be changed to a [[robe]] (3/4 chance),{{refsrc|src/mplayer.c|217|version=NetHack 3.6.6}} the random [[helm|headgear]] will be changed to a [[helm of brilliance]] (3/8 chance) or to a [[helm of telepathy]] (3/8 chance),{{refsrc|src/mplayer.c|219|version=NetHack 3.6.6}} a [[shield]] will be included only 7/16 of the time (compared to 7/8 for most roles),{{refsrc|src/mplayer.c|221|version=NetHack 3.6.6}} and [[dragon scale mail]] will be replaced by other [[body armor]] half the time.{{refsrc|src/mplayer.c|215|version=NetHack 3.6.6}}
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Priests and priestesses will also be equipped with [[d notation|1d3]] random [[offensive item]]s, 1d3 random [[defensive item]]s and 1d3 random [[miscellaneous item]]s, a randomly generated [[ascension kit]] containing various pieces of [[armor]] as well as a [[cheap plastic imitation of the Amulet of Yendor]], some [[gold]] and other items.  
  
 
== References ==
 
== References ==
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[[Category:Player monsters]]
 
[[Category:Player monsters]]
{{nethack-364}}
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{{nethack-366}}

Latest revision as of 06:56, 21 April 2021

A priest or priestess is a player monster corresponding to the priest role.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

Priests are now referred to as "clerics".

Generation

Like other player monsters, priests and priestesses are never randomly generated and are thus rarely seen. No priests or priestesses are normally found outside the Astral Plane, where they may appears among the hostile player monsters generated there.[1] Acolytes found in the priest quest can also grow up to become priests.[2]

Reading a cursed scroll of genocide as a priest or priestess while confused will summon a number of priests or priestesses, although they won't have their usual equipment. Using undead turning on the corpse or stone to flesh on the statue of a dead priest or priestess left on a bones level will revive the corpse or statue as a player monster. Priest and priestess corpses are not found in the Valley of the Dead,[3] except possibly in the graveyards, and a statue of a priest or priestess may appear on Medusa's Island.[4].

Most priests or priestesses encountered in the main dungeon will turn out to be doppelgangers, which may temporarily assume their form.

Equipment

A priest or priestess on the Astral Plane will carry either a mace (50%), a long sword (25%) or a randomly chosen melee weapon (25%). The weapon's enchantment will be random between +4 and +8, and it will be either erodeproof or greased (but not both) with 33.3% probability each. There is a 50% chance that the weapon will be made into an artifact of the same type, if possible.[5][6]

In the ascension kit, the random cloak will be changed to a robe (3/4 chance),[7] the random headgear will be changed to a helm of brilliance (3/8 chance) or to a helm of telepathy (3/8 chance),[8] a shield will be included only 7/16 of the time (compared to 7/8 for most roles),[9] and dragon scale mail will be replaced by other body armor half the time.[10]

Priests and priestesses will also be equipped with 1d3 random offensive items, 1d3 random defensive items and 1d3 random miscellaneous items, a randomly generated ascension kit containing various pieces of armor as well as a cheap plastic imitation of the Amulet of Yendor, some gold and other items.

References