Difference between revisions of "Saddle"

From NetHackWiki
Jump to navigation Jump to search
(Adding tidbit re: foocubus saddling.)
Line 18: Line 18:
 
Saddles may be [[disintegrate]]d if you or your steed doesn't have [[reflection]].
 
Saddles may be [[disintegrate]]d if you or your steed doesn't have [[reflection]].
  
 +
Attempting to saddle a [[foocubus]] will [[abuse]] [[wisdom]].
  
 
==References==
 
==References==

Revision as of 17:08, 29 April 2016

( Saddle.png
Name saddle
Appearance saddle
Base price 150 zm
Weight 200
Material leather
Monster use Will not be used by monsters.

A saddle is a leather tool needed to ride a monster.

Saddle a pet by applying the saddle to it - you need at least one free hand for this. It is possible to saddle a non-tame monster, but this is more difficult than saddling a pet, and you will not be permitted to ride the monster until it is tamed. To remove a saddle from a monster, use #loot, a knock spell, or a wand of opening. Nymphs and foocubi may also steal a monster's saddle.

Loot won't work if the saddle is cursed.

Cursed saddles also prevent you from dismounting with the #ride command. You cannot uncurse them with a blessed scroll of Remove curse or Holy water. The only ways to get unstuck are to pray to have your god uncurse the saddle, to zap a wand or spell of knock downwards, ride downstairs while Burdened, or to polymorph yourself or your steed into something that can't ride, including eating a mimic[1].

Saddles may be disintegrated if you or your steed doesn't have reflection.

Attempting to saddle a foocubus will abuse wisdom.

References

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.4.3. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-343}} tag to the current version's tag or {{noversion}} as appropriate.