Scroll of magic mapping

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Revision as of 05:40, 31 December 2016 by Phol ende wodan (talk | contribs) (Update to 3.6.0; added Sanctum to unmappable list)
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? Scroll.png
Name magic mapping
Appearance random
Base price 100 zm
Weight 5
Ink to write 4-7
Monster use Will not be used by monsters.

The scroll of magic mapping maps the entire current level, providing the scroll is not cursed, the level is mappable, and you are not confused.

Reading effects

Case Effect
blessed The whole level is mapped, and secret doors revealed
uncursed The whole level is mapped
cursed or confused 1/7 of the level's squares are mapped
non-mappable level You are confused for 1 to 30 (more) turns

Identification

This scroll self-identifies when read.

Messages

Your mind is filled with crazy lines!
The level is non-mappable
Your <head> spins in bewilderment.
The level is non-mappable, and you are not hallucinating
Wow! Modern art.
The level is non-mappable, and you are hallucinating
A map coalesces in your mind!
The scroll was non-cursed
A map coalesces in your mind! Unfortunately, you can't grasp the details.
The scroll was cursed

Strategy

These scrolls are a good way to map Gehennom, and, considering their utility, are surprisingly cheap to write with magic markers.

Non-mappable levels

Some levels are non-mappable, which will make you confused when you read the scroll of magic mapping on the level and not let you map it. The list is as follows:


UnNetHack

In UnNetHack, uncursed scrolls of magic mapping also reveal secret doors. Additionally, blessed scrolls detect objects on the level like uncursed potions of object detection, similar to their effect in SLASH'EM.

SLASH'EM

In SLASH'EM, reading a blessed scroll of magic mapping will reveal the presence of objects on the level as well, with the same effect as an uncursed potion of object detection.

See also

This page is based on a spoiler by Dylan O'Donnell. The original license is:

Redistribution, copying, and editing of these spoilers, with or without modification, are permitted provided that the following conditions are met:

  1. The original contributors to any spoiler must continue to be credited.
  2. Any modifications to the spoiler must be acknowledged and credited.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.