Source:NetHack 1.4f/prisym.c

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Below is the full text to prisym.c from the source code of NetHack 1.4f. To link to a particular line, write [[NetHack 1.4f/prisym.c#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

Screenshots and source code from Hack are used under the CWI license.

1.    /*	SCCS Id: @(#)prisym.c	1.4	87/08/08
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* prisym.c - version 1.0 */
4.    
5.    #include <stdio.h>
6.    #include "hack.h"
7.    
8.    extern xchar scrlx, scrhx, scrly, scrhy; /* corners from pri.c */
9.    
10.   atl(x,y,ch)
11.   register x,y;
12.   {
13.   	register struct rm *crm = &levl[x][y];
14.   
15.   	if(x<0 || x>COLNO-1 || y<0 || y>ROWNO-1){
16.   		impossible("atl(%d,%d,%c)",x,y,ch);
17.   		return;
18.   	}
19.   	if(crm->seen && crm->scrsym == ch) return;
20.   	crm->scrsym = ch;
21.   	crm->new = 1;
22.   	on_scr(x,y);
23.   }
24.   
25.   on_scr(x,y)
26.   register x,y;
27.   {
28.   	if(x < scrlx) scrlx = x;
29.   	if(x > scrhx) scrhx = x;
30.   	if(y < scrly) scrly = y;
31.   	if(y > scrhy) scrhy = y;
32.   }
33.   
34.   /* call: (x,y) - display
35.   	(-1,0) - close (leave last symbol)
36.   	(-1,-1)- close (undo last symbol)
37.   	(-1,let)-open: initialize symbol
38.   	(-2,let)-change let
39.   */
40.   
41.   tmp_at(x,y) schar x,y; {
42.   static schar prevx, prevy;
43.   static char let;
44.   	if((int)x == -2){	/* change let call */
45.   		let = y;
46.   		return;
47.   	}
48.   	if((int)x == -1 && (int)y >= 0){	/* open or close call */
49.   		let = y;
50.   		prevx = -1;
51.   		return;
52.   	}
53.   	if(prevx >= 0 && cansee(prevx,prevy)) {
54.   		delay_output();
55.   		prl(prevx, prevy);	/* in case there was a monster */
56.   		at(prevx, prevy, levl[prevx][prevy].scrsym);
57.   	}
58.   	if(x >= 0){	/* normal call */
59.   		if(cansee(x,y)) at(x,y,let);
60.   		prevx = x;
61.   		prevy = y;
62.   	} else {	/* close call */
63.   		let = 0;
64.   		prevx = -1;
65.   	}
66.   }
67.   
68.   /* like the previous, but the symbols are first erased on completion */
69.   Tmp_at(x,y) schar x,y; {
70.   static char let;
71.   static xchar cnt;
72.   static coord tc[COLNO];		/* but watch reflecting beams! */
73.   register xx,yy;
74.   	if((int)x == -1) {
75.   		if(y > 0) {	/* open call */
76.   			let = y;
77.   			cnt = 0;
78.   			return;
79.   		}
80.   		/* close call (do not distinguish y==0 and y==-1) */
81.   		while(cnt--) {
82.   			xx = tc[cnt].x;
83.   			yy = tc[cnt].y;
84.   			prl(xx, yy);
85.   			at(xx, yy, levl[xx][yy].scrsym);
86.   		}
87.   		cnt = let = 0;	/* superfluous */
88.   		return;
89.   	}
90.   	if((int)x == -2) {	/* change let call */
91.   		let = y;
92.   		return;
93.   	}
94.   	/* normal call */
95.   	if(cansee(x,y)) {
96.   		if(cnt) delay_output();
97.   		at(x,y,let);
98.   		tc[cnt].x = x;
99.   		tc[cnt].y = y;
100.  		if(++cnt >= COLNO) panic("Tmp_at overflow?");
101.  		levl[x][y].new = 0;	/* prevent pline-nscr erasing --- */
102.  	}
103.  }
104.  
105.  curs_on_u(){
106.  	curs(u.ux, u.uy+2);
107.  }
108.  
109.  pru()
110.  {
111.  	if(u.udispl && (Invisible || u.udisx != u.ux || u.udisy != u.uy))
112.  		/* if(! levl[u.udisx][u.udisy].new) */
113.  			if(!vism_at(u.udisx, u.udisy))
114.  				newsym(u.udisx, u.udisy);
115.  	if(Invisible) {
116.  		u.udispl = 0;
117.  		prl(u.ux,u.uy);
118.  	} else
119.  	if(!u.udispl || u.udisx != u.ux || u.udisy != u.uy) {
120.  		atl(u.ux, u.uy, u.usym);
121.  		u.udispl = 1;
122.  		u.udisx = u.ux;
123.  		u.udisy = u.uy;
124.  	}
125.  	levl[u.ux][u.uy].seen = 1;
126.  }
127.  
128.  #ifndef NOWORM
129.  #include	"wseg.h"
130.  extern struct wseg *m_atseg;
131.  #endif
132.  
133.  /* print a position that is visible for @ */
134.  prl(x,y)
135.  {
136.  	register struct rm *room;
137.  	register struct monst *mtmp;
138.  	register struct obj *otmp;
139.  	register struct trap *ttmp;
140.  
141.  	if(x == u.ux && y == u.uy && (!Invisible)) {
142.  		pru();
143.  		return;
144.  	}
145.  	if(!isok(x,y)) return;
146.  	room = &levl[x][y];
147.  	if((!room->typ) ||
148.  	   (IS_ROCK(room->typ) && levl[u.ux][u.uy].typ == CORR))
149.  		return;
150.  	if((mtmp = m_at(x,y)) && !mtmp->mhide &&
151.  		(!mtmp->minvis || See_invisible)) {
152.  #ifndef NOWORM
153.  		if(m_atseg)
154.  			pwseg(m_atseg);
155.  		else
156.  #endif
157.  		pmon(mtmp);
158.  	}
159.  	else if((otmp = o_at(x,y)) && room->typ != POOL)
160.  		atl(x,y,Hallucination ? rndobjsym() : otmp->olet);
161.  #ifdef SPIDERS
162.  	else if((!mtmp || mtmp->data == PM_SPIDER) &&
163.  		  (ttmp = t_at(x,y)) && ttmp->ttyp == WEB)
164.  		atl(x,y,WEB_SYM);
165.  #endif
166.  	else if(mtmp && (!mtmp->minvis || See_invisible)) {
167.  		/* must be a hiding monster, but not hiding right now */
168.  		/* assume for the moment that long worms do not hide */
169.  		pmon(mtmp);
170.  	}
171.  	else if(g_at(x,y) && room->typ != POOL)
172.  		atl(x,y,Hallucination ? rndobjsym() : GOLD_SYM);
173.  	else if(!room->seen || room->scrsym == STONE_SYM) {
174.  		room->new = room->seen = 1;
175.  		newsym(x,y);
176.  		on_scr(x,y);
177.  	}
178.  	room->seen = 1;
179.  }
180.  
181.  char
182.  news0(x,y)
183.  register xchar x,y;
184.  {
185.  	register struct obj *otmp;
186.  	register struct trap *ttmp;
187.  	struct rm *room;
188.  	register char tmp;
189.  
190.  	room = &levl[x][y];
191.  	if(!room->seen) tmp = STONE_SYM;
192.  	else if(room->typ == POOL) tmp = POOL_SYM;
193.  	else if(!Blind && (otmp = o_at(x,y)))
194.  		tmp = Hallucination ? rndobjsym() : otmp->olet;
195.  	else if(!Blind && g_at(x,y))
196.  		tmp = Hallucination ? rndobjsym() : GOLD_SYM;
197.  	else if(x == xupstair && y == yupstair) tmp = UP_SYM;
198.  	else if(x == xdnstair && y == ydnstair) tmp = DN_SYM;
199.  #ifdef SPIDERS
200.  	else if((ttmp = t_at(x,y)) && ttmp->ttyp == WEB) tmp = WEB_SYM;
201.  	else if(ttmp && ttmp->tseen) tmp = TRAP_SYM;
202.  #else
203.  	else if((ttmp = t_at(x,y)) && ttmp->tseen) tmp = TRAP_SYM;
204.  #endif
205.  	else switch(room->typ) {
206.  	case SCORR:
207.  	case SDOOR:
208.  		tmp = room->scrsym;	/* %% wrong after killing mimic ! */
209.  		break;
210.  	case HWALL:
211.  		tmp = room->scrsym;	/* OK for corners only */
212.  		if (!IS_CORNER(tmp))
213.  			tmp = HWALL_SYM;
214.  		break;
215.  	case VWALL:
216.  		tmp = VWALL_SYM;
217.  		break;
218.  	case LDOOR:
219.  	case DOOR:
220.  		tmp = DOOR_SYM;
221.  		break;
222.  	case CORR:
223.  		tmp = CORR_SYM;
224.  		break;
225.  	case ROOM:
226.  		if(room->lit || cansee(x,y) || Blind) tmp = ROOM_SYM;
227.  		else tmp = STONE_SYM;
228.  		break;
229.  #ifdef FOUNTAINS
230.  	case FOUNTAIN:
231.  		tmp = FOUNTAIN_SYM;
232.  		break;
233.  #endif
234.  #ifdef NEWCLASS
235.  	case THRONE:
236.  		tmp = THRONE_SYM;
237.  		break;
238.  #endif
239.  /*
240.  	case POOL:
241.  		tmp = POOL_SYM;
242.  		break;
243.  */
244.  	default:
245.  		tmp = ERRCHAR;
246.  	}
247.  	return(tmp);
248.  }
249.  
250.  newsym(x,y)
251.  register x,y;
252.  {
253.  	atl(x,y,news0(x,y));
254.  }
255.  
256.  /* used with wand of digging (or pick-axe): fill scrsym and force display */
257.  /* also when a POOL evaporates */
258.  mnewsym(x,y)
259.  register x,y;
260.  {
261.  	register struct rm *room;
262.  	char newscrsym;
263.  
264.  	if(!vism_at(x,y)) {
265.  		room = &levl[x][y];
266.  		newscrsym = news0(x,y);
267.  		if(room->scrsym != newscrsym) {
268.  			room->scrsym = newscrsym;
269.  			room->seen = 0;
270.  		}
271.  	}
272.  }
273.  
274.  nosee(x,y)
275.  register x,y;
276.  {
277.  	register struct rm *room;
278.  
279.  	if(!isok(x,y)) return;
280.  	room = &levl[x][y];
281.  #ifdef DGK
282.  	if(room->scrsym == symbol.room && !room->lit && !Blind) {
283.  #else
284.  	if(room->scrsym == '.' && !room->lit && !Blind) {
285.  #endif
286.  		room->scrsym = ' ';
287.  		room->new = 1;
288.  		on_scr(x,y);
289.  	}
290.  }
291.  
292.  #ifndef QUEST
293.  prl1(x,y)
294.  register x,y;
295.  {
296.  	if(u.dx) {
297.  		if(u.dy) {
298.  			prl(x-(2*u.dx),y);
299.  			prl(x-u.dx,y);
300.  			prl(x,y);
301.  			prl(x,y-u.dy);
302.  			prl(x,y-(2*u.dy));
303.  		} else {
304.  			prl(x,y-1);
305.  			prl(x,y);
306.  			prl(x,y+1);
307.  		}
308.  	} else {
309.  		prl(x-1,y);
310.  		prl(x,y);
311.  		prl(x+1,y);
312.  	}
313.  }
314.  
315.  nose1(x,y)
316.  register x,y;
317.  {
318.  	if(u.dx) {
319.  		if(u.dy) {
320.  			nosee(x,u.uy);
321.  			nosee(x,u.uy-u.dy);
322.  			nosee(x,y);
323.  			nosee(u.ux-u.dx,y);
324.  			nosee(u.ux,y);
325.  		} else {
326.  			nosee(x,y-1);
327.  			nosee(x,y);
328.  			nosee(x,y+1);
329.  		}
330.  	} else {
331.  		nosee(x-1,y);
332.  		nosee(x,y);
333.  		nosee(x+1,y);
334.  	}
335.  }
336.  #endif /* QUEST /**/
337.  
338.  vism_at(x,y)
339.  register x,y;
340.  {
341.  	register struct monst *mtmp;
342.  
343.  	if(x == u.ux && y == u.uy && !Invisible) return(1);
344.  
345.  	if(mtmp = m_at(x,y)) return((Blind && Telepat) || canseemon(mtmp));
346.  
347.  	return(0);
348.  }
349.  
350.  #ifdef NEWSCR
351.  pobj(obj) register struct obj *obj; {
352.  register int show = (!obj->oinvis || See_invisible) &&
353.  		cansee(obj->ox,obj->oy);
354.  	if(obj->odispl){
355.  		if(obj->odx != obj->ox || obj->ody != obj->oy || !show)
356.  		if(!vism_at(obj->odx,obj->ody)){
357.  			newsym(obj->odx, obj->ody);
358.  			obj->odispl = 0;
359.  		}
360.  	}
361.  	if(show && !vism_at(obj->ox,obj->oy)){
362.  		atl(obj->ox,obj->oy,obj->olet);
363.  		obj->odispl = 1;
364.  		obj->odx = obj->ox;
365.  		obj->ody = obj->oy;
366.  	}
367.  }
368.  #endif /* NEWSCR /**/
369.  
370.  unpobj(obj) register struct obj *obj; {
371.  /* 	if(obj->odispl){
372.  		if(!vism_at(obj->odx, obj->ody))
373.  			newsym(obj->odx, obj->ody);
374.  		obj->odispl = 0;
375.  	}
376.  */
377.  	if(!vism_at(obj->ox,obj->oy))
378.  		newsym(obj->ox,obj->oy);
379.  }