Source:NetHack 3.0.0/artifact.h

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Below is the full text to artifact.h from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/artifact.h#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

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1.    /*	SCCS Id: @(#)artifact.h	3.0	88/07/27
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #ifdef NAMED_ITEMS
6.    #ifndef ARTIFACT_H
7.    #define ARTIFACT_H
8.    
9.    #define SPFX_NONE   0x00	/* no special effects, just a bonus */
10.   #define SPFX_NOGEN  0x01	/* item is special, bequeathed by gods */
11.   #define SPFX_RESTR  0x02	/* item is restricted - can't be named */
12.   #define	SPFX_INTEL  0x04	/* item is self-willed - intelligent */
13.   #define SPFX_SPEEK  0x08	/* item can speak */
14.   #define SPFX_SEEK   0x10	/* item helps you search for things */
15.   #define SPFX_WARN   0x20	/* item warns you of danger */
16.   #define SPFX_ATTK   0x40	/* item has a special attack (attk) */
17.   #define SPFX_DEFN   0x80	/* item has a special defence (defn) */
18.   #define SPFX_DMONS  0x100	/* attack bonus on one type of monster */
19.   #define	SPFX_DCLAS  0x200	/* attack bonus on one class of monster */
20.   #define SPFX_DRLI   0x400	/* drains a level from monsters */
21.   #define SPFX_SEARCH 0x800	/* helps searching */
22.   
23.   struct artifact {
24.   	unsigned    otyp;
25.   	char	    *name;
26.   	unsigned    spfx;
27.   	unsigned    mtype;
28.   	struct attack attk, defn;
29.   	unsigned    align;
30.   };
31.   
32.   #endif /* ARTIFACT_H /* */
33.   #endif /* NAMED_ITEMS /* */