Source:NetHack 3.2.0/vault.h

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Below is the full text to vault.h from the source code of NetHack 3.2.0. To link to a particular line, write [[NetHack 3.2.0/vault.h#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

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This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.

1.    /*	SCCS Id: @(#)vault.h	3.2	92/04/18	*/
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #ifndef VAULT_H
6.    #define VAULT_H
7.    
8.    #define FCSIZ	(ROWNO+COLNO)
9.    struct fakecorridor {
10.   	xchar fx,fy,ftyp;
11.   };
12.   
13.   #ifndef DUNGEON_H
14.   #include "dungeon.h"
15.   #endif
16.   
17.   struct egd {
18.   	int fcbeg, fcend;	/* fcend: first unused pos */
19.   	xchar gdx, gdy;		/* goal of guard's walk */
20.   	xchar ogx, ogy;		/* guard's last position */
21.   	d_level gdlevel;	/* level (& dungeon) guard was created in */
22.   	xchar warncnt;		/* number of warnings to follow */
23.   	int vroom;		/* room number of the vault */
24.   	Bitfield(gddone,1);	/* true iff guard has released player */
25.   	Bitfield(unused,7);
26.   	struct fakecorridor fakecorr[FCSIZ];
27.   };
28.   
29.   #define EGD(mon)	((struct egd *)&(mon)->mextra[0])
30.   
31.   #endif /* VAULT_H */