Source:NetHack 3.4.3/include/global.h

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Below is the full text to include/global.h from NetHack 3.4.3. To link to a particular line, write [[global.h#line123]], for example.

/*	SCCS Id: @(#)global.h	3.4	2003/08/31	*/
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed.  See license for details. */

The NetHack General Public License applies to screenshots, source code and other content from NetHack.

This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.

#ifndef GLOBAL_H
#define GLOBAL_H

#include <stdio.h>


/* #define BETA	*/	/* if a beta-test copy	[MRS] */

/*
* Files expected to exist in the playground directory.
*/

#define RECORD	      "record"	/* file containing list of topscorers */
#define HELP	      "help"	/* file containing command descriptions */
#define SHELP	      "hh"	/* abbreviated form of the same */
#define DEBUGHELP     "wizhelp" /* file containing debug mode cmds */
#define RUMORFILE     "rumors"	/* file with fortune cookies */
#define ORACLEFILE    "oracles" /* file with oracular information */
#define DATAFILE      "data"	/* file giving the meaning of symbols used */
#define CMDHELPFILE   "cmdhelp" /* file telling what commands do */
#define HISTORY       "history" /* file giving nethack's history */
#define LICENSE       "license" /* file with license information */
#define OPTIONFILE    "opthelp" /* file explaining runtime options */
#define OPTIONS_USED  "options" /* compile-time options, for #version */

#define LEV_EXT ".lev"		/* extension for special level files */


/* Assorted definitions that may depend on selections in config.h. */

/*
* for DUMB preprocessor and compiler, e.g., cpp and pcc supplied
* with Microport SysV/AT, which have small symbol tables;
* DUMB if needed is defined in CFLAGS
*/
#ifdef DUMB
#ifdef BITFIELDS
#undef BITFIELDS
#endif
#ifndef STUPID
#define STUPID
#endif
#endif	/* DUMB */

/*
* type xchar: small integers in the range 0 - 127, usually coordinates
* although they are nonnegative they must not be declared unsigned
* since otherwise comparisons with signed quantities are done incorrectly
*/
typedef schar	xchar;
#ifndef SKIP_BOOLEAN
typedef xchar	boolean;		/* 0 or 1 */
#endif

#ifndef TRUE		/* defined in some systems' native include files */
#define TRUE	((boolean)1)
#define FALSE	((boolean)0)
#endif

#ifndef STRNCMPI
# ifndef __SASC_60		/* SAS/C already shifts to stricmp */
#  define strcmpi(a,b) strncmpi((a),(b),-1)
# endif
#endif

/* comment out to test effects of each #define -- these will probably
* disappear eventually
*/
#ifdef INTERNAL_COMP
# define RLECOMP	/* run-length compression of levl array - JLee */
# define ZEROCOMP	/* zero-run compression of everything - Olaf Seibert */
#endif

/* #define SPECIALIZATION */	/* do "specialized" version of new topology */


#ifdef BITFIELDS
#define Bitfield(x,n)	unsigned x:n
#else
#define Bitfield(x,n)	uchar x
#endif

#ifdef UNWIDENED_PROTOTYPES
# define CHAR_P char
# define SCHAR_P schar
# define UCHAR_P uchar
# define XCHAR_P xchar
# define SHORT_P short
#ifndef SKIP_BOOLEAN
# define BOOLEAN_P boolean
#endif
# define ALIGNTYP_P aligntyp
#else
# ifdef WIDENED_PROTOTYPES
#  define CHAR_P int
#  define SCHAR_P int
#  define UCHAR_P int
#  define XCHAR_P int
#  define SHORT_P int
#  define BOOLEAN_P int
#  define ALIGNTYP_P int
# endif
#endif
#if defined(ULTRIX_PROTO) && !defined(__STDC__)
/* The ultrix 2.0 and 2.1 compilers (on Ultrix 4.0 and 4.2 respectively) can't
* handle "struct obj *" constructs in prototypes.  Their bugs are different,
* but both seem to work if we put "void*" in the prototype instead.  This
* gives us minimal prototype checking but avoids the compiler bugs.
*
* OBJ_P and MONST_P should _only_ be used for declaring function pointers.
*/
#define OBJ_P void*
#define MONST_P void*
#else
#define OBJ_P struct obj*
#define MONST_P struct monst*
#endif

#define SIZE(x) (int)(sizeof(x) / sizeof(x[0]))


/* A limit for some NetHack int variables.  It need not, and for comparable
* scoring should not, depend on the actual limit on integers for a
* particular machine, although it is set to the minimum required maximum
* signed integer for C (2^15 -1).
*/
#define LARGEST_INT	32767


#ifdef REDO
#define Getchar pgetchar
#endif


#include "coord.h"
/*
* Automatic inclusions for the subsidiary files.
* Please don't change the order.  It does matter.
*/

#ifdef VMS
#include "vmsconf.h"
#endif

#ifdef UNIX
#include "unixconf.h"
#endif

#ifdef OS2
#include "os2conf.h"
#endif

#ifdef MSDOS
#include "pcconf.h"
#endif

#ifdef TOS
#include "tosconf.h"
#endif

#ifdef AMIGA
#include "amiconf.h"
#endif

#ifdef MAC
#include "macconf.h"
#endif

#ifdef __BEOS__
#include "beconf.h"
#endif

#ifdef WIN32
#ifdef WIN_CE
#include "wceconf.h"
#else
#include "ntconf.h"
#endif
#endif

/* Displayable name of this port; don't redefine if defined in *conf.h */
#ifndef PORT_ID
# ifdef AMIGA
#  define PORT_ID	"Amiga"
# endif
# ifdef MAC
#  define PORT_ID	"Mac"
# endif
# ifdef MSDOS
#  ifdef PC9800
#  define PORT_ID	"PC-9800"
#  else
#  define PORT_ID	"PC"
#  endif
#  ifdef DJGPP
#  define PORT_SUB_ID	"djgpp"
#  else
#   ifdef OVERLAY
#  define PORT_SUB_ID	"overlaid"
#   else
#  define PORT_SUB_ID	"non-overlaid"
#   endif
#  endif
# endif
# ifdef OS2
#  define PORT_ID	"OS/2"
# endif
# ifdef TOS
#  define PORT_ID	"ST"
# endif
# ifdef UNIX
#  define PORT_ID	"Unix"
# endif
# ifdef VMS
#  define PORT_ID	"VMS"
# endif
# ifdef WIN32
#  define PORT_ID	"Windows"
#  ifndef PORT_SUB_ID
#   ifdef MSWIN_GRAPHICS
#    define PORT_SUB_ID	"graphical"
#   else
#    define PORT_SUB_ID	"tty"
#   endif
#  endif
# endif
#endif

#if defined(MICRO)
#if !defined(AMIGA) && !defined(TOS) && !defined(OS2_HPFS)
#define SHORT_FILENAMES		/* filenames are 8.3 */
#endif
#endif

#ifdef VMS
/* vms_exit() (sys/vms/vmsmisc.c) expects the non-VMS EXIT_xxx values below.
* these definitions allow all systems to be treated uniformly, provided
* main() routines do not terminate with return(), whose value is not
* so massaged.
*/
# ifdef EXIT_SUCCESS
#  undef EXIT_SUCCESS
# endif
# ifdef EXIT_FAILURE
#  undef EXIT_FAILURE
# endif
#endif

#ifndef EXIT_SUCCESS
# define EXIT_SUCCESS 0
#endif
#ifndef EXIT_FAILURE
# define EXIT_FAILURE 1
#endif

#if defined(X11_GRAPHICS) || defined(QT_GRAPHICS) || defined(GNOME_GRAPHICS) || defined(MSWIN_GRAPHICS)
# ifndef USE_TILES
#  define USE_TILES		/* glyph2tile[] will be available */
# endif
#endif
#if defined(AMII_GRAPHICS) || defined(GEM_GRAPHICS)
# ifndef USE_TILES
#  define USE_TILES
# endif
#endif


#define Sprintf  (void) sprintf
#define Strcat   (void) strcat
#define Strcpy   (void) strcpy
#ifdef NEED_VARARGS
#define Vprintf  (void) vprintf
#define Vfprintf (void) vfprintf
#define Vsprintf (void) vsprintf
#endif


/* primitive memory leak debugging; see alloc.c */
#ifdef MONITOR_HEAP
extern long *FDECL(nhalloc, (unsigned int,const char *,int));
extern void FDECL(nhfree, (genericptr_t,const char *,int));
# ifndef __FILE__
#  define __FILE__ ""
# endif
# ifndef __LINE__
#  define __LINE__ 0
# endif
# define alloc(a) nhalloc(a,__FILE__,(int)__LINE__)
# define free(a) nhfree(a,__FILE__,(int)__LINE__)
#else	/* !MONITOR_HEAP */
extern long *FDECL(alloc, (unsigned int));		/* alloc.c */
#endif

/* Used for consistency checks of various data files; declare it here so
that utility programs which include config.h but not hack.h can see it. */
struct version_info {
	unsigned long	incarnation;	/* actual version number */
	unsigned long	feature_set;	/* bitmask of config settings */
	unsigned long	entity_count;	/* # of monsters and objects */
	unsigned long	struct_sizes;	/* size of key structs */
};


/*
* Configurable internal parameters.
*
* Please be very careful if you are going to change one of these.  Any
* changes in these parameters, unless properly done, can render the
* executable inoperative.
*/

Note that you *can* change COLNO and ROWNO in order to produce a NetHack that generates larger levels than normal. However, it is bones- and save- incompatible in a way that is NOT detected properly and will crash your game; and the panning mechanism which lets you play ordinary 80x21 games on a smaller screen does not work, so you will need an actually larger screen.

/* size of terminal screen is (at least) (ROWNO+3) by COLNO */
#define COLNO	80
#define ROWNO	21

#define MAXNROFROOMS	40	/* max number of rooms per level */
#define MAX_SUBROOMS	24	/* max # of subrooms in a given room */
#define DOORMAX		120	/* max number of doors per level */

#define BUFSZ		256	/* for getlin buffers */
#define QBUFSZ		128	/* for building question text */
#define TBUFSZ		300	/* toplines[] buffer max msg: 3 81char names */
				/* plus longest prefix plus a few extra words */

#define PL_NSIZ		32	/* name of player, ghost, shopkeeper */
#define PL_CSIZ		32	/* sizeof pl_character */
#define PL_FSIZ		32	/* fruit name */
#define PL_PSIZ		63	/* player-given names for pets, other
				 * monsters, objects */

#define MAXDUNGEON	16	/* current maximum number of dungeons */
#define MAXLEVEL	32	/* max number of levels in one dungeon */
#define MAXSTAIRS	1	/* max # of special stairways in a dungeon */
#define ALIGNWEIGHT	4	/* generation weight of alignment */

#define MAXULEV		30	/* max character experience level */

#define MAXMONNO	120	/* extinct monst after this number created */
#define MHPMAX		500	/* maximum monster hp */

#endif /* GLOBAL_H */