Source:NetHack 3.6.0/include/winprocs.h

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Below is the full text to winprocs.h from the source code of NetHack 3.6.0. To link to a particular line, write [[Source:NetHack 3.6.0/include/winprocs.h#line123]], for example.

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 /* NetHack 3.6	winprocs.h	$NHDT-Date: 1433806582 2015/06/08 23:36:22 $  $NHDT-Branch: master $:$NHDT-Revision: 1.36 $ */
 /* Copyright (c) David Cohrs, 1992				  */
 /* NetHack may be freely redistributed.  See license for details. */
 
 #ifndef WINPROCS_H
 #define WINPROCS_H
 
 #include "botl.h"
 
 /* NB: this MUST match chain_procs below */
 struct window_procs {
     const char *name;     /* Names should start with [a-z].  Names must
                            * not start with '-'.  Names starting with
                            * '+' are reserved for processors. */
     unsigned long wincap; /* window port capability options supported */
     unsigned long
         wincap2; /* additional window port capability options supported */
     void FDECL((*win_init_nhwindows), (int *, char **));
     void NDECL((*win_player_selection));
     void NDECL((*win_askname));
     void NDECL((*win_get_nh_event));
     void FDECL((*win_exit_nhwindows), (const char *));
     void FDECL((*win_suspend_nhwindows), (const char *));
     void NDECL((*win_resume_nhwindows));
     winid FDECL((*win_create_nhwindow), (int));
     void FDECL((*win_clear_nhwindow), (winid));
     void FDECL((*win_display_nhwindow), (winid, BOOLEAN_P));
     void FDECL((*win_destroy_nhwindow), (winid));
     void FDECL((*win_curs), (winid, int, int));
     void FDECL((*win_putstr), (winid, int, const char *));
     void FDECL((*win_putmixed), (winid, int, const char *));
     void FDECL((*win_display_file), (const char *, BOOLEAN_P));
     void FDECL((*win_start_menu), (winid));
     void FDECL((*win_add_menu), (winid, int, const ANY_P *, CHAR_P, CHAR_P,
                                  int, const char *, BOOLEAN_P));
     void FDECL((*win_end_menu), (winid, const char *));
     int FDECL((*win_select_menu), (winid, int, MENU_ITEM_P **));
     char FDECL((*win_message_menu), (CHAR_P, int, const char *));
     void NDECL((*win_update_inventory));
     void NDECL((*win_mark_synch));
     void NDECL((*win_wait_synch));
 #ifdef CLIPPING
     void FDECL((*win_cliparound), (int, int));
 #endif
 #ifdef POSITIONBAR
     void FDECL((*win_update_positionbar), (char *));
 #endif
     void FDECL((*win_print_glyph), (winid, XCHAR_P, XCHAR_P, int, int));
     void FDECL((*win_raw_print), (const char *));
     void FDECL((*win_raw_print_bold), (const char *));
     int NDECL((*win_nhgetch));
     int FDECL((*win_nh_poskey), (int *, int *, int *));
     void NDECL((*win_nhbell));
     int NDECL((*win_doprev_message));
     char FDECL((*win_yn_function), (const char *, const char *, CHAR_P));
     void FDECL((*win_getlin), (const char *, char *));
     int NDECL((*win_get_ext_cmd));
     void FDECL((*win_number_pad), (int));
     void NDECL((*win_delay_output));
 #ifdef CHANGE_COLOR
     void FDECL((*win_change_color), (int, long, int));
 #ifdef MAC
     void FDECL((*win_change_background), (int));
     short FDECL((*win_set_font_name), (winid, char *));
 #endif
     char *NDECL((*win_get_color_string));
 #endif
 
     /* other defs that really should go away (they're tty specific) */
     void NDECL((*win_start_screen));
     void NDECL((*win_end_screen));
 
     void FDECL((*win_outrip), (winid, int, time_t));
     void FDECL((*win_preference_update), (const char *));
     char *FDECL((*win_getmsghistory), (BOOLEAN_P));
     void FDECL((*win_putmsghistory), (const char *, BOOLEAN_P));
 #ifdef STATUS_VIA_WINDOWPORT
     void NDECL((*win_status_init));
     void NDECL((*win_status_finish));
     void FDECL((*win_status_enablefield),
                (int, const char *, const char *, BOOLEAN_P));
     void FDECL((*win_status_update), (int, genericptr_t, int, int));
 #ifdef STATUS_HILITES
     void FDECL((*win_status_threshold), (int, int, anything, int, int, int));
 #endif
 #endif
     boolean NDECL((*win_can_suspend));
 };
 
 extern
 #ifdef HANGUPHANDLING
     volatile
 #endif
     NEARDATA struct window_procs windowprocs;
 
 /*
  * If you wish to only support one window system and not use procedure
  * pointers, add the appropriate #ifdef below.
  */
 
 #define init_nhwindows (*windowprocs.win_init_nhwindows)
 #define player_selection (*windowprocs.win_player_selection)
 #define askname (*windowprocs.win_askname)
 #define get_nh_event (*windowprocs.win_get_nh_event)
 #define exit_nhwindows (*windowprocs.win_exit_nhwindows)
 #define suspend_nhwindows (*windowprocs.win_suspend_nhwindows)
 #define resume_nhwindows (*windowprocs.win_resume_nhwindows)
 #define create_nhwindow (*windowprocs.win_create_nhwindow)
 #define clear_nhwindow (*windowprocs.win_clear_nhwindow)
 #define display_nhwindow (*windowprocs.win_display_nhwindow)
 #define destroy_nhwindow (*windowprocs.win_destroy_nhwindow)
 #define curs (*windowprocs.win_curs)
 #define putstr (*windowprocs.win_putstr)
 #define putmixed (*windowprocs.win_putmixed)
 #define display_file (*windowprocs.win_display_file)
 #define start_menu (*windowprocs.win_start_menu)
 #define add_menu (*windowprocs.win_add_menu)
 #define end_menu (*windowprocs.win_end_menu)
 #define select_menu (*windowprocs.win_select_menu)
 #define message_menu (*windowprocs.win_message_menu)
 #define update_inventory (*windowprocs.win_update_inventory)
 #define mark_synch (*windowprocs.win_mark_synch)
 #define wait_synch (*windowprocs.win_wait_synch)
 #ifdef CLIPPING
 #define cliparound (*windowprocs.win_cliparound)
 #endif
 #ifdef POSITIONBAR
 #define update_positionbar (*windowprocs.win_update_positionbar)
 #endif
 #define print_glyph (*windowprocs.win_print_glyph)
 #define raw_print (*windowprocs.win_raw_print)
 #define raw_print_bold (*windowprocs.win_raw_print_bold)
 #define nhgetch (*windowprocs.win_nhgetch)
 #define nh_poskey (*windowprocs.win_nh_poskey)
 #define nhbell (*windowprocs.win_nhbell)
 #define nh_doprev_message (*windowprocs.win_doprev_message)
 #define getlin (*windowprocs.win_getlin)
 #define get_ext_cmd (*windowprocs.win_get_ext_cmd)
 #define number_pad (*windowprocs.win_number_pad)
 #define delay_output (*windowprocs.win_delay_output)
 #ifdef CHANGE_COLOR
 #define change_color (*windowprocs.win_change_color)
 #ifdef MAC
 #define change_background (*windowprocs.win_change_background)
 #define set_font_name (*windowprocs.win_set_font_name)
 #endif
 #define get_color_string (*windowprocs.win_get_color_string)
 #endif
 
 /* 3.4.2: There is a real yn_function() in the core now, which does
  *        some buffer length validation on the parameters prior to
  *        invoking the window port routine. yn_function() is in cmd.c
  */
 /* #define yn_function (*windowprocs.win_yn_function) */
 
 /* other defs that really should go away (they're tty specific) */
 #define start_screen (*windowprocs.win_start_screen)
 #define end_screen (*windowprocs.win_end_screen)
 
 #define outrip (*windowprocs.win_outrip)
 #define preference_update (*windowprocs.win_preference_update)
 #define getmsghistory (*windowprocs.win_getmsghistory)
 #define putmsghistory (*windowprocs.win_putmsghistory)
 #ifdef STATUS_VIA_WINDOWPORT
 /* there is a status_initialize() in botl.c,
  * which calls win_status_init() directly; same with status_finish.
  */
 #define status_enablefield (*windowprocs.win_status_enablefield)
 #define status_update (*windowprocs.win_status_update)
 #ifdef STATUS_HILITES
 #define status_threshold (*windowprocs.win_status_threshold)
 #endif
 #endif
 
 /*
  * WINCAP
  * Window port preference capability bits.
  * Some day this might be better in its own wincap.h file.
  */
 #define WC_COLOR 0x01L      /* 01 Port can display things in color       */
 #define WC_HILITE_PET 0x02L /* 02 supports hilite pet                    */
 #define WC_ASCII_MAP 0x04L  /* 03 supports an ascii map                  */
 #define WC_TILED_MAP 0x08L  /* 04 supports a tiled map                   */
 #define WC_PRELOAD_TILES 0x10L /* 05 supports pre-loading tiles */
 #define WC_TILE_WIDTH 0x20L  /* 06 prefer this width of tile              */
 #define WC_TILE_HEIGHT 0x40L /* 07 prefer this height of tile             */
 #define WC_TILE_FILE 0x80L   /* 08 alternative tile file name             */
 #define WC_INVERSE 0x100L    /* 09 Port supports inverse video            */
 #define WC_ALIGN_MESSAGE \
     0x200L /* 10 supports message alignmt top|b|l|r     */
 #define WC_ALIGN_STATUS 0x400L /* 11 supports status alignmt top|b|l|r */
 #define WC_VARY_MSGCOUNT \
     0x800L                  /* 12 supports varying message window        */
 #define WC_FONT_MAP 0x1000L /* 13 supports specification of map win font */
 #define WC_FONT_MESSAGE \
     0x2000L                    /* 14 supports specification of msg win font */
 #define WC_FONT_STATUS 0x4000L /* 15 supports specification of sts win font \
                                   */
 #define WC_FONT_MENU 0x8000L   /* 16 supports specification of mnu win font */
 #define WC_FONT_TEXT 0x10000L  /* 17 supports specification of txt win font \
                                   */
 #define WC_FONTSIZ_MAP \
     0x20000L /* 18 supports specification of map win font */
 #define WC_FONTSIZ_MESSAGE \
     0x40000L /* 19 supports specification of msg win font */
 #define WC_FONTSIZ_STATUS \
     0x80000L /* 20 supports specification of sts win font */
 #define WC_FONTSIZ_MENU \
     0x100000L /* 21 supports specification of mnu win font */
 #define WC_FONTSIZ_TEXT \
     0x200000L /* 22 supports specification of txt win font */
 #define WC_SCROLL_MARGIN \
     0x400000L /* 23 supports setting scroll margin for map */
 #define WC_SPLASH_SCREEN \
     0x800000L /* 24 supports display of splash screen      */
 #define WC_POPUP_DIALOG \
     0x1000000L /* 25 supports queries in pop dialogs        */
 #define WC_SCROLL_AMOUNT \
     0x2000000L /* 26 scroll this amount at scroll margin    */
 #define WC_EIGHT_BIT_IN \
     0x4000000L /* 27 8-bit character input                  */
 #define WC_PERM_INVENT \
     0x8000000L /* 28 8-bit character input                  */
 #define WC_MAP_MODE \
     0x10000000L /* 29 map_mode option                        */
 #define WC_WINDOWCOLORS \
     0x20000000L /* 30 background color for message window    */
 #define WC_PLAYER_SELECTION \
     0x40000000L /* 31 background color for message window    */
 #ifdef NHSTDC
 #define WC_MOUSE_SUPPORT \
     0x80000000UL /* 32 mouse support                          */
 #else
 #define WC_MOUSE_SUPPORT \
     0x80000000L /* 32 mouse support                          */
 #endif
 /* no free bits */
 
 #define WC2_FULLSCREEN 0x01L /* 01 display full screen                    */
 #define WC2_SOFTKEYBOARD 0x02L /* 02 software keyboard */
 #define WC2_WRAPTEXT 0x04L /* 03 wrap long lines of text                */
 #define WC2_HILITE_STATUS \
     0x08L /* 04 hilite fields in status                */
 #define WC2_SELECTSAVED 0x10L /* 05 saved game selection menu */
 #define WC2_DARKGRAY 0x20L /* 06 use bold black for black glyphs        */
                            /* 26 free bits */
 
 #define ALIGN_LEFT 1
 #define ALIGN_RIGHT 2
 #define ALIGN_TOP 3
 #define ALIGN_BOTTOM 4
 
 /* player_selection */
 #define VIA_DIALOG 0
 #define VIA_PROMPTS 1
 
 /* map_mode settings - deprecated */
 #define MAP_MODE_TILES 0
 #define MAP_MODE_ASCII4x6 1
 #define MAP_MODE_ASCII6x8 2
 #define MAP_MODE_ASCII8x8 3
 #define MAP_MODE_ASCII16x8 4
 #define MAP_MODE_ASCII7x12 5
 #define MAP_MODE_ASCII8x12 6
 #define MAP_MODE_ASCII16x12 7
 #define MAP_MODE_ASCII12x16 8
 #define MAP_MODE_ASCII10x18 9
 #define MAP_MODE_ASCII_FIT_TO_SCREEN 10
 #define MAP_MODE_TILES_FIT_TO_SCREEN 11
 
 #if 0
 #define WC_SND_SOUND 0x01L   /* 01 Port has some sound capabilities       */
 #define WC_SND_SPEAKER 0x02L /* 02 Sound supported via built-in speaker   */
 #define WC_SND_STEREO 0x04L  /* 03 Stereo sound supported                 */
 #define WC_SND_RAW 0x08L     /* 04 Raw sound supported                    */
 #define WC_SND_WAVE 0x10L    /* 05 Wave support                           */
 #define WC_SND_MIDI 0x20L /* 06 Midi support                           */
 					/* 26 free bits */
 #endif
 
 struct wc_Opt {
     const char *wc_name;
     unsigned long wc_bit;
 };
 
 /* role selection by player_selection(); this ought to be in the core... */
 #define RS_NAME 0
 #define RS_ROLE 1
 #define RS_RACE 2
 #define RS_GENDER 3
 #define RS_ALGNMNT 4
 #define RS_filter 5
 #define RS_menu_arg(x) (ROLE_RANDOM - ((x) + 1)) /* 0..5 -> -3..-8 */
 
 /* Choose_windows() may be called multiple times; these constants tell the
  * init function whether the window system is coming or going. */
 #define WININIT 0
 #define WININIT_UNDO 1
 
 #ifdef WINCHAIN
 /* Setup phases for window chain elements.
         void *  rv = X_procs_chain(int,	int, void *, void *, void *);
                 Xprivate*	   ALLOC n	0	0	0
                 -		   INIT	 n   self    next    nextdata
    where:
         Xprivate* is anything window chain entry type X wants back
         n is the link count (starting with 1)
         self is the Xprivate* returned earlier
         next is struct winprocs * or struct chainprocs * for the next link
         nextdata is the Xprivate* for the next link in the chain
 */
 #define WINCHAIN_ALLOC 0
 #define WINCHAIN_INIT 1
 
 #define CARGS void *
 
 extern FILE *wc_tracelogf; /* Expose log file for additional debugging. */
 
 struct chain_procs {
     const char *name;     /* Names should start with [a-z].  Names must
                            * not start with '-'.  Names starting with
                            * '+' are reserved for processors. */
     unsigned long wincap; /* window port capability options supported */
     unsigned long
         wincap2; /* additional window port capability options supported */
     void FDECL((*win_init_nhwindows), (CARGS, int *, char **));
     void FDECL((*win_player_selection), (CARGS));
     void FDECL((*win_askname), (CARGS));
     void FDECL((*win_get_nh_event), (CARGS));
     void FDECL((*win_exit_nhwindows), (CARGS, const char *));
     void FDECL((*win_suspend_nhwindows), (CARGS, const char *));
     void FDECL((*win_resume_nhwindows), (CARGS));
     winid FDECL((*win_create_nhwindow), (CARGS, int));
     void FDECL((*win_clear_nhwindow), (CARGS, winid));
     void FDECL((*win_display_nhwindow), (CARGS, winid, BOOLEAN_P));
     void FDECL((*win_destroy_nhwindow), (CARGS, winid));
     void FDECL((*win_curs), (CARGS, winid, int, int));
     void FDECL((*win_putstr), (CARGS, winid, int, const char *));
     void FDECL((*win_putmixed), (CARGS, winid, int, const char *));
     void FDECL((*win_display_file), (CARGS, const char *, BOOLEAN_P));
     void FDECL((*win_start_menu), (CARGS, winid));
     void FDECL((*win_add_menu), (CARGS, winid, int, const ANY_P *, CHAR_P,
                                  CHAR_P, int, const char *, BOOLEAN_P));
     void FDECL((*win_end_menu), (CARGS, winid, const char *));
     int FDECL((*win_select_menu), (CARGS, winid, int, MENU_ITEM_P **));
     char FDECL((*win_message_menu), (CARGS, CHAR_P, int, const char *));
     void FDECL((*win_update_inventory), (CARGS));
     void FDECL((*win_mark_synch), (CARGS));
     void FDECL((*win_wait_synch), (CARGS));
 #ifdef CLIPPING
     void FDECL((*win_cliparound), (CARGS, int, int));
 #endif
 #ifdef POSITIONBAR
     void FDECL((*win_update_positionbar), (CARGS, char *));
 #endif
     void FDECL((*win_print_glyph), (CARGS, winid, XCHAR_P, XCHAR_P, int, int));
     void FDECL((*win_raw_print), (CARGS, const char *));
     void FDECL((*win_raw_print_bold), (CARGS, const char *));
     int FDECL((*win_nhgetch), (CARGS));
     int FDECL((*win_nh_poskey), (CARGS, int *, int *, int *));
     void FDECL((*win_nhbell), (CARGS));
     int FDECL((*win_doprev_message), (CARGS));
     char FDECL((*win_yn_function),
                (CARGS, const char *, const char *, CHAR_P));
     void FDECL((*win_getlin), (CARGS, const char *, char *));
     int FDECL((*win_get_ext_cmd), (CARGS));
     void FDECL((*win_number_pad), (CARGS, int));
     void FDECL((*win_delay_output), (CARGS));
 #ifdef CHANGE_COLOR
     void FDECL((*win_change_color), (CARGS, int, long, int));
 #ifdef MAC
     void FDECL((*win_change_background), (CARGS, int));
     short FDECL((*win_set_font_name), (CARGS, winid, char *));
 #endif
     char *FDECL((*win_get_color_string), (CARGS));
 #endif
 
     /* other defs that really should go away (they're tty specific) */
     void FDECL((*win_start_screen), (CARGS));
     void FDECL((*win_end_screen), (CARGS));
 
     void FDECL((*win_outrip), (CARGS, winid, int, time_t));
     void FDECL((*win_preference_update), (CARGS, const char *));
     char *FDECL((*win_getmsghistory), (CARGS, BOOLEAN_P));
     void FDECL((*win_putmsghistory), (CARGS, const char *, BOOLEAN_P));
 #ifdef STATUS_VIA_WINDOWPORT
     void FDECL((*win_status_init), (CARGS));
     void FDECL((*win_status_finish), (CARGS));
     void FDECL((*win_status_enablefield),
                (CARGS, int, const char *, const char *, BOOLEAN_P));
     void FDECL((*win_status_update), (CARGS, int, genericptr_t, int, int));
 #ifdef STATUS_HILITES
     void FDECL((*win_status_threshold),
                (CARGS, int, int, anything, int, int, int));
 #endif
 #endif
     boolean FDECL((*win_can_suspend), (CARGS));
 };
 #endif /* WINCHAIN */
 
 #endif /* WINPROCS_H */