Source:NetHack 3.6.0/src/windows.c

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Below is the full text to windows.c from the source code of NetHack 3.6.0. To link to a particular line, write [[Source:NetHack 3.6.0/src/windows.c#line123]], for example.

The NetHack General Public License applies to screenshots, source code and other content from NetHack.

This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.

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 /* NetHack 3.6	windows.c	$NHDT-Date: 1448013599 2015/11/20 09:59:59 $  $NHDT-Branch: master $:$NHDT-Revision: 1.35 $ */
 /* Copyright (c) D. Cohrs, 1993. */
 /* NetHack may be freely redistributed.  See license for details. */
 
 #include "hack.h"
 #ifdef TTY_GRAPHICS
 #include "wintty.h"
 #endif
 #ifdef X11_GRAPHICS
 /* Cannot just blindly include winX.h without including all of X11 stuff
    and must get the order of include files right.  Don't bother. */
 extern struct window_procs X11_procs;
 extern void FDECL(win_X11_init, (int));
 #endif
 #ifdef QT_GRAPHICS
 extern struct window_procs Qt_procs;
 #endif
 #ifdef GEM_GRAPHICS
 #include "wingem.h"
 #endif
 #ifdef MAC
 extern struct window_procs mac_procs;
 #endif
 #ifdef BEOS_GRAPHICS
 extern struct window_procs beos_procs;
 extern void FDECL(be_win_init, (int));
 FAIL /* be_win_init doesn't exist? XXX*/
 #endif
 #ifdef AMIGA_INTUITION
 extern struct window_procs amii_procs;
 extern struct window_procs amiv_procs;
 extern void FDECL(ami_wininit_data, (int));
 #endif
 #ifdef WIN32_GRAPHICS
 extern struct window_procs win32_procs;
 #endif
 #ifdef GNOME_GRAPHICS
 #include "winGnome.h"
 extern struct window_procs Gnome_procs;
 #endif
 #ifdef MSWIN_GRAPHICS
 extern struct window_procs mswin_procs;
 #endif
 #ifdef WINCHAIN
 extern struct window_procs chainin_procs;
 extern void FDECL(chainin_procs_init, (int));
 extern void *FDECL(chainin_procs_chain, (int, int, void *, void *, void *));
 
 extern struct chain_procs chainout_procs;
 extern void FDECL(chainout_procs_init, (int));
 extern void *FDECL(chainout_procs_chain, (int, int, void *, void *, void *));
 
 extern struct chain_procs trace_procs;
 extern void FDECL(trace_procs_init, (int));
 extern void *FDECL(trace_procs_chain, (int, int, void *, void *, void *));
 #endif
 
 STATIC_DCL void FDECL(def_raw_print, (const char *s));
 
 #ifdef HANGUPHANDLING
 volatile
 #endif
     NEARDATA struct window_procs windowprocs;
 
 #ifdef WINCHAIN
 #define CHAINR(x) , x
 #else
 #define CHAINR(x)
 #endif
 
 static struct win_choices {
     struct window_procs *procs;
     void FDECL((*ini_routine), (int)); /* optional (can be 0) */
 #ifdef WINCHAIN
     void *FDECL((*chain_routine), (int, int, void *, void *, void *));
 #endif
 } winchoices[] = {
 #ifdef TTY_GRAPHICS
     { &tty_procs, win_tty_init CHAINR(0) },
 #endif
 #ifdef X11_GRAPHICS
     { &X11_procs, win_X11_init CHAINR(0) },
 #endif
 #ifdef QT_GRAPHICS
     { &Qt_procs, 0 CHAINR(0) },
 #endif
 #ifdef GEM_GRAPHICS
     { &Gem_procs, win_Gem_init CHAINR(0) },
 #endif
 #ifdef MAC
     { &mac_procs, 0 CHAINR(0) },
 #endif
 #ifdef BEOS_GRAPHICS
     { &beos_procs, be_win_init CHAINR(0) },
 #endif
 #ifdef AMIGA_INTUITION
     { &amii_procs,
       ami_wininit_data CHAINR(0) }, /* Old font version of the game */
     { &amiv_procs,
       ami_wininit_data CHAINR(0) }, /* Tile version of the game */
 #endif
 #ifdef WIN32_GRAPHICS
     { &win32_procs, 0 CHAINR(0) },
 #endif
 #ifdef GNOME_GRAPHICS
     { &Gnome_procs, 0 CHAINR(0) },
 #endif
 #ifdef MSWIN_GRAPHICS
     { &mswin_procs, 0 CHAINR(0) },
 #endif
 #ifdef WINCHAIN
     { &chainin_procs, chainin_procs_init, chainin_procs_chain },
     { (struct window_procs *) &chainout_procs, chainout_procs_init,
       chainout_procs_chain },
 
     { (struct window_procs *) &trace_procs, trace_procs_init,
       trace_procs_chain },
 #endif
     { 0, 0 CHAINR(0) } /* must be last */
 };
 

Window chain functions

 #ifdef WINCHAIN
 struct winlink {
     struct winlink *nextlink;
     struct win_choices *wincp;
     void *linkdata;
 };
 /* NB: this chain does not contain the terminal real window system pointer */
 
 static struct winlink *chain = 0;
 

wl_new

 static struct winlink *
 wl_new()
 {
     return calloc(1, sizeof(struct winlink));
 }

wl_addhead

 static void
 wl_addhead(struct winlink *wl)
 {
     wl->nextlink = chain;
     chain = wl;
 }

wl_addtail

 static void
 wl_addtail(struct winlink *wl)
 {
     struct winlink *p = chain;
 
     if (!chain) {
         chain = wl;
         return;
     }
     while (p->nextlink) {
         p = p->nextlink;
     }
     p->nextlink = wl;
     return;
 }
 #endif /* WINCHAIN */
 


 static struct win_choices *last_winchoice = 0;
 

genl_can_suspend_no

 boolean
 genl_can_suspend_no(VOID_ARGS)
 {
     return FALSE;
 }
 

genl_can_suspend_yes

 boolean
 genl_can_suspend_yes(VOID_ARGS)
 {
     return TRUE;
 }
 

def_raw_print

 STATIC_OVL
 void
 def_raw_print(s)
 const char *s;
 {
     puts(s);
 }
 

win_choices_find

 #ifdef WINCHAIN
 static struct win_choices *
 win_choices_find(s)
 const char *s;
 {
     register int i;
 
     for (i = 0; winchoices[i].procs; i++) {
         if (!strcmpi(s, winchoices[i].procs->name)) {
             return &winchoices[i];
         }
     }
     return (struct win_choices *) 0;
 }
 #endif
 

choose_windows

 void
 choose_windows(s)
 const char *s;
 {
     register int i;
 
     for (i = 0; winchoices[i].procs; i++) {
         if ('+' == winchoices[i].procs->name[0])
             continue;
         if ('-' == winchoices[i].procs->name[0])
             continue;
         if (!strcmpi(s, winchoices[i].procs->name)) {
             windowprocs = *winchoices[i].procs;
 
             if (last_winchoice && last_winchoice->ini_routine)
                 (*last_winchoice->ini_routine)(WININIT_UNDO);
             if (winchoices[i].ini_routine)
                 (*winchoices[i].ini_routine)(WININIT);
             last_winchoice = &winchoices[i];
             return;
         }
     }
 
     if (!windowprocs.win_raw_print)
         windowprocs.win_raw_print = def_raw_print;
 
     if (!winchoices[0].procs) {
         raw_printf("No window types?");
         exit(EXIT_FAILURE);
     }
     if (!winchoices[1].procs) {
         raw_printf("Window type %s not recognized.  The only choice is: %s.",
                    s, winchoices[0].procs->name);
     } else {
         raw_printf("Window type %s not recognized.  Choices are:", s);
         for (i = 0; winchoices[i].procs; i++) {
             if ('+' == winchoices[i].procs->name[0])
                 continue;
             if ('-' == winchoices[i].procs->name[0])
                 continue;
             raw_printf("        %s", winchoices[i].procs->name);
         }
     }
 
     if (windowprocs.win_raw_print == def_raw_print)
         terminate(EXIT_SUCCESS);
     wait_synch();
 }
 

addto_windowchain

 #ifdef WINCHAIN
 void
 addto_windowchain(s)
 const char *s;
 {
     register int i;
 
     for (i = 0; winchoices[i].procs; i++) {
         if ('+' != winchoices[i].procs->name[0])
             continue;
         if (!strcmpi(s, winchoices[i].procs->name)) {
             struct winlink *p = wl_new();
             p->wincp = &winchoices[i];
             wl_addtail(p);
             /* NB: The ini_routine() will be called during commit. */
             return;
         }
     }
 
     windowprocs.win_raw_print = def_raw_print;
 
     raw_printf("Window processor %s not recognized.  Choices are:", s);
     for (i = 0; winchoices[i].procs; i++) {
         if ('+' != winchoices[i].procs->name[0])
             continue;
         raw_printf("        %s", winchoices[i].procs->name);
     }
 
     exit(EXIT_FAILURE);
 }
 

commit_windowchain

 void
 commit_windowchain()
 {
     struct winlink *p;
     int n;
     int wincap, wincap2;
 
     if (!chain)
         return;
 
     /* Save wincap* from the real window system - we'll restore it below. */
     wincap = windowprocs.wincap;
     wincap2 = windowprocs.wincap2;
 
     /* add -chainin at head and -chainout at tail */
     p = wl_new();
     p->wincp = win_choices_find("-chainin");
     if (!p->wincp) {
         raw_printf("Can't locate processor '-chainin'");
         exit(EXIT_FAILURE);
     }
     wl_addhead(p);
 
     p = wl_new();
     p->wincp = win_choices_find("-chainout");
     if (!p->wincp) {
         raw_printf("Can't locate processor '-chainout'");
         exit(EXIT_FAILURE);
     }
     wl_addtail(p);
 
     /* Now alloc() init() similar to Objective-C. */
     for (n = 1, p = chain; p; n++, p = p->nextlink) {
         p->linkdata = (*p->wincp->chain_routine)(WINCHAIN_ALLOC, n, 0, 0, 0);
     }
 
     for (n = 1, p = chain; p; n++, p = p->nextlink) {
         if (p->nextlink) {
             (void) (*p->wincp->chain_routine)(WINCHAIN_INIT, n, p->linkdata,
                                               p->nextlink->wincp->procs,
                                               p->nextlink->linkdata);
         } else {
             (void) (*p->wincp->chain_routine)(WINCHAIN_INIT, n, p->linkdata,
                                               last_winchoice->procs, 0);
         }
     }
 
     /* Restore the saved wincap* values.  We do it here to give the
      * ini_routine()s a chance to change or check them. */
     chain->wincp->procs->wincap = wincap;
     chain->wincp->procs->wincap2 = wincap2;
 
     /* Call the init procs.  Do not re-init the terminal real win. */
     p = chain;
     while (p->nextlink) {
         if (p->wincp->ini_routine) {
             (*p->wincp->ini_routine)(WININIT);
         }
         p = p->nextlink;
     }
 
     /* Install the chain into window procs very late so ini_routine()s
      * can raw_print on error. */
     windowprocs = *chain->wincp->procs;
 
     p = chain;
     while (p) {
         struct winlink *np = p->nextlink;
         free(p);
         p = np; /* assignment, not proof */
     }
 }
 #endif /* WINCHAIN */
 

genl_message_menu

 /*
  * tty_message_menu() provides a means to get feedback from the
  * --More-- prompt; other interfaces generally don't need that.
  */
 /*ARGSUSED*/
 char
 genl_message_menu(let, how, mesg)
 char let UNUSED;
 int how UNUSED;
 const char *mesg;
 {
     pline("%s", mesg);
     return 0;
 }
 

genl_preference_update

 /*ARGSUSED*/
 void
 genl_preference_update(pref)
 const char *pref UNUSED;
 {
     /* window ports are expected to provide
        their own preference update routine
        for the preference capabilities that
        they support.
        Just return in this genl one. */
     return;
 }
 

genl_getmsghistory

 char *
 genl_getmsghistory(init)
 boolean init UNUSED;
 {
     /* window ports can provide
        their own getmsghistory() routine to
        preserve message history between games.
        The routine is called repeatedly from
        the core save routine, and the window
        port is expected to successively return
        each message that it wants saved, starting
        with the oldest message first, finishing
        with the most recent.
        Return null pointer when finished.
      */
     return (char *) 0;
 }
 

genl_putmsghistory

 void
 genl_putmsghistory(msg, is_restoring)
 const char *msg;
 boolean is_restoring;
 {
     /* window ports can provide
        their own putmsghistory() routine to
        load message history from a saved game.
        The routine is called repeatedly from
        the core restore routine, starting with
        the oldest saved message first, and
        finishing with the latest.
        The window port routine is expected to
        load the message recall buffers in such
        a way that the ordering is preserved.
        The window port routine should make no
        assumptions about how many messages are
        forthcoming, nor should it assume that
        another message will follow this one,
        so it should keep all pointers/indexes
        intact at the end of each call.
     */
 
     /* this doesn't provide for reloading the message window with the
        previous session's messages upon restore, but it does put the quest
        message summary lines there by treating them as ordinary messages */
     if (!is_restoring)
         pline("%s", msg);
     return;
 }
 

Hangup handling

 #ifdef HANGUPHANDLING
 /*
  * Dummy windowing scheme used to replace current one with no-ops
  * in order to avoid all terminal I/O after hangup/disconnect.
  */
 
 static int NDECL(hup_nhgetch);
 static char FDECL(hup_yn_function, (const char *, const char *, CHAR_P));
 static int FDECL(hup_nh_poskey, (int *, int *, int *));
 static void FDECL(hup_getlin, (const char *, char *));
 static void FDECL(hup_init_nhwindows, (int *, char **));
 static void FDECL(hup_exit_nhwindows, (const char *));
 static winid FDECL(hup_create_nhwindow, (int));
 static int FDECL(hup_select_menu, (winid, int, MENU_ITEM_P **));
 static void FDECL(hup_add_menu, (winid, int, const anything *, CHAR_P, CHAR_P,
                                  int, const char *, BOOLEAN_P));
 static void FDECL(hup_end_menu, (winid, const char *));
 static void FDECL(hup_putstr, (winid, int, const char *));
 static void FDECL(hup_print_glyph, (winid, XCHAR_P, XCHAR_P, int, int));
 static void FDECL(hup_outrip, (winid, int, time_t));
 static void FDECL(hup_curs, (winid, int, int));
 static void FDECL(hup_display_nhwindow, (winid, BOOLEAN_P));
 static void FDECL(hup_display_file, (const char *, BOOLEAN_P));
 #ifdef CLIPPING
 static void FDECL(hup_cliparound, (int, int));
 #endif
 #ifdef CHANGE_COLOR
 static void FDECL(hup_change_color, (int, long, int));
 #ifdef MAC
 static short FDECL(hup_set_font_name, (winid, char *));
 #endif
 static char *NDECL(hup_get_color_string);
 #endif /* CHANGE_COLOR */
 #ifdef STATUS_VIA_WINDOWPORT
 static void FDECL(hup_status_update, (int, genericptr_t, int, int));
 #endif
 
 static int NDECL(hup_int_ndecl);
 static void NDECL(hup_void_ndecl);
 static void FDECL(hup_void_fdecl_int, (int));
 static void FDECL(hup_void_fdecl_winid, (winid));
 static void FDECL(hup_void_fdecl_constchar_p, (const char *));
 
 static struct window_procs hup_procs = {
     "hup", 0L, 0L, hup_init_nhwindows,
     hup_void_ndecl,                                    /* player_selection */
     hup_void_ndecl,                                    /* askname */
     hup_void_ndecl,                                    /* get_nh_event */
     hup_exit_nhwindows, hup_void_fdecl_constchar_p,    /* suspend_nhwindows */
     hup_void_ndecl,                                    /* resume_nhwindows */
     hup_create_nhwindow, hup_void_fdecl_winid,         /* clear_nhwindow */
     hup_display_nhwindow, hup_void_fdecl_winid,        /* destroy_nhwindow */
     hup_curs, hup_putstr, hup_putstr,                  /* putmixed */
     hup_display_file, hup_void_fdecl_winid,            /* start_menu */
     hup_add_menu, hup_end_menu, hup_select_menu, genl_message_menu,
     hup_void_ndecl,                                    /* update_inventory */
     hup_void_ndecl,                                    /* mark_synch */
     hup_void_ndecl,                                    /* wait_synch */
 #ifdef CLIPPING
     hup_cliparound,
 #endif
 #ifdef POSITIONBAR
     (void FDECL((*), (char *))) hup_void_fdecl_constchar_p,
                                                       /* update_positionbar */
 #endif
     hup_print_glyph,
     hup_void_fdecl_constchar_p,                       /* raw_print */
     hup_void_fdecl_constchar_p,                       /* raw_print_bold */
     hup_nhgetch, hup_nh_poskey, hup_void_ndecl,       /* nhbell  */
     hup_int_ndecl,                                    /* doprev_message */
     hup_yn_function, hup_getlin, hup_int_ndecl,       /* get_ext_cmd */
     hup_void_fdecl_int,                               /* number_pad */
     hup_void_ndecl,                                   /* delay_output  */
 #ifdef CHANGE_COLOR
     hup_change_color,
 #ifdef MAC
     hup_void_fdecl_int,                               /* change_background */
     hup_set_font_name,
 #endif
     hup_get_color_string,
 #endif /* CHANGE_COLOR */
     hup_void_ndecl,                                   /* start_screen */
     hup_void_ndecl,                                   /* end_screen */
     hup_outrip, genl_preference_update, genl_getmsghistory,
     genl_putmsghistory,
 #ifdef STATUS_VIA_WINDOWPORT
     hup_void_ndecl,                                   /* status_init */
     hup_void_ndecl,                                   /* status_finish */
     genl_status_enablefield, hup_status_update,
 #ifdef STATUS_HILITES
     genl_status_threshold,
 #endif
 #endif /* STATUS_VIA_WINDOWPORT */
     genl_can_suspend_no,
 };
 
 static void FDECL((*previnterface_exit_nhwindows), (const char *)) = 0;
 

nhwindows_hangup

 /* hangup has occurred; switch to no-op user interface */
 void
 nhwindows_hangup()
 {
     char *FDECL((*previnterface_getmsghistory), (BOOLEAN_P)) = 0;
 
 #ifdef ALTMETA
     /* command processor shouldn't look for 2nd char after seeing ESC */
     iflags.altmeta = FALSE;
 #endif
 
     /* don't call exit_nhwindows() directly here; if a hangup occurs
        while interface code is executing, exit_nhwindows could knock
        the interface's active data structures out from under itself */
     if (iflags.window_inited
         && windowprocs.win_exit_nhwindows != hup_exit_nhwindows)
         previnterface_exit_nhwindows = windowprocs.win_exit_nhwindows;
 
     /* also, we have to leave the old interface's getmsghistory()
        in place because it will be called while saving the game */
     if (windowprocs.win_getmsghistory != hup_procs.win_getmsghistory)
         previnterface_getmsghistory = windowprocs.win_getmsghistory;
 
     windowprocs = hup_procs;
 
     if (previnterface_getmsghistory)
         windowprocs.win_getmsghistory = previnterface_getmsghistory;
 }
 

hup_exit_nhwindows

 static void
 hup_exit_nhwindows(lastgasp)
 const char *lastgasp;
 {
     /* core has called exit_nhwindows(); call the previous interface's
        shutdown routine now; xxx_exit_nhwindows() needs to call other
        xxx_ routines directly rather than through windowprocs pointers */
     if (previnterface_exit_nhwindows) {
         lastgasp = 0; /* don't want exit routine to attempt extra output */
         (*previnterface_exit_nhwindows)(lastgasp);
         previnterface_exit_nhwindows = 0;
     }
     iflags.window_inited = 0;
 }
 

hup_nhgetch

 static int
 hup_nhgetch(VOID_ARGS)
 {
     return '\033'; /* ESC */
 }
 

hup_yn_function

 /*ARGSUSED*/
 static char
 hup_yn_function(prompt, resp, deflt)
 const char *prompt UNUSED, *resp UNUSED;
 char deflt;
 {
     if (!deflt)
         deflt = '\033';
     return deflt;
 }
 

hup_nh_poskey

 /*ARGSUSED*/
 static int
 hup_nh_poskey(x, y, mod)
 int *x UNUSED, *y UNUSED, *mod UNUSED;
 {
     return '\033';
 }
 

hup_getlin

 /*ARGSUSED*/
 static void
 hup_getlin(prompt, outbuf)
 const char *prompt UNUSED;
 char *outbuf;
 {
     Strcpy(outbuf, "\033");
 }
 

hup_init_nhwindows

 /*ARGSUSED*/
 static void
 hup_init_nhwindows(argc_p, argv)
 int *argc_p UNUSED;
 char **argv UNUSED;
 {
     iflags.window_inited = 1;
 }
 

hup_create_nhwindow

 /*ARGUSED*/
 static winid
 hup_create_nhwindow(type)
 int type UNUSED;
 {
     return WIN_ERR;
 }
 

hup_select_menu

 /*ARGSUSED*/
 static int
 hup_select_menu(window, how, menu_list)
 winid window UNUSED;
 int how UNUSED;
 struct mi **menu_list UNUSED;
 {
     return -1;
 }
 

hup_add_menu

 /*ARGSUSED*/
 static void
 hup_add_menu(window, glyph, identifier, sel, grpsel, attr, txt, preselected)
 winid window UNUSED;
 int glyph UNUSED, attr UNUSED;
 const anything *identifier UNUSED;
 char sel UNUSED, grpsel UNUSED;
 const char *txt UNUSED;
 boolean preselected UNUSED;
 {
     return;
 }
 

hup_end_menu

 /*ARGSUSED*/
 static void
 hup_end_menu(window, prompt)
 winid window UNUSED;
 const char *prompt UNUSED;
 {
     return;
 }
 

hup_putstr

 /*ARGSUSED*/
 static void
 hup_putstr(window, attr, text)
 winid window UNUSED;
 int attr UNUSED;
 const char *text UNUSED;
 {
     return;
 }
 

hup_print_glyph

 /*ARGSUSED*/
 static void
 hup_print_glyph(window, x, y, glyph, bkglyph)
 winid window UNUSED;
 xchar x UNUSED, y UNUSED;
 int glyph UNUSED;
 int bkglyph UNUSED;
 {
     return;
 }
 

hup_outrip

 /*ARGSUSED*/
 static void
 hup_outrip(tmpwin, how, when)
 winid tmpwin UNUSED;
 int how UNUSED;
 time_t when UNUSED;
 {
     return;
 }
 

hup_curs

 /*ARGSUSED*/
 static void
 hup_curs(window, x, y)
 winid window UNUSED;
 int x UNUSED, y UNUSED;
 {
     return;
 }
 

hup_display_nhwindow

 /*ARGSUSED*/
 static void
 hup_display_nhwindow(window, blocking)
 winid window UNUSED;
 boolean blocking UNUSED;
 {
     return;
 }
 

hup_display_file

 /*ARGSUSED*/
 static void
 hup_display_file(fname, complain)
 const char *fname UNUSED;
 boolean complain UNUSED;
 {
     return;
 }
 

hup_cliparound ==

 #ifdef CLIPPING
 /*ARGSUSED*/
 static void
 hup_cliparound(x, y)
 int x UNUSED, y UNUSED;
 {
     return;
 }
 #endif
 

hup_change_color

 #ifdef CHANGE_COLOR
 /*ARGSUSED*/
 static void
 hup_change_color(color, rgb, reverse)
 int color, reverse;
 long rgb;
 {
     return;
 }
 

hup_set_font_name

 #ifdef MAC
 /*ARGSUSED*/
 static short
 hup_set_font_name(window, fontname)
 winid window;
 char *fontname;
 {
     return 0;
 }
 #endif /* MAC */
 

hup_get_color_string

 static char *
 hup_get_color_string(VOID_ARGS)
 {
     return (char *) 0;
 }
 #endif /* CHANGE_COLOR */
 

hup_status_update

 #ifdef STATUS_VIA_WINDOWPORT
 /*ARGSUSED*/
 static void
 hup_status_update(idx, ptr, chg, percent)
 int idx UNUSED, chg UNUSED, percent UNUSED;
 genericptr_t ptr UNUSED;
 {
     return;
 }
 #endif /* STATUS_VIA_WINDOWPORT */
 

hup_int_ndecl

 /*
  * Non-specific stubs.
  */
 
 static int
 hup_int_ndecl(VOID_ARGS)
 {
     return -1;
 }
 

hup_void_ndecl

 static void
 hup_void_ndecl(VOID_ARGS)
 {
     return;
 }
 

hup_void_fdecl_int

 /*ARGUSED*/
 static void
 hup_void_fdecl_int(arg)
 int arg UNUSED;
 {
     return;
 }
 

hup_void_fdecl_winid

 /*ARGUSED*/
 static void
 hup_void_fdecl_winid(window)
 winid window UNUSED;
 {
     return;
 }
 

hup_void_fdecl_constchar_p

 /*ARGUSED*/
 static void
 hup_void_fdecl_constchar_p(string)
 const char *string UNUSED;
 {
     return;
 }
 
 #endif /* HANGUPHANDLING */
 

genl backward compatibility

 #ifdef STATUS_VIA_WINDOWPORT
 
 /****************************************************************************/
 /* genl backward compat stuff                                               */
 /****************************************************************************/
 
 const char *status_fieldnm[MAXBLSTATS];
 const char *status_fieldfmt[MAXBLSTATS];
 char *status_vals[MAXBLSTATS];
 boolean status_activefields[MAXBLSTATS];
 NEARDATA winid WIN_STATUS;
 

genl_status_init

 void
 genl_status_init()
 {
     int i;
     for (i = 0; i < MAXBLSTATS; ++i) {
         status_vals[i] = (char *) alloc(MAXCO);
         *status_vals[i] = '\0';
         status_activefields[i] = FALSE;
         status_fieldfmt[i] = (const char *) 0;
     }
     /* Use a window for the genl version; backward port compatibility */
     WIN_STATUS = create_nhwindow(NHW_STATUS);
     display_nhwindow(WIN_STATUS, FALSE);
 }
 

genl_status_finish

 void
 genl_status_finish()
 {
     /* tear down routine */
     int i;
 
     /* free alloc'd memory here */
     for (i = 0; i < MAXBLSTATS; ++i) {
         if (status_vals[i])
             free((genericptr_t) status_vals[i]);
         status_vals[i] = (char *) 0;
     }
 }
 

genl_status_enablefield

 void
 genl_status_enablefield(fieldidx, nm, fmt, enable)
 int fieldidx;
 const char *nm;
 const char *fmt;
 boolean enable;
 {
     status_fieldfmt[fieldidx] = fmt;
     status_fieldnm[fieldidx] = nm;
     status_activefields[fieldidx] = enable;
 }
 

genl_status_update

 void
 genl_status_update(idx, ptr, chg, percent)
 int idx, chg, percent;
 genericptr_t ptr;
 {
     char newbot1[MAXCO], newbot2[MAXCO];
     long cond, *condptr = (long *) ptr;
     register int i;
     char *text = (char *) ptr;
 
     enum statusfields fieldorder[2][15] = {
         { BL_TITLE, BL_STR, BL_DX, BL_CO, BL_IN, BL_WI, BL_CH, BL_ALIGN,
           BL_SCORE, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH, BL_FLUSH,
           BL_FLUSH },
         { BL_LEVELDESC, BL_GOLD, BL_HP, BL_HPMAX, BL_ENE, BL_ENEMAX,
           BL_AC, BL_XP, BL_EXP, BL_HD, BL_TIME, BL_HUNGER,
           BL_CAP, BL_CONDITION, BL_FLUSH }
     };
 
     if (idx != BL_FLUSH) {
         if (!status_activefields[idx])
             return;
         switch (idx) {
         case BL_CONDITION:
             cond = *condptr;
             *status_vals[idx] = '\0';
             if (cond & BL_MASK_BLIND)
                 Strcat(status_vals[idx], " Blind");
             if (cond & BL_MASK_CONF)
                 Strcat(status_vals[idx], " Conf");
             if (cond & BL_MASK_FOODPOIS)
                 Strcat(status_vals[idx], " FoodPois");
             if (cond & BL_MASK_ILL)
                 Strcat(status_vals[idx], " Ill");
             if (cond & BL_MASK_STUNNED)
                 Strcat(status_vals[idx], " Stun");
             if (cond & BL_MASK_HALLU)
                 Strcat(status_vals[idx], " Hallu");
             if (cond & BL_MASK_SLIMED)
                 Strcat(status_vals[idx], " Slime");
             break;
         default:
             Sprintf(status_vals[idx],
                     status_fieldfmt[idx] ? status_fieldfmt[idx] : "%s", text);
             break;
         }
     }
 
     /* This genl version updates everything on the display, everytime */
     newbot1[0] = '\0';
     for (i = 0; fieldorder[0][i] != BL_FLUSH; ++i) {
         int idx1 = fieldorder[0][i];
         if (status_activefields[idx1])
             Strcat(newbot1, status_vals[idx1]);
     }
     newbot2[0] = '\0';
     for (i = 0; fieldorder[1][i] != BL_FLUSH; ++i) {
         int idx2 = fieldorder[1][i];
         if (status_activefields[idx2])
             Strcat(newbot2, status_vals[idx2]);
     }
     curs(WIN_STATUS, 1, 0);
     putstr(WIN_STATUS, 0, newbot1);
     curs(WIN_STATUS, 1, 1);
     putmixed(WIN_STATUS, 0, newbot2); /* putmixed() due to GOLD glyph */
 }
 

genl_status_threshold

 #ifdef STATUS_HILITES
 void
 genl_status_threshold(fldidx, thresholdtype, threshold, behavior, under, over)
 int fldidx, thresholdtype;
 int behavior, under, over;
 anything threshold;
 {
     return;
 }
 #endif /* STATUS_HILITES */
 #endif /* STATUS_VIA_WINDOWPORT */
 
 /*windows.c*/