Source:NetHack 3.6.1/include/monsym.h

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Below is the full text to monsym.h from the source code of NetHack 3.6.1. To link to a particular line, write [[Source:NetHack 3.6.1/include/monsym.h#line123]], for example.

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 /* NetHack 3.6  monsym.h        $NHDT-Date: 1524689515 2018/04/25 20:51:55 $  $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.11 $ */
 /*      Copyright (c) 2016 by Pasi Kallinen              */
 /* NetHack may be freely redistributed.  See license for details. */
 /*      Monster symbols and creation information rev 1.0          */
 
 #ifndef MONSYM_H
 #define MONSYM_H
 
 /*
  * Monster classes.  Below, are the corresponding default characters for
  * them.  Monster class 0 is not used or defined so we can use it as a
  * NULL character.
  */
 enum mon_class_types {
     S_ANT = 1,
     S_BLOB,
     S_COCKATRICE,
     S_DOG,
     S_EYE,
     S_FELINE,
     S_GREMLIN,
     S_HUMANOID,
     S_IMP,
     S_JELLY,
     S_KOBOLD,
     S_LEPRECHAUN,
     S_MIMIC,
     S_NYMPH,
     S_ORC,
     S_PIERCER,
     S_QUADRUPED,
     S_RODENT,
     S_SPIDER,
     S_TRAPPER,
     S_UNICORN,
     S_VORTEX,
     S_WORM,
     S_XAN,
     S_LIGHT,
     S_ZRUTY,
     S_ANGEL,
     S_BAT,
     S_CENTAUR,
     S_DRAGON,
     S_ELEMENTAL,
     S_FUNGUS,
     S_GNOME,
     S_GIANT,
     S_invisible,    /* non-class present in def_monsyms[] */
     S_JABBERWOCK,
     S_KOP,
     S_LICH,
     S_MUMMY,
     S_NAGA,
     S_OGRE,
     S_PUDDING,
     S_QUANTMECH,
     S_RUSTMONST,
     S_SNAKE,
     S_TROLL,
     S_UMBER,
     S_VAMPIRE,
     S_WRAITH,
     S_XORN,
     S_YETI,
     S_ZOMBIE,
     S_HUMAN,
     S_GHOST,
     S_GOLEM,
     S_DEMON,
     S_EEL,
     S_LIZARD,
 
     S_WORM_TAIL,
     S_MIMIC_DEF,
 
     MAXMCLASSES /* number of monster classes */
 };
 
 /*
  * Default characters for monsters.  These correspond to the monster classes
  * above.
  */
 /* clang-format off */
 #define DEF_ANT         'a'
 #define DEF_BLOB        'b'
 #define DEF_COCKATRICE  'c'
 #define DEF_DOG         'd'
 #define DEF_EYE         'e'
 #define DEF_FELINE      'f'
 #define DEF_GREMLIN     'g'
 #define DEF_HUMANOID    'h'
 #define DEF_IMP         'i'
 #define DEF_JELLY       'j'
 #define DEF_KOBOLD      'k'
 #define DEF_LEPRECHAUN  'l'
 #define DEF_MIMIC       'm'
 #define DEF_NYMPH       'n'
 #define DEF_ORC         'o'
 #define DEF_PIERCER     'p'
 #define DEF_QUADRUPED   'q'
 #define DEF_RODENT      'r'
 #define DEF_SPIDER      's'
 #define DEF_TRAPPER     't'
 #define DEF_UNICORN     'u'
 #define DEF_VORTEX      'v'
 #define DEF_WORM        'w'
 #define DEF_XAN         'x'
 #define DEF_LIGHT       'y'
 #define DEF_ZRUTY       'z'
 #define DEF_ANGEL       'A'
 #define DEF_BAT         'B'
 #define DEF_CENTAUR     'C'
 #define DEF_DRAGON      'D'
 #define DEF_ELEMENTAL   'E'
 #define DEF_FUNGUS      'F'
 #define DEF_GNOME       'G'
 #define DEF_GIANT       'H'
 #define DEF_JABBERWOCK  'J'
 #define DEF_KOP         'K'
 #define DEF_LICH        'L'
 #define DEF_MUMMY       'M'
 #define DEF_NAGA        'N'
 #define DEF_OGRE        'O'
 #define DEF_PUDDING     'P'
 #define DEF_QUANTMECH   'Q'
 #define DEF_RUSTMONST   'R'
 #define DEF_SNAKE       'S'
 #define DEF_TROLL       'T'
 #define DEF_UMBER       'U'
 #define DEF_VAMPIRE     'V'
 #define DEF_WRAITH      'W'
 #define DEF_XORN        'X'
 #define DEF_YETI        'Y'
 #define DEF_ZOMBIE      'Z'
 #define DEF_HUMAN       '@'
 #define DEF_GHOST       ' '
 #define DEF_GOLEM       '\''
 #define DEF_DEMON       '&'
 #define DEF_EEL         ';'
 #define DEF_LIZARD      ':'
 
 #define DEF_INVISIBLE   'I'
 #define DEF_WORM_TAIL   '~'
 #define DEF_MIMIC_DEF   ']'
 /* clang-format on */
 
 #endif /* MONSYM_H */