Source:SLASH'EM 0.0.7E7F2/quest.h

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Below is the full text to quest.h from the source code of SLASH'EM 0.0.7E7F2. To link to a particular line, write [[SLASH'EM 0.0.7E7F2/quest.h#line123]], for example.

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1.    /*	SCCS Id: @(#)quest.h	3.4	1992/11/15	*/
2.    /* Copyright (c) Mike Stephenson 1991.				  */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #ifndef QUEST_H
6.    #define QUEST_H
7.    
8.    struct q_score {			/* Quest "scorecard" */
9.    	Bitfield(first_start,1);	/* only set the first time */
10.   	Bitfield(met_leader,1);		/* has met the leader */
11.   	Bitfield(not_ready,3);		/* rejected due to alignment, etc. */
12.   	Bitfield(pissed_off,1);		/* got the leader angry */
13.   	Bitfield(got_quest,1);		/* got the quest assignment */
14.   
15.   	Bitfield(first_locate,1);	/* only set the first time */
16.   	Bitfield(met_intermed,1);	/* used if the locate is a person. */
17.   	Bitfield(got_final,1);		/* got the final quest assignment */
18.   
19.   	Bitfield(made_goal,3);		/* # of times on goal level */
20.   	Bitfield(met_nemesis,1);	/* has met the nemesis before */
21.   	Bitfield(killed_nemesis,1);	/* set when the nemesis is killed */
22.   	Bitfield(in_battle,1);		/* set when nemesis fighting you */
23.   
24.   	Bitfield(cheater,1);		/* set if cheating detected */
25.   	Bitfield(touched_artifact,1);	/* for a special message */
26.   	Bitfield(offered_artifact,1);	/* offered to leader */
27.   	Bitfield(got_thanks,1);		/* final message from leader */
28.   
29.   	/* keep track of leader presence/absence even if leader is
30.   	   polymorphed, raised from dead, etc */
31.   	Bitfield(leader_is_dead,1);
32.   	unsigned leader_m_id;
33.   };
34.   
35.   /* KMH, balance patch -- These were 7, 20, 14 for NetHack and 1, 20, 6 for Slash */
36.   #define MAX_QUEST_TRIES  7	/* exceed this and you "fail" */
37.   #define MIN_QUEST_ALIGN 20	/* at least this align.record to start */
38.     /* note: align 20 matches "pious" as reported by enlightenment (cmd.c) */
39.   #define MIN_QUEST_LEVEL	10	/* at least this u.ulevel to start */
40.     /* note: exp.lev. 14 is threshold level for 5th rank (class title, role.c) */
41.   
42.   #endif /* QUEST_H */