Spellbook of cure sickness

From NetHackWiki
Revision as of 21:21, 4 December 2016 by Phol ende wodan (talk | contribs) (fix typo)
Jump to navigation Jump to search
spellbook of
+   cure sickness   Light green spellbook.png
Appearance random
Abundance 3.25%
Base price 300 zm
Weight 50
Turns to read 6
Ink to write 15–29
Spell type healing
Level 3
Power cost 15 Pw
Direction non-directional
Special for healer

Cure sickness is a spell that allows you to cure all forms of sickness (food poisoning and illness) and removes slime. This is an emergency spell, and is the special spell of the Healer.

Strategy

While this spell is notable in the same that it is the only renewable, guaranteed method of curing sickness, it is still not terribly useful in this regard as the unicorn horn is usually reliable enough; the real utility of the spell is that it also cures sliming without wasting a wand charge or damaging your items or cloak. Another noteworthy thing is that high-level Healers with 18 wisdom can cast this spell with 0% failure rates even while wearing metallic armour without a robe.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.0. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-360}} tag to the current version's tag or {{noversion}} as appropriate.