Talk:Bugs in NetHack 4

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Revision as of 19:06, 18 April 2013 by Tjr (talk | contribs) (More info on some vanilla bugs: c343-209)
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Regarding bug C341-10, I believe worm teeth and crysknives don't stack because vanilla can't pluralize tooth correctly. That pretty much goes against the spirit of the projectile bonus you get for those items. --Tjr 20:44, 1 May 2012 (UTC)

Nope, they do stack. Credits to Bcode. --Tjr 20:50, 1 May 2012 (UTC)
Actually, they (normally) don't stack, but if they could, the "tooth" would be pluralized correctly to "teeth"; I used gdb to modify the object quantity and create a stack of them. --Bcode 21:00, 1 May 2012 (UTC)

C343-48: Killing your pet ... This might refer to the fact you won't break pacifist conduct if you branchport into an already-full level - pets and followers simply dissappear. The pacifist page has a few more "safe" ways to kill things. --Tjr 20:47, 1 May 2012 (UTC)

link anchors

Is there a way to make link anchors? I'd like to do (for example) this: [[Bugs_in_NetHack_4#C343-21|Leashes can "teleport" pets through doors]]. --Tjr (talk) 21:40, 9 May 2012 (UTC)

Yes; if you replace C343-21 with <span id="C343-21">C343-21</span> (and so on for each bug), then you'll be able to use such a link. I would suggest creating a Template:C to abstract this, so that you can just write {{C|343-21}} instead. 95.149.230.215 10:51, 22 May 2012 (UTC)
WP has http://en.wikipedia.org/wiki/Template:Anchor --paxed (talk) 13:29, 22 May 2012 (UTC)
I've created {{aa}} --paxed (talk) 14:12, 22 May 2012 (UTC)

Admin-only CSS change requested

Right now, the anchors to individual bugs aren't that useful, as they usually link midway through the description of the bug, due to the text that is anchored being vertically aligned to the middle. I suggest adding a class to the CSS in MediaWiki:Common.css that top-aligns all the <th>s and <td>s inside that table:

   .foo th, .foo td { vertical-align: top }

It would also be nice if the description column wasn't so cramped in favour of the additional notes column, although that sounds harder to fix. Personally, I would put the additional notes in the description column, like so:

Wielded silver arrows don't cause silver damage on some silver-haters.

Additional notes: Fixed by Alex Smith.

95.149.229.205 15:50, 29 May 2012 (UTC)

More info on some vanilla bugs

  • C343-154: IMHO the bug refers to the fact you can create fireproof candles by erodeproofing a wielded pick-axe, then polymorphing it. IIRC you can't wish for fireproof candles directly, and it doesn't make sense for a working candle to be fireproof.
  • C343-206: quoting Blindness#Object_appearances: "The special attacks of the Tsurugi of Muramasa and Vorpal Blade always tell you the artifacts's appearance.[22][23][24][25] The gift you would receive on crowning as neutral or chaotic are made "seen" if you are already holding it."
  • C343-214: poke vlad with magicbane until he's confused and wounded. Assume he's created with a scroll of teleportation. He will read it, and levelport to any random level in the Dungeons of Doom, Gehennom abvoe his tower, and his tower.
  • C343-229: A similar effect applies to monsters getting dressed, while wearing a cursed cloak / body armor.
  • C343-242: Priests will pick a random spot next to their altar, and try to go there whithout stepping into your line of attack. Game-play observation implies this "without" part also blocks them from stepping onto a (bones file) grave.
  • C343-246: wresting

The core spoiler bugs are missing from the list. --Tjr (talk) 08:56, 27 March 2013 (UTC)

--Tjr (talk) 19:06, 18 April 2013 (UTC)