Talk:Bullwhip

From NetHackWiki
Revision as of 23:52, 1 December 2010 by Qazmlpok (talk | contribs) (Trap doors)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Does disarming make guards angry?

I'm thinking it might be useful for an archeologist to disarm the captain of the guard in minetown (to get his silver saber). Would this anger him? --Aarnott 19:19, April 28, 2010 (UTC)

Yes, but only him. He's much weaker without a weapon, so you should be able to disarm him and get a large cat/dog to finish him off. -- Qazmlpok 21:20, April 28, 2010 (UTC)

Trap doors

I have definitely seen bullwhips save me from trap doors, but I was a) an archaeologist and b) playing SLASH'EM. I'm fairly certain that it is particular to archaeologists (the message is "but thanks to your trusty whip, you don't fall in"), but I don't honestly know if it's SLASH'EM-specific or not. -Ion frigate 23:42, 1 December 2010 (UTC)

Yep. SLASH'EM only, archaeologists only. Only requirement is that you are an archaeologist wielding a bullwhip; no Dex check or anything. Trap.c#359. -- Qazmlpok 23:52, 1 December 2010 (UTC)