Difference between revisions of "Talk:SLASH'EM"

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(what took so long)
(what took so long)
 
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==what took so long==
 
==what took so long==
 
ok it's been a long time since slash'em was removed from the app store and nobody changed the page.--[[User:sven905965|sven905965]] 11:03, 25 May 2016 (UTC)
 
ok it's been a long time since slash'em was removed from the app store and nobody changed the page.--[[User:sven905965|sven905965]] 11:03, 25 May 2016 (UTC)
 +
:: I know this is an old post but there's still an apk available for download at https://github.com/gurrhack/SlashEM-Android/releases. It's been there for quite a while now. I'll put this link in the page regarding an Android app ——[[User:Jundavr|Jundavr]] ([[User talk:Jundavr|talk]]) 23:02, 19 June 2019 (UTC)

Latest revision as of 23:02, 19 June 2019

SLASH'EM items & monsters

One thing I haven't seen anywhere is a list of items and monsters that are new in SLASH'EM. Now, as we don't even have articles for all NetHack items and monsters yet, it would feel a bit stupid to start adding all SLASH'EM ones in, IMHO. So, maybe one of you SLASH'EM players could create articles called List of new monsters in SLASH'EM and List of new items in SLASH'EM? The format for each would be a table, perhaps in the following manner:

Monster Symbol Level Notes
Cockatrice c 5 Stones you
Foo f 123

and

Item Symbol Base type Notes
Stormbringer ) Broadsword Artifact. Drains levels.
Bar ( Fortune cookie

excluding Stormbringer and cockatrice, of course, as they are present in the vanilla NetHack. If needed later, the item names here could be made links and separate articles for each could be created. --ZeroOne 12:39, 5 September 2006 (UTC)

(I am wondering, though, why do some wiki editors seem to like "list of" articles? Why not new monsters in SLASH'EM and new items in SLASH'EM? --Kernigh 16:09, 5 September 2006 (UTC))
I like this idea. I think the preference for "List of" article names comes from a vague idea that such a list is not a proper article, merely a kind of redirect or index, and hence should be marked as such. We could call the article SLASH'EM bestiary, but bestiary pretty much means "list of monsters".... I would go with "List of" if I had to choose, but I don't have that strong an opinion of it one way or the other. --Jayt 01:13, 6 September 2006 (UTC)
There are paged for vanilla NetHack named [[monster]] and [[item]]. The former is just a list; the latter points the reader to sublists. The SLASH'EM articles are just as proper and in fact mirror these nicely; they should be at [[monster (SLASH'EM)]] and [[item (SLASH'EM)]]. Generally a SLASH'EM article about a concept already in vanilla should have the same pagename, appended by " (SLASH'EM)" (note the space). Incidentally, this makes linking easier, as [[pagename (SLASH'EM)|]] automatically makes a link named "pagename" to the SLASH'EM article. --Rogerb-on-NAO 00:28, 17 July 2008 (UTC)

please add strategy links

Would someone knowledgeable please add links to something like "how to survive in slashem"? Tjr 18:16, 18 April 2009 (UTC)

@TJR: Are you soliciting links as in offsite strategy guides, or do you want to see a NetHackWiki entry? I was thinking it would be fun to have one up but wasn't sure if it was appropriate to multiply the SLASH'EM pages. If there's interest I'd love to put something together so people can share general ideas and a few choice spoilers, but what do you think? Should it be on the SLASH'EM page below the version history or linked separately?Ih fek 19:49, 19 April 2009 (UTC)

For now, anything that helps me survive is appreciated. (Note: I ascend roughly 50% of my wizards in vanilla).
As for the wiki, we probably want a "Slashem" namespace instead of appending (Slashem) to everything. One that (or similar functionality) is in place, adding more Slashem stuff will not be a problem, and until then - well, people are going to add Slashem stuff anyway, so best to do it in an orderly fashion. (Perhaps some coding wizard would find a way to automatically include vanilla pages into Slashem pages in read-only mode as to minimize duplicate information ...)
In this case at hand I'd suggest a page "Standard strategy (Slashem)" and a link to it. --Tjr 23:51, 19 April 2009 (UTC)

Okay, I put something up linked from the SLASH'EM page. Took longer than I thought but was fun! Please feel free to criticize or contribute--I'm new to this wiki thing. In particular I wasn't sure if there was a better way to organize all of the information than just a list of paragraphs.Ih fek 03:25, 20 April 2009 (UTC)

Mac OS X

Is the Mac OS X remark correct? Presumably SLASH'EM has no Cocoa-native window port, but it should compile and run on OS X as well as any other Unix equipped with a terminal emulator. 91.105.117.143 21:14, 24 March 2011 (UTC)

Last time I checked, the main site did not offer an OS X download, and a secondary site offered one that would not run. --Tjr 14:14, 26 March 2011 (UTC)


Blah, blah

I've just found level filled with iron bars instead of walls, just like one of versions of vibrating square level, one level below Mesusa's island. Can someone more experienced than me with SLASH'EM source code and SLASH'EM itself explaint it anywhere in articles? --S.K. 02:05, 23 December 2011 (UTC)

Ok, it's look like just random-generated maze level above Castle. Whatever. --S.K. 02:17, 23 December 2011 (UTC)


what took so long

ok it's been a long time since slash'em was removed from the app store and nobody changed the page.--sven905965 11:03, 25 May 2016 (UTC)

I know this is an old post but there's still an apk available for download at https://github.com/gurrhack/SlashEM-Android/releases. It's been there for quite a while now. I'll put this link in the page regarding an Android app ——Jundavr (talk) 23:02, 19 June 2019 (UTC)