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The Courier is a role specific to Slash'EM Extended. They can be any race or alignment.

Couriers are a harder-than-hard role. They start out slow (speed 10), don't get any useful intrinsics or techniques, and even start with some harmful intrinsics instead. Their starting equipment is quite useless too. And to top it off, couriers don't have a head, meaning they can't wear headgear at all; however, this makes them immune to mind flayer brain-sucking attacks. Their starting pet is a little dog.

The Courier quest sees you fighting some random guy for the Withered Nine Millimeter.

Starting Equipment


Couriers gain intrinsics at these experience levels:


Courier Skills
Max Skills


Main article: Religion
  • Lawful: President Kimball
  • Neutral: Mr. House
  • Chaotic: Caesar

Courier rank titles

The status line shows you to be one of the following ranks when you reach the specified experience level:

  • XL 1-2: Vault Dweller
  • XL 3-5: Hiker
  • XL 6-9: Urban Legend
  • XL 10-13: Landstalker
  • XL 14-17: Searcher
  • XL 18-21: Capital Crime Queen
  • XL 22-25: Opportunist
  • XL 26-29: Peacebringer
  • XL 30: Messiah


The courier is very hard to play, thanks to the harmful intrinsics that will cause hunger very rapidly, and conflict means using pets is a lot more dangerous. A courier also doesn't have a lot of useful weapon skills and is very bad at spellcasting; firearms may actually be the courier's main weapon if they can find enough bullets. Also, the lack of a head means a courier has a harder time getting AC.

The Courier quest spawns lots of cazadores and jackals, the first of which can be quite dangerous. However, some random guy is one of the easier quest nemeses to defeat. The Withered Nine Millimeter is their quest artifact pistol that deals more damage than a regular pistol.


The Courier is based on the player character in Fallout New Vegas.