A Jester gains some intrinsics and a few techniques from leveling up. However, their base movement speed is only 10, meaning they're slightly slower than most other roles that have a speed of 12.
Jesters being the game with a tame priest player monster, whose rank titles will change as he/she levels up and mirror the priest role's titles.
- +3 hawaiian shirt
- +3 dunce cap
- +0 leather gloves
- 27 random gems/rocks with random enchantment values
- 2 +1 daggers
- 10 cream pies
- random corpse
- rubber hose with random enchantment value
- 2 random spellbooks
The status line shows you to be one of the following ranks when you reach the specified experience level:
- XL 1-2: Little Fool
- XL 3-5: Juggler
- XL 6-9: Court Clown
- XL 10-13: Funny Dude/Funny Gal
- XL 14-17: Laughing Muscle
- XL 18-21: Lollerskater
- XL 22-25: Roflcopter
- XL 26-29: Joker
- XL 30: King's Personal Jester
In the beginning, the Jester's +3 damage bonus for rubber hoses will probably carry them for a while, although the player will probably want to replace it with a stronger weapon eventually. The dwarvish mattock is a good choice for this, as the pick-axe skill can be advanced to Expert. It is also possible to get proficient with slings, especially with the possibility of starting with flint stones or other good sling ammo (potentially by startscumming until the player starts with a large stack), which can come in handy on the Jester quest where lots of water monsters make melee combat risky. The player may want to use strong sling ammo on difficult foes while plinking at sea monsters with regular rocks (while standing at least two squares away from the water to avoid drowning attacks), due to the difficulty of retrieving ammo that ends up in the water.
The Jester quest nemesis, Lady Elly, has a lot of hit points and a very hard to hit AC of -40, as well as arcane spellcasting, famine attacks and several attacks that can hold the player in place, plus she is also capable of drowning the player when she stands on a water tile. She resists petrification, disintegration, death rays and poison, and if she carries The King's Stolen Crown she additionally resists magic missile, but fireball, cone of cold and lightning will work reasonably well on her; taking her out may still require many zaps/casts due to her AC making the rays likely to miss. If the player intends to use melee or missile weapons to defeat her, it's imperative to max out to-hit in any way possible to be able to hit her at all. Also, using artifact weapons for the fight is risky since she can steal them.
The Jester class was suggested by Earthshaker in a GameFAQs forum thread: https://gamefaqs.gamespot.com/boards/582497-nethack/59082460