Source:NetHack 1.3d/do name.c
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Below is the full text to do_name.c from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/do_name.c#line123]], for example.
Warning! This is the source code from an old release. For the latest release, see Source code
Screenshots and source code from Hack are used under the CWI license.
1. /* SCCS Id: @(#)do_name.c 1.3 87/07/14 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. /* do_name.c - version 1.0.3 */ 4. 5. #include <stdio.h> 6. #include "hack.h" 7. extern char plname[]; 8. extern char *rndmonnam(); 9. 10. coord 11. getpos(force,goal) int force; char *goal; { 12. register cx,cy,i,c; 13. extern char sdir[]; /* defined in hack.c */ 14. extern schar xdir[], ydir[]; /* idem */ 15. extern char *visctrl(); /* see below */ 16. coord cc; 17. pline("(For instructions type a ?)"); 18. cx = u.ux; 19. cy = u.uy; 20. curs(cx,cy+2); 21. while((c = readchar()) != '.'){ 22. for(i=0; i<8; i++) if(sdir[i] == c){ 23. if(1 <= cx + xdir[i] && cx + xdir[i] <= COLNO) 24. cx += xdir[i]; 25. if(0 <= cy + ydir[i] && cy + ydir[i] <= ROWNO-1) 26. cy += ydir[i]; 27. goto nxtc; 28. } 29. if(c == '?'){ 30. pline("Use [hjkl] to move the cursor to %s.", goal); 31. pline("Type a . when you are at the right place."); 32. } else { 33. pline("Unknown direction: '%s' (%s).", 34. visctrl(c), 35. force ? "use hjkl or ." : "aborted"); 36. if(force) goto nxtc; 37. cc.x = -1; 38. cc.y = 0; 39. return(cc); 40. } 41. nxtc: ; 42. curs(cx,cy+2); 43. } 44. cc.x = cx; 45. cc.y = cy; 46. return(cc); 47. } 48. 49. do_mname(){ 50. char buf[BUFSZ]; 51. coord cc; 52. register int cx,cy,lth,i; 53. register struct monst *mtmp, *mtmp2; 54. extern char *lmonnam(); 55. cc = getpos(0, "the monster you want to name"); 56. cx = cc.x; 57. cy = cc.y; 58. if(cx < 0) return(0); 59. #ifdef DGKMOD 60. if (cx == u.ux && cy == u.uy) { 61. pline("This ugly monster is called %s and cannot be renamed.", 62. plname); 63. return(1); 64. } 65. if (!cansee(cx, cy) || !(mtmp = m_at(cx, cy)) || mtmp->mimic) { 66. pline("I see no monster there."); 67. return(1); 68. } 69. #else 70. mtmp = m_at(cx,cy); 71. if(!mtmp){ 72. if(cx == u.ux && cy == u.uy) 73. pline("This ugly monster is called %s and cannot be renamed.", 74. plname); 75. else 76. pline("There is no monster there."); 77. return(1); 78. } 79. if(mtmp->mimic){ 80. pline("I see no monster there."); 81. return(1); 82. } 83. if(!cansee(cx,cy)) { 84. pline("I cannot see a monster there."); 85. return(1); 86. } 87. #endif 88. pline("What do you want to call %s? ", lmonnam(mtmp)); 89. getlin(buf); 90. clrlin(); 91. if(!*buf || *buf == '\033') 92. return(1); 93. lth = strlen(buf)+1; 94. if(lth > 63){ 95. buf[62] = 0; 96. lth = 63; 97. } 98. mtmp2 = newmonst(mtmp->mxlth + lth); 99. *mtmp2 = *mtmp; 100. for(i=0; i<mtmp->mxlth; i++) 101. ((char *) mtmp2->mextra)[i] = ((char *) mtmp->mextra)[i]; 102. mtmp2->mnamelth = lth; 103. (void) strcpy(NAME(mtmp2), buf); 104. replmon(mtmp,mtmp2); 105. return(1); 106. } 107. 108. /* 109. * This routine changes the address of obj . Be careful not to call it 110. * when there might be pointers around in unknown places. For now: only 111. * when obj is in the inventory. 112. */ 113. do_oname(obj) register struct obj *obj; { 114. register struct obj *otmp, *otmp2; 115. register lth; 116. char buf[BUFSZ]; 117. pline("What do you want to name %s? ", doname(obj)); 118. getlin(buf); 119. clrlin(); 120. if(!*buf || *buf == '\033') 121. return; 122. lth = strlen(buf)+1; 123. if(lth > 63){ 124. buf[62] = 0; 125. lth = 63; 126. } 127. otmp2 = newobj(lth); 128. *otmp2 = *obj; 129. otmp2->onamelth = lth; 130. (void) strcpy(ONAME(otmp2), buf); 131. 132. setworn((struct obj *) 0, obj->owornmask); 133. setworn(otmp2, otmp2->owornmask); 134. 135. /* do freeinv(obj); etc. by hand in order to preserve 136. the position of this object in the inventory */ 137. if(obj == invent) invent = otmp2; 138. else for(otmp = invent; ; otmp = otmp->nobj){ 139. if(!otmp) 140. panic("Do_oname: cannot find obj."); 141. if(otmp->nobj == obj){ 142. otmp->nobj = otmp2; 143. break; 144. } 145. } 146. /* obfree(obj, otmp2); /* now unnecessary: no pointers on bill */ 147. free((char *) obj); /* let us hope nobody else saved a pointer */ 148. } 149. 150. ddocall() 151. { 152. register struct obj *obj; 153. char ch; 154. 155. #ifdef REDO 156. if (!in_doagain) 157. #endif 158. pline("Do you want to name an individual object? [ny] "); 159. switch(ch = readchar()) { 160. case '\033': 161. break; 162. case 'y': 163. #ifdef REDO 164. savech(ch); 165. #endif 166. obj = getobj("#", "name"); 167. if(obj) do_oname(obj); 168. break; 169. default: 170. #ifdef REDO 171. savech(ch); 172. #endif 173. #ifdef KAA 174. obj = getobj("?!=/*", "call"); 175. #else 176. obj = getobj("?!=/", "call"); 177. #endif 178. if(obj) docall(obj); 179. } 180. return(0); 181. } 182. 183. docall(obj) 184. register struct obj *obj; 185. { 186. char buf[BUFSZ]; 187. struct obj otemp; 188. register char **str1; 189. extern char *xname(); 190. register char *str; 191. 192. otemp = *obj; 193. otemp.quan = 1; 194. otemp.onamelth = 0; 195. str = xname(&otemp); 196. pline("Call %s %s: ", index(vowels,*str) ? "an" : "a", str); 197. getlin(buf); 198. clrlin(); 199. if(!*buf || *buf == '\033') 200. return; 201. str = newstring(strlen(buf)+1); 202. (void) strcpy(str,buf); 203. str1 = &(objects[obj->otyp].oc_uname); 204. if(*str1) free(*str1); 205. *str1 = str; 206. } 207. 208. char *ghostnames[] = { /* these names should have length < PL_NSIZ */ 209. #ifdef DGKMOD 210. /* Capitalize the names for asthetics -dgk 211. */ 212. "Adri", "Andries", "Andreas", "Bert", "David", "Dirk", "Emile", 213. "Frans", "Fred", "Greg", "Hether", "Jay", "John", "Jon", "Karnov", 214. "Kay", "Kenny", "Maud", "Michiel", "Mike", "Peter", "Robert", 215. "Ron", "Tom", "Wilmar", "Nick Danger", "Phoenix", "Miracleman" 216. #else 217. "adri", "andries", "andreas", "bert", "david", "dirk", "emile", 218. "frans", "fred", "greg", "hether", "jay", "john", "jon", "kay", 219. "kenny", "maud", "michiel", "mike", "peter", "robert", "ron", 220. "tom", "wilmar" 221. #endif 222. }; 223. 224. char * 225. xmonnam(mtmp, vb) register struct monst *mtmp; int vb; { 226. static char buf[BUFSZ]; /* %% */ 227. extern char *shkname(); 228. if(mtmp->mnamelth && !vb) { 229. (void) strcpy(buf, NAME(mtmp)); 230. return(buf); 231. } 232. switch(mtmp->data->mlet) { 233. case ' ': 234. { register char *gn = (char *) mtmp->mextra; 235. if(!*gn) { /* might also look in scorefile */ 236. gn = ghostnames[rn2(SIZE(ghostnames))]; 237. if(!rn2(2)) (void) 238. strcpy((char *) mtmp->mextra, !rn2(5) ? plname : gn); 239. } 240. (void) sprintf(buf, "%s's ghost", gn); 241. } 242. break; 243. case '@': 244. if(mtmp->isshk) { 245. (void) strcpy(buf, shkname(mtmp)); 246. break; 247. } 248. /* fall into next case */ 249. default: 250. (void) sprintf(buf, "the %s%s", 251. mtmp->minvis ? "invisible " : "", 252. (Hallucination ? rndmonnam() : mtmp->data->mname)); 253. } 254. if(vb && mtmp->mnamelth) { 255. (void) strcat(buf, " called "); 256. (void) strcat(buf, NAME(mtmp)); 257. } 258. return(buf); 259. } 260. 261. char * 262. lmonnam(mtmp) register struct monst *mtmp; { 263. return(xmonnam(mtmp, 1)); 264. } 265. 266. char * 267. monnam(mtmp) register struct monst *mtmp; { 268. return(xmonnam(mtmp, 0)); 269. } 270. 271. char * 272. Monnam(mtmp) register struct monst *mtmp; { 273. register char *bp = monnam(mtmp); 274. if('a' <= *bp && *bp <= 'z') *bp += ('A' - 'a'); 275. return(bp); 276. } 277. 278. char * 279. amonnam(mtmp,adj) 280. register struct monst *mtmp; 281. register char *adj; 282. { 283. register char *bp = monnam(mtmp); 284. static char buf[BUFSZ]; /* %% */ 285. 286. if(!strncmp(bp, "the ", 4)) bp += 4; 287. (void) sprintf(buf, "the %s %s", adj, bp); 288. return(buf); 289. } 290. 291. char * 292. Amonnam(mtmp, adj) 293. register struct monst *mtmp; 294. register char *adj; 295. { 296. register char *bp = amonnam(mtmp,adj); 297. 298. *bp = 'T'; 299. return(bp); 300. } 301. 302. char * 303. Xmonnam(mtmp) register struct monst *mtmp; { 304. register char *bp = Monnam(mtmp); 305. if(!strncmp(bp, "The ", 4)) { 306. #ifdef KAA 307. if(index("AEIOUaeio",*(bp+4))) { 308. bp += 1; *(bp+1) = 'n'; 309. } else 310. #endif 311. bp += 2; 312. *bp = 'A'; 313. } 314. return(bp); 315. } 316. 317. char * 318. defmonnam(mtmp) register struct monst *mtmp; { 319. register char *bp = Xmonnam(mtmp); 320. if (!strncmp(bp,"A ",2) || !strncmp(bp,"An ",3)) 321. *bp = 'a'; 322. return(bp); 323. } 324. 325. char * 326. rndmonnam() { /* Random name of monster type, if hallucinating */ 327. int x; 328. if ((x=rn2(CMNUM+2)) != CMNUM+1) return (&mons[x])->mname; 329. return("giant eel"); 330. } 331. 332. char * 333. visctrl(c) 334. char c; 335. { 336. static char ccc[3]; 337. if(c < 040) { 338. ccc[0] = '^'; 339. ccc[1] = c + 0100; 340. ccc[2] = 0; 341. } else { 342. ccc[0] = c; 343. ccc[1] = 0; 344. } 345. return(ccc); 346. }