Source:NetHack 3.0.0/shk.c

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Below is the full text to shk.c from the source code of NetHack 3.0.0. To link to a particular line, write [[NetHack 3.0.0/shk.c#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

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This content was modified from the original NetHack source code distribution (by splitting up NetHack content between wiki pages, and possibly further editing). See the page history for a list of who changed it, and on what dates.

1.    /*	SCCS Id: @(#)shk.c	3.0	89/02/10
2.    /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    /* block some unused #defines to avoid overloading some cpp's */
6.    #define MONATTK_H
7.    #include "hack.h"
8.    
9.    #include "eshk.h"
10.   
11.   #ifdef KOPS
12.   static int makekops();
13.   static void kops_gone();
14.   #endif /* KOPS */
15.   
16.   #define	NOTANGRY(mon)	mon->mpeaceful
17.   #define	ANGRY(mon)	!NOTANGRY(mon)
18.   
19.   /* Descriptor of current shopkeeper. Note that the bill need not be
20.      per-shopkeeper, since it is valid only when in a shop. */
21.   static struct monst *shopkeeper = 0;
22.   static struct bill_x *bill;
23.   static int shlevel = 0;	/* level of this shopkeeper */
24.   /* struct obj *billobjs;	/* objects on bill with bp->useup */
25.   				/* only accessed here and by save & restore */
26.   static long int total;		/* filled by addupbill() */
27.   static long int followmsg;	/* last time of follow message */
28.   static void setpaid(), findshk P((int));
29.   static int dopayobj P((struct bill_x *)), getprice P((struct obj *));
30.   static struct obj *bp_to_obj P((struct bill_x *));
31.   
32.   /*
33.   	invariants: obj->unpaid iff onbill(obj) [unless bp->useup]
34.   		obj->quan <= bp->bquan
35.    */
36.   
37.   char *
38.   shkname(mtmp)				/* called in do_name.c */
39.   register struct monst *mtmp;
40.   {
41.   	return(ESHK(mtmp)->shknam);
42.   }
43.   
44.   void
45.   shkdead(mtmp)				/* called in mon.c */
46.   register struct monst *mtmp;
47.   {
48.   	register struct eshk *eshk = ESHK(mtmp);
49.   
50.   	if(eshk->shoplevel == dlevel)
51.   		rooms[eshk->shoproom].rtype = OROOM;
52.   	if(mtmp == shopkeeper) {
53.   		setpaid();
54.   		shopkeeper = 0;
55.   		bill = (struct bill_x *) -1000;	/* dump core when referenced */
56.   	}
57.   }
58.   
59.   void
60.   replshk(mtmp,mtmp2)
61.   register struct monst *mtmp, *mtmp2;
62.   {
63.   	if(mtmp == shopkeeper) {
64.   		shopkeeper = mtmp2;
65.   		bill = &(ESHK(shopkeeper)->bill[0]);
66.   	}
67.   }
68.   
69.   static void
70.   setpaid(){	/* caller has checked that shopkeeper exists */
71.   		/* either we paid or left the shop or he just died */
72.   	register struct obj *obj;
73.   	register struct monst *mtmp;
74.   	for(obj = invent; obj; obj = obj->nobj)
75.   		obj->unpaid = 0;
76.   	for(obj = fobj; obj; obj = obj->nobj)
77.   		obj->unpaid = 0;
78.   	for(obj = fcobj; obj; obj = obj->nobj)
79.   		obj->unpaid = 0;
80.   	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
81.   		for(obj = mtmp->minvent; obj; obj = obj->nobj)
82.   			obj->unpaid = 0;
83.   	for(mtmp = fallen_down; mtmp; mtmp = mtmp->nmon)
84.   		for(obj = mtmp->minvent; obj; obj = obj->nobj)
85.   			obj->unpaid = 0;
86.   	while(obj = billobjs){
87.   		billobjs = obj->nobj;
88.   		free((genericptr_t) obj);
89.   	}
90.   	if(shopkeeper) {
91.   		ESHK(shopkeeper)->billct = 0;
92.   		ESHK(shopkeeper)->credit = 0L;
93.   		ESHK(shopkeeper)->debit = 0L;
94.   	}
95.   }
96.   
97.   static void
98.   addupbill(){	/* delivers result in total */
99.   		/* caller has checked that shopkeeper exists */
100.  	register int ct = ESHK(shopkeeper)->billct;
101.  	register struct bill_x *bp = bill;
102.  	total = 0;
103.  	while(ct--){
104.  		total += bp->price * bp->bquan;
105.  		bp++;
106.  	}
107.  }
108.  
109.  int
110.  inshop() {
111.  	register int roomno = inroom(u.ux,u.uy);
112.  
113.  	/* Did we just leave a shop? */
114.  	if(u.uinshop &&
115.  	    (u.uinshop != roomno + 1 || shlevel != dlevel || !shopkeeper)) {
116.  
117.  	/* This is part of the bugfix for shopkeepers not having their
118.  	 * bill paid.  As reported by ab@unido -dgk
119.  	 * I made this standard due to the KOPS code below. -mrs
120.  	 */
121.  		if(shopkeeper) {
122.  		    if(ESHK(shopkeeper)->billct || ESHK(shopkeeper)->debit) {
123.  			if(inroom(shopkeeper->mx, shopkeeper->my)
124.  			    == u.uinshop - 1)	/* ab@unido */
125.  			    You("escaped the shop without paying!");
126.  			addupbill();
127.  			total += ESHK(shopkeeper)->debit;
128.  			You("stole %ld zorkmids worth of merchandise.",
129.  				total);
130.  			ESHK(shopkeeper)->robbed += total;
131.  			ESHK(shopkeeper)->credit = 0L;
132.  			ESHK(shopkeeper)->debit = 0L;
133.  			if (pl_character[0] != 'R') /* stealing is unlawful */
134.  				adjalign(-sgn(u.ualigntyp));
135.  			setpaid();
136.  			if((rooms[ESHK(shopkeeper)->shoproom].rtype == SHOPBASE)
137.  			    == (rn2(3) == 0))
138.  			    ESHK(shopkeeper)->following = 1;
139.  #ifdef KOPS
140.  		    {   /* Keystone Kops srt@ucla */
141.  			coord mm;
142.  
143.  			if (flags.soundok)
144.  			    pline("An alarm sounds throughout the dungeon!");
145.  			if(flags.verbose) {
146.  			    if((mons[PM_KEYSTONE_KOP].geno & G_GENOD) &&
147.   			       (mons[PM_KOP_SERGEANT].geno & G_GENOD) &&
148.   			       (mons[PM_KOP_LIEUTENANT].geno & G_GENOD) &&
149.  			       (mons[PM_KOP_KAPTAIN].geno & G_GENOD)) {
150.  				if (flags.soundok)
151.  				    pline("But no one seems to respond to it.");
152.  			    } else
153.  				pline("The Keystone Kops are after you!");
154.  			}
155.  			/* Create a swarm near the staircase */
156.  			mm.x = xdnstair;
157.  			mm.y = ydnstair;
158.  			(void) makekops(&mm);
159.  			/* Create a swarm near the shopkeeper */
160.  			mm.x = shopkeeper->mx;
161.  			mm.y = shopkeeper->my;
162.  			(void) makekops(&mm);
163.  		    }
164.  #endif
165.  		    }
166.  		    shopkeeper = 0;
167.  		    shlevel = 0;
168.  		}
169.  		u.uinshop = 0;
170.  	}
171.  
172.  	/* Did we just enter a zoo of some kind? */
173.  	/* This counts everything except shops and vaults
174.  	   -- vault.c insists that a vault remain a VAULT */
175.  	if(roomno >= 0) {
176.  		register int rt = rooms[roomno].rtype;
177.  		register struct monst *mtmp;
178.  
179.  		switch (rt) {
180.  		case ZOO:
181.  		    pline("Welcome to David's treasure zoo!");
182.  		    break;
183.  		case SWAMP:
184.  		    pline("It looks rather muddy down here.");
185.  		    break;
186.  #ifdef THRONES
187.  		case COURT:
188.  		    You("enter an opulent throne room!");
189.  		    break;
190.  #endif
191.  		case MORGUE:
192.  		    if(midnight())
193.  			pline("Run away!  Run away!");
194.  		    else
195.  			You("have an uncanny feeling...");
196.  		    break;
197.  		case BEEHIVE:
198.  		    You("enter a giant beehive!");
199.  		    break;
200.  #ifdef ARMY
201.  		case BARRACKS:
202.  		    if(!((mons[PM_SOLDIER].geno & G_GENOD) &&
203.  		         (mons[PM_SERGEANT].geno & G_GENOD) &&
204.  		         (mons[PM_LIEUTENANT].geno & G_GENOD) &&
205.  		         (mons[PM_CAPTAIN].geno & G_GENOD)))
206.  		    	You("enter a military barracks!");
207.  		    else You("enter an abandoned barracks.");
208.  		    break;
209.  #endif
210.  #ifdef ORACLE
211.  		case DELPHI:
212.  		    if(!(mons[PM_ORACLE].geno & G_GENOD))
213.  		        pline("\"Hello, %s, welcome to Delphi!\"", plname);
214.  		    break;
215.  #endif
216.  		default:
217.  		    rt = 0;
218.  		}
219.  
220.  		if(rt != 0) {
221.  		    rooms[roomno].rtype = OROOM;
222.  		    if(rt==COURT || rt==SWAMP || rt==MORGUE || rt==ZOO)
223.  			for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
224.  			    /* was if(rt != ZOO || !rn2(3)) -- why should ZOO
225.  			       be different from COURT or MORGUE? */
226.  			    if(!Stealth && !rn2(3))
227.  				mtmp->msleep = 0;
228.  		}
229.  	}
230.  #if defined(ALTARS) && defined(THEOLOGY)
231.  	if(roomno >= 0 && rooms[roomno].rtype == TEMPLE) {
232.  	    intemple();
233.  	}
234.  #endif
235.  	/* Did we just enter a shop? */
236.  	if(roomno >= 0 && rooms[roomno].rtype >= SHOPBASE) {
237.  	    register int rt = rooms[roomno].rtype;
238.  
239.  	    if(shlevel != dlevel || !shopkeeper
240.  				 || ESHK(shopkeeper)->shoproom != roomno)
241.  		findshk(roomno);
242.  	    if(!shopkeeper) {
243.  		rooms[roomno].rtype = OROOM;
244.  		u.uinshop = 0;
245.  	    } else if(!u.uinshop){
246.  		if(!ESHK(shopkeeper)->visitct ||
247.  		   strncmp(ESHK(shopkeeper)->customer, plname, PL_NSIZ)) {
248.  		    /* He seems to be new here */
249.  		    ESHK(shopkeeper)->visitct = 0;
250.  		    ESHK(shopkeeper)->following = 0;
251.  		    (void) strncpy(ESHK(shopkeeper)->customer,plname,PL_NSIZ);
252.  		    NOTANGRY(shopkeeper) = 1;
253.  		}
254.  		if(!ESHK(shopkeeper)->following && inhishop(shopkeeper)) {
255.  		    if(ANGRY(shopkeeper))
256.  			pline("\"So, %s, you dare return to %s's %s?!\"",
257.  			    plname,
258.  			    shkname(shopkeeper),
259.  			    shtypes[rt - SHOPBASE].name);
260.  		    else
261.  		    if(ESHK(shopkeeper)->robbed)
262.  			pline("\"Beware, %s!  I am upset about missing stock!\"",
263.  			    plname);
264.  		    else
265.  			pline("\"Hello, %s!  Welcome%s to %s's %s!\"",
266.  			    plname,
267.  			    ESHK(shopkeeper)->visitct++ ? " again" : "",
268.  			    shkname(shopkeeper),
269.  			    shtypes[rt - SHOPBASE].name);
270.  		    if(carrying(PICK_AXE) != (struct obj *)0) {
271.  			pline(NOTANGRY(shopkeeper) ?
272.  			   "\"Will you please leave your pick-axe outside?\"" :
273.  			   "\"Leave the pick-axe outside.\"");
274.  			if(dochug(shopkeeper)) {
275.  			    u.uinshop = 0;	/* he died moving */
276.  			    return(0);
277.  			}
278.  		    }
279.  		}
280.  		u.uinshop = (unsigned int)(roomno + 1);
281.  	    }
282.  	}
283.  	return (int)u.uinshop;
284.  }
285.  
286.  int
287.  inhishop(mtmp)
288.  register struct monst *mtmp;
289.  {
290.  	return((ESHK(mtmp)->shoproom == inroom(mtmp->mx, mtmp->my) &&
291.  		ESHK(mtmp)->shoplevel == dlevel));
292.  }
293.  
294.  static void
295.  findshk(roomno)
296.  register int roomno;
297.  {
298.  	register struct monst *mtmp;
299.  
300.  	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
301.  	    if(mtmp->isshk && ESHK(mtmp)->shoproom == roomno
302.  			   && ESHK(mtmp)->shoplevel == dlevel) {
303.  		shopkeeper = mtmp;
304.  		bill = &(ESHK(shopkeeper)->bill[0]);
305.  		shlevel = dlevel;
306.  		if(ANGRY(shopkeeper) &&
307.  		   strncmp(ESHK(shopkeeper)->customer,plname,PL_NSIZ))
308.  			NOTANGRY(shopkeeper) = 1;
309.  		/* billobjs = 0; -- this is wrong if we save in a shop */
310.  		/* (and it is harmless to have too many things in billobjs) */
311.  		return;
312.  	}
313.  	shopkeeper = 0;
314.  	shlevel = 0;
315.  	bill = (struct bill_x *) -1000;	/* dump core when referenced */
316.  }
317.  
318.  static struct bill_x *
319.  onbill(obj)
320.  register struct obj *obj;
321.  {
322.  	register struct bill_x *bp;
323.  	if(!shopkeeper) return (struct bill_x *)0;
324.  	for(bp = bill; bp < &bill[ESHK(shopkeeper)->billct]; bp++)
325.  		if(bp->bo_id == obj->o_id) {
326.  			if(!obj->unpaid) pline("onbill: paid obj on bill?");
327.  			return(bp);
328.  		}
329.  	if(obj->unpaid) pline("onbill: unpaid obj not on bill?");
330.  	return (struct bill_x *)0;
331.  }
332.  
333.  /* called with two args on merge */
334.  void
335.  obfree(obj, merge)
336.  register struct obj *obj, *merge;
337.  {
338.  	register struct bill_x *bp = onbill(obj);
339.  	register struct bill_x *bpm;
340.  	if(bp) {
341.  		if(!merge){
342.  			bp->useup = 1;
343.  			obj->unpaid = 0;	/* only for doinvbill */
344.  			obj->nobj = billobjs;
345.  			billobjs = obj;
346.  			return;
347.  		}
348.  		bpm = onbill(merge);
349.  		if(!bpm){
350.  			/* this used to be a rename */
351.  			impossible("obfree: not on bill??");
352.  			return;
353.  		} else {
354.  			/* this was a merger */
355.  			bpm->bquan += bp->bquan;
356.  			ESHK(shopkeeper)->billct--;
357.  			*bp = bill[ESHK(shopkeeper)->billct];
358.  		}
359.  	}
360.  	free((genericptr_t) obj);
361.  }
362.  
363.  static long
364.  check_credit(tmp, shkp)
365.  long tmp;
366.  register struct monst *shkp;
367.  {
368.  	long credit = ESHK(shkp)->credit;
369.  
370.  	if(credit == 0L) return(tmp);
371.  	if(credit >= tmp) {
372.  		pline("The price is deducted from your credit.");
373.  		ESHK(shkp)->credit -=tmp;
374.  		tmp = 0L;
375.  	} else {
376.  		pline("The price is partially covered by your credit.");
377.  		ESHK(shkp)->credit = 0L;
378.  		tmp -= credit;
379.  	}
380.  	return(tmp);
381.  }
382.  
383.  static void
384.  pay(tmp,shkp)
385.  long tmp;
386.  register struct monst *shkp;
387.  {
388.  	long robbed = ESHK(shkp)->robbed;
389.  	long balance = ((tmp <= 0) ? tmp : check_credit(tmp, shkp));
390.  
391.  	u.ugold -= balance;
392.  	shkp->mgold += balance;
393.  	flags.botl = 1;
394.  	if(robbed) {
395.  		robbed -= tmp;
396.  		if(robbed < 0) robbed = 0;
397.  		ESHK(shkp)->robbed = robbed;
398.  	}
399.  }
400.  
401.  /* return shkp to home position */
402.  void
403.  home_shk(shkp)
404.  register struct monst *shkp;
405.  {
406.  	register xchar x = ESHK(shkp)->shk.x, y = ESHK(shkp)->shk.y;
407.  	if(levl[x][y].mmask)
408.  		mnearto(m_at(x,y), x, y, FALSE);
409.  	levl[shkp->mx][shkp->my].mmask = 0;
410.  	shkp->mx = x;
411.  	shkp->my = y;
412.  	levl[shkp->mx][shkp->my].mmask = 1;
413.  	unpmon(shkp);
414.  }
415.  
416.  void
417.  make_happy_shk(shkp)
418.  struct monst *shkp;
419.  {
420.  	register boolean wasmad = ANGRY(shkp);
421.  
422.  	NOTANGRY(shkp) = 1;
423.  	ESHK(shkp)->following = 0;
424.  	ESHK(shkp)->robbed = 0;
425.  	if (pl_character[0] != 'R')
426.  		adjalign(sgn(u.ualigntyp));
427.  	if(!inhishop(shkp)) {
428.  		pline("Satisfied, %s suddenly disappears!", mon_nam(shkp));
429.  		if(ESHK(shkp)->shoplevel == dlevel)
430.  			home_shk(shkp);
431.  		else
432.  			fall_down(shkp, ESHK(shkp)->shoplevel);
433.  	} else if(wasmad)
434.  		pline("%s calms down.", Monnam(shkp));
435.  #ifdef KOPS
436.  	kops_gone();
437.  #endif
438.  }
439.  
440.  static const char no_money[] = "Moreover, you have no money.";
441.  
442.  int
443.  dopay()
444.  {
445.  	long ltmp;
446.  	register struct bill_x *bp;
447.  	register struct monst *shkp;
448.  	int pass, tmp;
449.  
450.  	multi = 0;
451.  	(void) inshop();
452.  	for(shkp = fmon; shkp; shkp = shkp->nmon)
453.  		if(shkp->isshk && dist(shkp->mx,shkp->my) < 3)
454.  			break;
455.  	if(!shkp && u.uinshop && inhishop(shopkeeper))
456.  		shkp = shopkeeper;
457.  
458.  	if(!shkp) {
459.  		pline("There is nobody here to receive your payment.");
460.  		return(0);
461.  	}
462.  	ltmp = ESHK(shkp)->robbed;
463.  	if(shkp != shopkeeper && NOTANGRY(shkp)) {
464.  		if(!ltmp)
465.  		    You("do not owe %s anything.", mon_nam(shkp));
466.  		else if(!u.ugold)
467.  		    You("have no money.");
468.  		else {
469.  		    long ugold = u.ugold;
470.  
471.  		    if(ugold  > ltmp) {
472.  			You("give %s the %ld gold pieces %s asked for.",
473.  			    mon_nam(shkp), ltmp,
474.  			    ESHK(shkp)->ismale ? "he" : "she");
475.  			pay(ltmp, shkp);
476.  		    } else {
477.  			You("give %s all your gold.", mon_nam(shkp));
478.  			pay(u.ugold, shkp);
479.  		    }
480.  		    if(ugold < ltmp/2)
481.  			pline("Unfortunately, %s doesn't look satisfied.",
482.  			    ESHK(shkp)->ismale ? "he" : "she");
483.  		    else
484.  			make_happy_shk(shkp);
485.  		}
486.  		return(1);
487.  	}
488.  
489.  	/* ltmp is still ESHK(shkp)->robbed here */
490.  	if(!ESHK(shkp)->billct) {
491.  		if(!ltmp && NOTANGRY(shkp)) {
492.  		    You("do not owe %s anything.", mon_nam(shkp));
493.  		    if(!u.ugold) pline(no_money);
494.  		} else if(ltmp) {
495.  		    pline("%s is after blood, not money!", mon_nam(shkp));
496.  		    if(u.ugold < ltmp/2) {
497.  			if(!u.ugold) pline(no_money);
498.  			else pline("Besides, you don't have enough to interest %s.",
499.  				ESHK(shkp)->ismale ? "him" : "her");
500.  			return(1);
501.  		    }
502.  		    pline("But since %s shop has been robbed recently,",
503.  			ESHK(shkp)->ismale ? "his" : "her");
504.  		    pline("you %scompensate %s for %s losses.",
505.  			(u.ugold < ltmp) ? "partially " : "",
506.  			mon_nam(shkp),
507.  			ESHK(shkp)->ismale ? "his" : "her");
508.  		    pay(u.ugold < ltmp ? u.ugold : ltmp, shkp);
509.  		    make_happy_shk(shkp);
510.  		} else {
511.  		    /* shopkeeper is angry, but has not been robbed --
512.  		     * door broken, attacked, etc. */
513.  		    pline("%s is after your hide, not your money!",
514.  					mon_nam(shkp));
515.  		    if(u.ugold < 1000) {
516.  			if(!u.ugold) pline(no_money);
517.  			else
518.  		pline("Besides, you don't have enough to interest %s.",
519.  				ESHK(shkp)->ismale ? "him" : "her");
520.  			return(1);
521.  		    }
522.  		    You("try to appease %s by giving %s 1000 gold pieces.",
523.  				a_monnam(shkp, "angry"),
524.  				ESHK(shkp)->ismale ? "him" : "her");
525.  		    pay(1000L,shkp);
526.  		    if(strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)
527.  		    		|| rn2(3))
528.  			make_happy_shk(shkp);
529.  		    else
530.  			pline("But %s is as angry as ever.", Monnam(shkp));
531.  		}
532.  		return(1);
533.  	}
534.  	if(shkp != shopkeeper) {
535.  		impossible("dopay: not to shopkeeper?");
536.  		if(shopkeeper) setpaid();
537.  		return(0);
538.  	}
539.  	/* pay debt, if any, first */
540.  	if(ESHK(shopkeeper)->debit) {
541.  	        You("owe %s %ld zorkmids for the use of merchandise.",
542.  			shkname(shopkeeper), ESHK(shopkeeper)->debit);
543.  	        if(u.ugold + ESHK(shopkeeper)->credit < 
544.  					ESHK(shopkeeper)->debit) {
545.  		    pline("But you don't have enough gold%s.",
546.  			ESHK(shopkeeper)->credit ? " or credit" : "");
547.  		    return(1);
548.  	        } else {
549.  		    long dtmp = ESHK(shopkeeper)->debit;
550.  
551.  		    if(ESHK(shopkeeper)->credit >= dtmp) {
552.  			ESHK(shopkeeper)->credit -= dtmp;
553.  			ESHK(shopkeeper)->debit = 0L;
554.  	                Your("debt is covered by your credit.");
555.  		    } else if(!ESHK(shopkeeper)->credit) {
556.  			u.ugold -= dtmp;
557.  			shopkeeper->mgold += dtmp;
558.  			ESHK(shopkeeper)->debit = 0L;
559.  			You("pay that debt.");
560.  			flags.botl = 1;
561.  		    } else {
562.  			dtmp -= ESHK(shopkeeper)->credit;
563.  			ESHK(shopkeeper)->credit = 0L;
564.  			u.ugold -= dtmp;
565.  			shopkeeper->mgold += dtmp;
566.  			ESHK(shopkeeper)->debit = 0L;
567.  			pline("That debt is partially offset by your credit.");
568.  			You("pay the remainder.");
569.  			flags.botl = 1;
570.  		    }
571.  		}
572.  	}
573.  	for(pass = 0; pass <= 1; pass++) {
574.  		tmp = 0;
575.  		while(tmp < ESHK(shopkeeper)->billct) {
576.  		    bp = &bill[tmp];
577.  		    if(!pass && !bp->useup) {
578.  			tmp++;
579.  			continue;
580.  		    }
581.  		    if(!dopayobj(bp)) return(1);
582.  #ifdef MSDOS
583.  		    *bp = bill[--ESHK(shopkeeper)->billct];
584.  #else
585.  		    bill[tmp] = bill[--ESHK(shopkeeper)->billct];
586.  #endif /* MSDOS /**/
587.  		}
588.  	}
589.  	pline("\"Thank you for shopping in %s's %s!\"",
590.  		shkname(shopkeeper),
591.  		shtypes[rooms[ESHK(shopkeeper)->shoproom].rtype - SHOPBASE].name);
592.  	NOTANGRY(shopkeeper) = 1;
593.  	return(1);
594.  }
595.  
596.  /* return 1 if paid successfully */
597.  /*        0 if not enough money */
598.  /*       -1 if object could not be found (but was paid) */
599.  static int
600.  dopayobj(bp)
601.  register struct bill_x *bp;
602.  {
603.  	register struct obj *obj;
604.  	long ltmp;
605.  
606.  	/* find the object on one of the lists */
607.  	obj = bp_to_obj(bp);
608.  
609.  	if(!obj) {
610.  		impossible("Shopkeeper administration out of order.");
611.  		setpaid();	/* be nice to the player */
612.  		return(0);
613.  	}
614.  
615.  	if(!obj->unpaid && !bp->useup){
616.  		impossible("Paid object on bill??");
617.  		return(1);
618.  	}
619.  	obj->unpaid = 0;
620.  	ltmp = bp->price * bp->bquan;
621.  	if(ANGRY(shopkeeper)) ltmp += ltmp/3;
622.  	if(u.ugold + ESHK(shopkeeper)->credit < ltmp){
623.  		You("don't have gold%s enough to pay for %s.",
624.  			(ESHK(shopkeeper)->credit > 0L) ? " or credit" : "",
625.  			doname(obj));
626.  		obj->unpaid = 1;
627.  		return(0);
628.  	}
629.  	pay(ltmp, shopkeeper);
630.  	You("bought %s for %ld gold piece%s.",
631.  		doname(obj), ltmp, plur(ltmp));
632.  	if(bp->useup) {
633.  		register struct obj *otmp = billobjs;
634.  		if(obj == billobjs)
635.  			billobjs = obj->nobj;
636.  		else {
637.  			while(otmp && otmp->nobj != obj) otmp = otmp->nobj;
638.  			if(otmp) otmp->nobj = obj->nobj;
639.  			else pline("Error in shopkeeper administration.");
640.  		}
641.  		free((genericptr_t) obj);
642.  	}
643.  	return(1);
644.  }
645.  
646.  /* routine called after dying (or quitting) with nonempty bill or upset shk */
647.  boolean
648.  paybill(){
649.  	register struct monst *mtmp;
650.  	register int loss = 0;
651.  	register struct obj *otmp;
652.  	register xchar ox, oy;
653.  	register boolean take = FALSE;
654.  	register boolean taken = FALSE;
655.  
656.  	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
657.  	    if(mtmp->isshk) {
658.  		/* for bones: we don't want a shopless shk around */
659.  		if(ESHK(mtmp)->shoplevel != dlevel) mongone(mtmp);
660.  		else shopkeeper = mtmp;
661.  	    }
662.  
663.  	if(!shopkeeper) return(FALSE);
664.  
665.  	/* get one case out of the way: you die in the shop, the */
666.  	/* shopkeeper is peaceful, nothing stolen, nothing owed. */
667.  	if(in_shop(u.ux,u.uy) && !IS_DOOR(levl[u.ux][u.uy].typ) &&
668.  	    !ESHK(shopkeeper)->billct && !ESHK(shopkeeper)->robbed &&
669.  	    inhishop(shopkeeper) && NOTANGRY(shopkeeper) &&
670.  	    !ESHK(shopkeeper)->following) {
671.  		pline("%s gratefully inherits all your possessions.",
672.  				Monnam(shopkeeper));
673.  		goto clear;
674.  	}
675.  
676.  	if(ESHK(shopkeeper)->billct || ESHK(shopkeeper)->robbed) {
677.  		addupbill();
678.  		loss = ((total >= ESHK(shopkeeper)->robbed) ? total :
679.  				ESHK(shopkeeper)->robbed);
680.  		take = TRUE;
681.  	}
682.  
683.  	if(ESHK(shopkeeper)->following || ANGRY(shopkeeper) || take) {
684.  		if((loss > u.ugold) || !loss) {
685.  			pline("%s comes and takes all your possessions.",
686.  					Monnam(shopkeeper));
687.  			taken = TRUE;
688.  			shopkeeper->mgold += u.ugold;
689.  			u.ugold = 0;
690.  			/* in case bones: make it be for real... */
691.  			if(!in_shop(u.ux, u.uy) || IS_DOOR(levl[u.ux][u.uy].typ)) {
692.  			    /* shk.x,shk.y is the position immediately in
693.  			     * front of the door -- move in one more space
694.  			     */
695.  			    ox = ESHK(shopkeeper)->shk.x;
696.  			    oy = ESHK(shopkeeper)->shk.y;
697.  			    ox += sgn(ox - ESHK(shopkeeper)->shd.x);
698.  			    oy += sgn(oy - ESHK(shopkeeper)->shd.y);
699.  			} else {
700.  			    ox = u.ux;
701.  			    oy = u.uy;
702.  			}
703.  
704.  			if (invent) {
705.  			    levl[ox][oy].omask = 1;
706.  			    for(otmp = invent; otmp; otmp = otmp->nobj) {
707.  				otmp->ox = ox;
708.  				otmp->oy = oy;
709.  				otmp->age = 0;
710.  			    }
711.  
712.  			    /* add to main object list at end so invent is
713.  			       still good */
714.  			    if (fobj) {
715.  				otmp = fobj;
716.  				while(otmp->nobj)
717.  				    otmp = otmp->nobj;
718.  				otmp->nobj = invent;
719.  			    } else
720.  				fobj = invent;
721.  			}
722.  		} else {
723.  			u.ugold -= loss;
724.  			shopkeeper->mgold += loss;
725.  			pline("%s comes and takes %ld zorkmids %sowed %s.",
726.  			       Monnam(shopkeeper),
727.  			       loss,
728.  			       strncmp(ESHK(shopkeeper)->customer, plname, PL_NSIZ) ? "" : "you ",
729.  			       ESHK(shopkeeper)->ismale ? "him" : "her");
730.  		}
731.  
732.  		/* in case we create bones */
733.  		if(!inhishop(shopkeeper))
734.  			home_shk(shopkeeper);
735.  	}
736.  clear:
737.  	setpaid();
738.  	return(taken);
739.  }
740.  
741.  /* find obj on one of the lists */
742.  static struct obj *
743.  bp_to_obj(bp)
744.  register struct bill_x *bp;
745.  {
746.  	register struct obj *obj;
747.  	register struct monst *mtmp;
748.  	register unsigned int id = bp->bo_id;
749.  
750.  	if(bp->useup)
751.  		obj = o_on(id, billobjs);
752.  	else if(!(obj = o_on(id, invent)) &&
753.  		!(obj = o_on(id, fobj)) &&
754.  		!(obj = o_on(id, fcobj))) {
755.  		    for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
756.  			if(obj = o_on(id, mtmp->minvent))
757.  			    break;
758.  		    for(mtmp = fallen_down; mtmp; mtmp = mtmp->nmon)
759.  			if(obj = o_on(id, mtmp->minvent))
760.  			    break;
761.  		}
762.  	return(obj);
763.  }
764.  
765.  static long
766.  get_cost(obj)
767.  register struct obj *obj;
768.  {
769.  	register long tmp;
770.  
771.  	tmp = getprice(obj);
772.  	if (!tmp) tmp = 5;
773.  	if (ANGRY(shopkeeper) || 
774.  		(pl_character[0] == 'T' && u.ulevel < (MAXULEV/2))
775.  #ifdef SHIRT
776.  	    || (uarmu && !uarm) /* wearing just a Hawaiian shirt */
777.  #endif
778.  	   )
779.  		tmp += tmp/3;
780.  	if (ACURR(A_CHA) > 18)		tmp /= 2;
781.  	else if (ACURR(A_CHA) > 17)	tmp = (tmp * 2)/3;
782.  	else if (ACURR(A_CHA) > 15)	tmp = (tmp * 3)/4;
783.  	else if (ACURR(A_CHA) < 11)	tmp = (tmp * 4)/3;
784.  	else if (ACURR(A_CHA) < 8)	tmp = (tmp * 3)/2;
785.  	else if (ACURR(A_CHA) < 6)	tmp *= 2;
786.  	return(tmp);
787.  }
788.  
789.  
790.  /* called in hack.c when we pickup an object */
791.  void
792.  addtobill(obj, ininv)
793.  register struct obj *obj;
794.  register boolean ininv;
795.  {
796.  	register struct bill_x *bp;
797.  	char	buf[40];
798.  	if(!shopkeeper || !inhishop(shopkeeper)) return;
799.  
800.  	if(!costly_spot(obj->ox,obj->oy) ||	/* either pickup or kick */
801.  		onbill(obj) /* perhaps we threw it away earlier */
802.  	      ) return;
803.  	if(ESHK(shopkeeper)->billct == BILLSZ) {
804.  		You("got that for free!");
805.  		return;
806.  	}
807.  	/* To recognize objects the shopkeeper is not interested in. -dgk
808.  	 */
809.  	if (obj->no_charge) {
810.  		obj->no_charge = 0;
811.  		return;
812.  	}
813.  	bp = &bill[ESHK(shopkeeper)->billct];
814.  	bp->bo_id = obj->o_id;
815.  	bp->bquan = obj->quan;
816.  	bp->useup = 0;
817.  	bp->price = get_cost(obj);
818.  	Strcpy(buf, "\"For you, ");
819.  	if (ANGRY(shopkeeper)) Strcat(buf, "scum ");
820.  	else {
821.  	    switch(rnd(4)
822.  #ifdef HARD
823.  		   + u.udemigod
824.  #endif
825.  				) {
826.  		case 1:	Strcat(buf, "good");
827.  			break;
828.  		case 2:	Strcat(buf, "honored");
829.  			break;
830.  		case 3:	Strcat(buf, "most gracious");
831.  			break;
832.  		case 4:	Strcat(buf, "esteemed");
833.  			break;
834.  		case 5: if (u.ualigntyp == U_CHAOTIC) Strcat(buf, "un");
835.  			Strcat(buf, "holy");
836.  			break;
837.  	    }
838.  #ifdef POLYSELF
839.  	    if(!is_human(uasmon)) Strcat(buf, " creature");
840.  	    else
841.  #endif
842.  		Strcat(buf, (flags.female) ? " lady" : " sir");
843.  	}
844.  	obj->dknown = 1; /* after all, the shk is telling you what it is */
845.  	if(ininv) {
846.  		obj->quan = 1; /* fool xname() into giving singular */
847.  		pline("%s; only %d %s %s.\"", buf, bp->price,
848.  			(bp->bquan > 1) ? "per" : "for this", xname(obj));
849.  		obj->quan = bp->bquan;
850.  	} else pline("The %s will cost you %d zorkmids%s.",
851.  			xname(obj), bp->price,
852.  			(bp->bquan > 1) ? " each" : "");
853.  	ESHK(shopkeeper)->billct++;
854.  	obj->unpaid = 1;
855.  }
856.  
857.  void
858.  splitbill(obj, otmp)
859.  register struct obj *obj, *otmp;
860.  {
861.  	/* otmp has been split off from obj */
862.  	register struct bill_x *bp;
863.  	register int tmp;
864.  	bp = onbill(obj);
865.  	if(!bp) {
866.  		impossible("splitbill: not on bill?");
867.  		return;
868.  	}
869.  	if(bp->bquan < otmp->quan) {
870.  		impossible("Negative quantity on bill??");
871.  	}
872.  	if(bp->bquan == otmp->quan) {
873.  		impossible("Zero quantity on bill??");
874.  	}
875.  	bp->bquan -= otmp->quan;
876.  
877.  	if(ESHK(shopkeeper)->billct == BILLSZ) otmp->unpaid = 0;
878.  	else {
879.  		tmp = bp->price;
880.  		bp = &bill[ESHK(shopkeeper)->billct];
881.  		bp->bo_id = otmp->o_id;
882.  		bp->bquan = otmp->quan;
883.  		bp->useup = 0;
884.  		bp->price = tmp;
885.  		ESHK(shopkeeper)->billct++;
886.  	}
887.  }
888.  
889.  void
890.  subfrombill(obj)
891.  register struct obj *obj;
892.  {
893.  	long ltmp;
894.  	/* register int tmp;	/* use of tmp commented out below */
895.  	register struct obj *otmp;
896.  	register struct bill_x *bp;
897.  	if(!costly_spot(u.ux,u.uy))
898.  		return;
899.  	if((bp = onbill(obj)) != 0) {
900.  		obj->unpaid = 0;
901.  		if(bp->bquan > obj->quan){
902.  			otmp = newobj(0);
903.  			*otmp = *obj;
904.  			bp->bo_id = otmp->o_id = flags.ident++;
905.  			otmp->quan = (bp->bquan -= obj->quan);
906.  			otmp->owt = 0;	/* superfluous */
907.  			otmp->onamelth = 0;
908.  			bp->useup = 1;
909.  			otmp->nobj = billobjs;
910.  			billobjs = otmp;
911.  			return;
912.  		}
913.  		ESHK(shopkeeper)->billct--;
914.  		*bp = bill[ESHK(shopkeeper)->billct];
915.  		return;
916.  	}
917.  	if(obj->unpaid) {
918.  		if(inhishop(shopkeeper))
919.  		    pline("%s didn't notice.", Monnam(shopkeeper));
920.  		obj->unpaid = 0;
921.  		return;		/* %% */
922.  	}
923.  	/* he dropped something of his own - probably wants to sell it */
924.  	if(shopkeeper->msleep || shopkeeper->mfroz || !inhishop(shopkeeper))
925.  		return;
926.  	ltmp = getprice(obj) * obj->quan;
927.  	if(ESHK(shopkeeper)->billct == BILLSZ
928.  	   || !saleable(rooms[ESHK(shopkeeper)->shoproom].rtype-SHOPBASE, obj)
929.  	   || otmp->olet == BALL_SYM || ltmp == 0L) {
930.  		pline("%s seems not interested.", Monnam(shopkeeper));
931.  		obj->no_charge = 1;
932.  		return;
933.  	}
934.  	if (ANGRY(shopkeeper) || (pl_character[0] == 'T' && u.ulevel < (MAXULEV/2))
935.  #ifdef SHIRT
936.  	    || (uarmu && !uarm) /* wearing just a Hawaiian shirt */
937.  #endif
938.  	   ) {
939.  		ltmp /= 3;
940.  		NOTANGRY(shopkeeper) = 1;
941.  	} else	ltmp /= 2;
942.  	if(ESHK(shopkeeper)->robbed) {
943.  		if((ESHK(shopkeeper)->robbed -= ltmp) < 0)
944.  			ESHK(shopkeeper)->robbed = 0;
945.  pline("\"Thank you for your contribution to restock this recently plundered shop.\"");
946.  		return;
947.  	}
948.  	if(ltmp > shopkeeper->mgold)
949.  		ltmp = shopkeeper->mgold;
950.  	pay(-ltmp, shopkeeper);
951.  	if(!ltmp) {
952.  		pline("%s gladly accepts %s but cannot pay you at present.",
953.  			Monnam(shopkeeper), doname(obj));
954.  			obj->no_charge = 1;
955.  	} else
956.  	You("sold %s for %ld gold piece%s.", doname(obj), ltmp,
957.  		plur(ltmp));
958.  }
959.  
960.  int
961.  doinvbill(mode)
962.  int mode;		/* 0: deliver count 1: paged */
963.  {
964.  	register struct bill_x *bp;
965.  	register struct obj *obj;
966.  	long totused, thisused;
967.  	char buf[BUFSZ];
968.  
969.  	if(mode == 0) {
970.  	    register int cnt = 0;
971.  
972.  	    if(shopkeeper)
973.  		for(bp = bill; bp - bill < ESHK(shopkeeper)->billct; bp++)
974.  		    if(bp->useup ||
975.  		      ((obj = bp_to_obj(bp)) && obj->quan < bp->bquan))
976.  			cnt++;
977.  	    return(cnt);
978.  	}
979.  
980.  	if(!shopkeeper) {
981.  		impossible("doinvbill: no shopkeeper?");
982.  		return(0);
983.  	}
984.  
985.  	set_pager(0);
986.  	if(page_line("Unpaid articles already used up:") || page_line(""))
987.  	    goto quit;
988.  
989.  	totused = 0;
990.  	for(bp = bill; bp - bill < ESHK(shopkeeper)->billct; bp++) {
991.  	    obj = bp_to_obj(bp);
992.  	    if(!obj) {
993.  		impossible("Bad shopkeeper administration.");
994.  		goto quit;
995.  	    }
996.  	    if(bp->useup || bp->bquan > obj->quan) {
997.  		register int cnt, oquan, uquan;
998.  
999.  		oquan = obj->quan;
1000. 		uquan = (bp->useup ? bp->bquan : bp->bquan - oquan);
1001. 		thisused = bp->price * uquan;
1002. 		totused += thisused;
1003. 		obj->quan = uquan;		/* cheat doname */
1004. 		Sprintf(buf, "x -  %s", doname(obj));
1005. 		obj->quan = oquan;		/* restore value */
1006. 		for(cnt = 0; buf[cnt]; cnt++);
1007. 		while(cnt < 50)
1008. 			buf[cnt++] = ' ';
1009. 		Sprintf(&buf[cnt], " %5ld zorkmids", thisused);
1010. 		if(page_line(buf))
1011. 			goto quit;
1012. 	    }
1013. 	}
1014. 	Sprintf(buf, "Total:%50ld zorkmids", totused);
1015. 	if(page_line("") || page_line(buf))
1016. 		goto quit;
1017. 	set_pager(1);
1018. 	return(0);
1019. quit:
1020. 	set_pager(2);
1021. 	return(0);
1022. }
1023. 
1024. #define HUNGRY	2
1025. static int
1026. getprice(obj)
1027. register struct obj *obj;
1028. {
1029. 	register int tmp = objects[obj->otyp].oc_cost;
1030. 
1031. 	switch(obj->olet) {
1032. 	case AMULET_SYM:
1033. 		if(obj->otyp == AMULET_OF_YENDOR) {
1034. 			/* don't let the player get rich selling fakes */
1035. 			tmp = (obj->spe < 0 ? 0 : 3500);
1036. 		}
1037. 		break;
1038. 	case FOOD_SYM:
1039. 		/* simpler hunger check, (2-4)*cost */
1040. 		if (u.uhs >= HUNGRY) tmp *= u.uhs;
1041. 		break;
1042. 	case WAND_SYM:
1043. 		if (obj->spe == -1) tmp = 0;
1044. 		break;
1045. 	case POTION_SYM:
1046. 		if (obj->otyp == POT_WATER && !obj->blessed && !obj->cursed)
1047. 			tmp = 0;
1048. 		break;
1049. 	case ARMOR_SYM:
1050. 		if (u.uac > 0) tmp += u.uac * 2;
1051. 	case WEAPON_SYM:
1052. 		if (obj->spe > 0) tmp += 10 * obj->spe;
1053. 		break;
1054. 	case CHAIN_SYM:
1055. 		pline("Strange... carrying a chain?");
1056. 		break;
1057. 	}
1058. 	return(tmp);
1059. }
1060. 
1061. int
1062. shkcatch(obj)
1063. register struct obj *obj;
1064. {
1065. 	register struct monst *shkp = shopkeeper;
1066. 
1067. 	if(u.uinshop && shkp && !shkp->mfroz && !shkp->msleep &&
1068. 	    u.dx && u.dy &&
1069. 	    inroom(u.ux+u.dx, u.uy+u.dy) + 1 == u.uinshop &&
1070. 	    shkp->mx == ESHK(shkp)->shk.x && shkp->my == ESHK(shkp)->shk.y &&
1071. 	    u.ux == ESHK(shkp)->shd.x && u.uy == ESHK(shkp)->shd.y) {
1072. 		pline("%s nimbly catches the %s.", Monnam(shkp), xname(obj));
1073. 		obj->nobj = shkp->minvent;
1074. 		shkp->minvent = obj;
1075. 		return(1);
1076. 	}
1077. 	return(0);
1078. }
1079. 
1080. /*
1081.  * shk_move: return 1: he moved  0: he didn't  -1: let m_move do it  -2: died
1082.  */
1083. int
1084. shk_move(shkp)
1085. register struct monst *shkp;
1086. {
1087. 	register xchar gx,gy,omx,omy;
1088. 	register int udist;
1089. 	register schar appr;
1090. 	int z;
1091. 	schar shkroom;
1092. 	boolean uondoor, satdoor, avoid, badinv;
1093. 
1094. 	omx = shkp->mx;
1095. 	omy = shkp->my;
1096. 
1097. 	if((udist = dist(omx,omy)) < 3) {
1098. 		if(ANGRY(shkp)) {
1099. 			if(Displaced)
1100. 			  Your("displaced image doesn't fool %s!",
1101. 				Monnam(shkp));
1102. 			(void) mattacku(shkp);
1103. 			return(0);
1104. 		}
1105. 		if(ESHK(shkp)->following) {
1106. 			if(strncmp(ESHK(shkp)->customer, plname, PL_NSIZ)) {
1107. 			    pline("\"Hello, %s!  I was looking for %s.\"",
1108. 				    plname, ESHK(shkp)->customer);
1109. 				    ESHK(shkp)->following = 0;
1110. 			    return(0);
1111. 			}
1112. 			if(moves > followmsg+4) {
1113. 			    pline("\"Hello, %s!  Didn't you forget to pay?\"",
1114. 				    plname);
1115. 			    followmsg = moves;
1116. #ifdef HARD
1117. 			    if (!rn2(4)) {
1118. 	    pline ("%s doesn't like customers who don't pay.", Monnam(shkp));
1119. 				NOTANGRY(shkp) = 0;
1120. 			    }
1121. #endif
1122. 			}
1123. 			if(udist < 2)
1124. 			    return(0);
1125. 		}
1126. 	}
1127. 
1128. 	shkroom = inroom(omx,omy);
1129. 	appr = 1;
1130. 	gx = ESHK(shkp)->shk.x;
1131. 	gy = ESHK(shkp)->shk.y;
1132. 	satdoor = (gx == omx && gy == omy);
1133. 	if(ESHK(shkp)->following || ((z = holetime()) >= 0 && z*z <= udist)){
1134. 		gx = u.ux;
1135. 		gy = u.uy;
1136. 		if(shkroom < 0 || shkroom != inroom(u.ux,u.uy))
1137. 		    if(udist > 4)
1138. 			return(-1);	/* leave it to m_move */
1139. 	} else if(ANGRY(shkp)) {
1140. 		long saveBlind = Blinded;
1141. 		struct obj *saveUblindf = ublindf;
1142. 		Blinded = 0;
1143. 		ublindf = (struct obj *)0;
1144. 		if(shkp->mcansee && !Invis && cansee(omx,omy)) {
1145. 			gx = u.ux;
1146. 			gy = u.uy;
1147. 		}
1148. 		Blinded = saveBlind;
1149. 		ublindf = saveUblindf;
1150. 		avoid = FALSE;
1151. 	} else {
1152. #define	GDIST(x,y)	(dist2(x,y,gx,gy))
1153. 		if(Invis)
1154. 		    avoid = FALSE;
1155. 		else {
1156. 		    uondoor = (u.ux == ESHK(shkp)->shd.x &&
1157. 				u.uy == ESHK(shkp)->shd.y);
1158. 		    if(uondoor) {
1159. 			if(ESHK(shkp)->billct && inhishop(shkp))
1160. 			    pline(NOTANGRY(shkp) ?
1161. 				"\"Hello, %s!  Will you please pay before leaving?\"" :
1162. 				"\"Hey, %s!  Don't leave without paying!\"",
1163. 				plname);
1164. 			badinv = (!!carrying(PICK_AXE));
1165. 			if(satdoor && badinv)
1166. 			    return(0);
1167. 			avoid = !badinv;
1168. 		    } else {
1169. 			avoid = (u.uinshop && dist(gx,gy) > 8);
1170. 			badinv = FALSE;
1171. 		    }
1172. 
1173. 		    if(((!ESHK(shkp)->robbed && !ESHK(shkp)->billct) || avoid)
1174. 			&& GDIST(omx,omy) < 3) {
1175. 			if(!badinv && !online(omx,omy))
1176. 			    return(0);
1177. 			if(satdoor)
1178. 			    appr = gx = gy = 0;
1179. 		    }
1180. 		}
1181. 	}
1182. 	
1183. 	return(move_special(shkp,shkroom,appr,uondoor,avoid,omx,omy,gx,gy));
1184. }
1185. 
1186. int
1187. online(x,y)		/*	New version to speed things up.
1188. 			 *	Compiler dependant, may not always work.
1189. 			 */
1190. register xchar x, y;
1191. {
1192. 	return((x-=u.ux) == 0 || (y-=u.uy) == 0 || x == y || (x+=y) == 0);
1193. }
1194. 
1195. /*			Original version, just in case...
1196.  *online(x,y) {
1197.  *	return(x==u.ux || y==u.uy || (x-u.ux)*(x-u.ux) == (y-u.uy)*(y-u.uy));
1198.  *}
1199.  */
1200. 
1201. /* for use in levl_follower (mondata.c) */
1202. boolean
1203. is_fshk(mtmp)
1204. register struct monst *mtmp;
1205. {
1206. 	return(mtmp->isshk && ESHK(mtmp)->following);
1207. }
1208. 
1209. /* He is digging in the shop. */
1210. void
1211. shopdig(fall)
1212. register int fall;
1213. {
1214.     if(!shopkeeper) return;
1215.     if(!inhishop(shopkeeper)) {
1216. 	if (pl_character[0] == 'K') adjalign(-sgn(u.ualigntyp));
1217. 	return;
1218.     }
1219. 
1220.     if(!fall) {
1221. 	if(u.utraptype == TT_PIT)
1222. 	    pline("\"Be careful, %s, or you might fall through the floor.\"",
1223. 		flags.female ? "madam" : "sir");
1224. 	else
1225. 	    pline("\"%s, do not damage the floor here!\"",
1226. 			flags.female ? "Madam" : "Sir");
1227. 	if (pl_character[0] == 'K') adjalign(-sgn(u.ualigntyp));
1228.     } else if(um_dist(shopkeeper->mx, shopkeeper->my, 2)) {
1229. 	register struct obj *obj, *obj2;
1230. 
1231. 	if(dist(shopkeeper->mx, shopkeeper->my) > 2) {
1232. 		mnexto(shopkeeper);
1233. 		/* for some reason he can't come next to you */
1234. 		if(dist(shopkeeper->mx, shopkeeper->my) > 2) {
1235. 		    pline("%s curses you in anger and frustration!",
1236. 					shkname(shopkeeper));
1237. 		    NOTANGRY(shopkeeper) = 0;
1238. 		    return;
1239. 		} else pline("%s leaps, and grabs your backpack!",
1240. 					shkname(shopkeeper));
1241. 	} else pline("%s grabs your backpack!", shkname(shopkeeper));
1242. 
1243. 	for(obj = invent; obj; obj = obj2) {
1244. 		obj2 = obj->nobj;
1245. 		if(obj->owornmask) continue;
1246. 		freeinv(obj);
1247. 		obj->nobj = shopkeeper->minvent;
1248. 		shopkeeper->minvent = obj;
1249. 		if(obj->unpaid)
1250. 			subfrombill(obj);
1251. 	}
1252.     }
1253. }
1254. 
1255. #ifdef KOPS
1256. static int
1257. makekops(mm)		/* returns the number of (all types of) Kops  made */
1258. coord *mm;
1259. {
1260. 	register int cnt = dlevel + rnd(5);
1261. 	register int scnt = (cnt / 3) + 1;	/* at least one sarge */
1262. 	register int lcnt = (cnt / 6);		/* maybe a lieutenant */
1263. 	register int kcnt = (cnt / 9);		/* and maybe a kaptain */
1264. 
1265. 	while(cnt--) {
1266. 	    enexto(mm, mm->x, mm->y);
1267. 	    (void) makemon(&mons[PM_KEYSTONE_KOP], mm->x, mm->y);
1268. 	}
1269. 	while(scnt--) {
1270. 	    enexto(mm, mm->x, mm->y);
1271. 	    (void) makemon(&mons[PM_KOP_SERGEANT], mm->x, mm->y);
1272. 	}
1273. 	while(lcnt--) {
1274. 	    enexto(mm, mm->x, mm->y);
1275. 	    (void) makemon(&mons[PM_KOP_LIEUTENANT], mm->x, mm->y);
1276. 	}
1277. 	while(kcnt--) {
1278. 	    enexto(mm, mm->x, mm->y);
1279. 	    (void) makemon(&mons[PM_KOP_KAPTAIN], mm->x, mm->y);
1280. 	}
1281. 	return(cnt + scnt + lcnt + kcnt);
1282. }
1283. #endif
1284. 
1285. boolean
1286. in_shop(x,y)
1287. register int x, y;
1288. {
1289. 	register int roomno = inroom(x, y);
1290. 
1291. 	if (roomno < 0) return(FALSE);
1292. 	return (IS_SHOP(rooms[roomno]));
1293. }
1294. 
1295. void
1296. pay_for_door(x,y,dmgstr)
1297. register int x, y;
1298. register char *dmgstr;
1299. {
1300. 	register struct monst *mtmp;
1301. 	register int ox, oy;
1302. 	register int roomno = inroom(x, y);
1303. 	register int damage = (ACURR(A_STR) > 18) ? 400 : 20 * ACURR(A_STR);
1304. 
1305. 	/* make sure this function is not used in the wrong place */
1306. 	if(!(IS_DOOR(levl[x][y].typ) && in_shop(x, y))) return;
1307. 
1308. 	for(mtmp = fmon; mtmp; mtmp = mtmp->nmon)
1309. 	    if(mtmp->isshk && ESHK(mtmp)->shoproom == roomno
1310. 			   && ESHK(mtmp)->shoplevel == dlevel) {
1311. 		shopkeeper = mtmp;
1312. 	}
1313. 
1314. 	if(!shopkeeper) return;
1315. 
1316. 	/* not the best introduction to the shk... */
1317. 	(void) strncpy(ESHK(shopkeeper)->customer,plname,PL_NSIZ);
1318. 
1319. 	/* if he is already on the war path, be sure it's all out */
1320. 	if(ANGRY(shopkeeper) || ESHK(shopkeeper)->following) {
1321. 		NOTANGRY(shopkeeper) = 0;
1322. 		ESHK(shopkeeper)->following = 1;
1323. 		return;
1324. 	}
1325. 
1326. 	ox = shopkeeper->mx;
1327. 	oy = shopkeeper->my;
1328. 
1329. 	/* if he's not in his shop.. */
1330. 	if(!in_shop(ox, oy)) return;
1331. 
1332. 	/* if a !shopkeeper shows up at the door, move him */
1333. 	if(levl[x][y].mmask && (mtmp = m_at(x, y)) != shopkeeper) {
1334. 		if(flags.soundok) {
1335. 		    You("hear an angry voice: \"Out of my way, scum!\"");
1336. 		    (void) fflush(stdout);
1337. #if defined(SYSV) || defined(ULTRIX)
1338. 		    (void)
1339. #endif
1340. #ifdef UNIX
1341. 			sleep(1);
1342. #endif
1343. 		}
1344. 		mnearto(mtmp, x, y, FALSE);
1345. 	}
1346. 
1347. 	/* make shk show up at the door */
1348. 	levl[shopkeeper->mx][shopkeeper->my].mmask = 0;
1349. 	levl[x][y].mmask = 1;
1350. 	shopkeeper->mx = x;
1351. 	shopkeeper->my = y;
1352. 	pmon(shopkeeper);
1353. 
1354. 	if(um_dist(x, y, 1)) goto chase;
1355. 
1356. 	if(u.ugold < damage || !rn2(50)) {
1357. chase:
1358. 		if(um_dist(x, y, 1))
1359. 		    pline("%s shouts: \"Who dared %s my door?\"",
1360. 				shkname(shopkeeper), dmgstr);
1361. 		else pline("\"How dare you %s my door?\"", dmgstr);
1362. 		NOTANGRY(shopkeeper) = 0;
1363. 		ESHK(shopkeeper)->following = 1;
1364. 		return;
1365. 	}
1366. 
1367. 	pline("\"Cad!  You did %d zorkmids worth of damage!\"  Pay? ", damage);
1368. 	if(yn() != 'n') {
1369. 		u.ugold -= damage;
1370. 		shopkeeper->mgold += damage;
1371. 		flags.botl = 1;
1372. 		pline("Mollified, %s accepts your restitution.",
1373. 			shkname(shopkeeper));
1374. 
1375. 		/* clear ox oy of another monster, if one got there somehow */
1376. 		if(levl[ox][oy].mmask) mnearto(m_at(ox,oy),ox,oy,FALSE);
1377. 
1378. 		/* move shk back to his orig loc */
1379. 		levl[shopkeeper->mx][shopkeeper->my].mmask = 0;
1380. 		levl[ox][oy].mmask = 1;
1381. 		shopkeeper->mx = ox;
1382. 		shopkeeper->my = oy;
1383. 		unpmon(shopkeeper);
1384. 		NOTANGRY(shopkeeper) = 1;
1385. 	}
1386. 	else {
1387. 		pline("\"Oh, yes!  You'll pay!\"");
1388. 		ESHK(shopkeeper)->following = 1;
1389. 		NOTANGRY(shopkeeper) = 0;
1390. 		adjalign(-sgn(u.ualigntyp));
1391. 	}
1392. }
1393. 
1394. /* called in dokick.c when we kick an object in a store */
1395. boolean
1396. costly_spot(x, y)
1397. register int x, y;
1398. {
1399. 	register struct monst *shkp = shopkeeper;
1400. 	
1401. 	if(!shkp) return(FALSE);
1402. 
1403. 	return(in_shop(x, y) && levl[x][y].typ != DOOR &&
1404. 		!(x == ESHK(shkp)->shk.x && y == ESHK(shkp)->shk.y));
1405. }
1406. 
1407. #ifdef KOPS
1408. static void
1409. kops_gone()
1410. {
1411. 	register int cnt = 0;
1412. 	register struct monst *mtmp, *mtmp2;
1413. 
1414. 	/* turn off automatic resurrection of kops */
1415. 	allow_kops = FALSE;
1416. 
1417. 	for(mtmp = fmon; mtmp; mtmp = mtmp2) {
1418. 		mtmp2 = mtmp->nmon;
1419. 		if(mtmp->data->mlet == S_KOP) {
1420. 			mongone(mtmp);
1421. 			cnt++;
1422. 		}
1423. 	}
1424. 	if(cnt) pline("The Kops (disappointed) disappear into thin air.");
1425. 	allow_kops = TRUE;
1426. }
1427. #endif
1428. 
1429. static long
1430. cost_per_charge(otmp)
1431. register struct obj *otmp;
1432. {
1433. 	register long tmp = get_cost(otmp);
1434. 
1435. 	/* The idea is to make the exhaustive use of */
1436. 	/* an unpaid item more expansive than buying */
1437. 	/* outright.				     */
1438. 	if(otmp->otyp == MAGIC_LAMP) {			 /* 1 */
1439. 		tmp += (tmp/3L);
1440. 	} else if(otmp->otyp == MAGIC_MARKER) {  	 /* 70 - 100 */
1441. 		/* no way to determine in advance   */
1442. 		/* how many charges will be wasted. */
1443. 		/* so, arbitrarily, one half of the */
1444. 		/* price per use.		    */
1445. 		tmp = (tmp/2L);
1446. 	} else if(otmp->otyp == BAG_OF_TRICKS) { 	 /* 1 - 20 */
1447. 		tmp = (tmp/5L);
1448. 	} else if(otmp->otyp == CRYSTAL_BALL ||  	 /* 1 - 5 */
1449. 		  otmp->otyp == LAMP ||	                 /* 1-10 */
1450. #ifdef MUSIC
1451. 		 (otmp->otyp >= MAGIC_FLUTE &&
1452. 		  otmp->otyp <= DRUM_OF_EARTHQUAKE) || 	 /* 5 - 9 */
1453. #endif
1454. 	  	  otmp->olet == WAND_SYM) {		 /* 3 - 11 */
1455. 		if(otmp->spe == 1) tmp += (tmp/3L);
1456. 		else tmp = (tmp/4L);
1457. 	}
1458. 	else return(0L);
1459. 	return(tmp);
1460. }
1461. 
1462. /* for using charges of unpaid objects */
1463. void
1464. check_unpaid(otmp)
1465. register struct obj *otmp;
1466. {
1467. 	if(!in_shop(u.ux, u.uy)) return;
1468. 	
1469. 	if(otmp->spe <= 0) return;
1470. 
1471. 	if(otmp->unpaid) {
1472. 		ESHK(shopkeeper)->debit += cost_per_charge(otmp);
1473. 	}
1474. }