Source:NetHack 3.2.0/qtext.h

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Below is the full text to qtext.h from the source code of NetHack 3.2.0. To link to a particular line, write [[NetHack 3.2.0/qtext.h#line123]], for example.

Warning! This is the source code from an old release. For the latest release, see Source code

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1.    /*	SCCS Id: @(#)qtext.h	3.2	92/01/22	*/
2.    /* Copyright (c) Mike Stephenson 1991.				  */
3.    /* NetHack may be freely redistributed.  See license for details. */
4.    
5.    #ifndef QTEXT_H
6.    #define QTEXT_H
7.    
8.    #define N_HDR	13		/* number of classes + 1 */
9.    #define COMMON_ID	'-'	/* common message id value */
10.   
11.   struct qtmsg {
12.   	int	msgnum;
13.   	char	delivery;
14.   	long	offset,
15.   		size;
16.   };
17.   
18.   #ifdef MAKEDEFS_C
19.   
20.   #define N_MSG	100		/* arbitrary */
21.   
22.   struct msghdr {
23.   	int	n_msg;
24.   	struct	qtmsg	qt_msg[N_MSG];
25.   };
26.   
27.   struct	qthdr {
28.   	int	n_hdr;
29.   	char	id[N_HDR];
30.   	long	offset[N_HDR];
31.   };
32.   
33.   /* Error message macros */
34.   #define CREC_IN_MSG	"Control record encountered during message - line %d\n"
35.   #define DUP_MSG		"Duplicate message number at line %d\n"
36.   #define END_NOT_IN_MSG	"End record encountered before message - line %d\n"
37.   #define UNREC_CREC	"Unrecognized Control record at line %d\n"
38.   #define OUT_OF_HEADERS	"Too many message types (line %d)\nAdjust N_HDR in qtext.h and recompile.\n"
39.   #define OUT_OF_MESSAGES	"Too many messages in class (line %d)\nAdjust N_MSG in qtext.h and recompile.\n"
40.   
41.   #else	/* !MAKEDEFS_C */
42.   
43.   struct	qtlists {
44.   	struct	qtmsg	*common,
45.   			*chclass;
46.   };
47.   
48.   
49.   /*
50.    *	Quest message defines.  Used in quest.c to trigger off "realistic"
51.    *	dialogue to the player.
52.    */
53.   #define QT_FIRSTTIME	 1
54.   #define QT_NEXTTIME	 2
55.   #define QT_OTHERTIME	 3
56.   
57.   #define QT_GUARDTALK	 5	/* 5 random things for guards to say */
58.   
59.   #define QT_FIRSTLEADER	10
60.   #define QT_NEXTLEADER	11
61.   #define QT_OTHERLEADER	12
62.   #define QT_LASTLEADER	13
63.   #define QT_BADLEVEL	14
64.   #define QT_BADALIGN	15
65.   #define QT_ASSIGNQUEST	16
66.   
67.   #define QT_ENCOURAGE	20	/* 1-10 random encouragement messages */
68.   
69.   #define QT_FIRSTLOCATE	30
70.   #define QT_NEXTLOCATE	31
71.   
72.   #define QT_FIRSTGOAL	40
73.   #define QT_NEXTGOAL	41
74.   
75.   #define QT_FIRSTNEMESIS	50
76.   #define QT_NEXTNEMESIS	51
77.   #define QT_OTHERNEMESIS	52
78.   #define QT_NEMWANTSIT	53	/* you somehow got the artifact */
79.   
80.   #define QT_DISCOURAGE	60	/* 1-10 random maledictive messages */
81.   
82.   #define QT_GOTIT	70
83.   
84.   #define QT_KILLEDNEM	80
85.   #define QT_OFFEREDIT	81
86.   
87.   #define QT_POSTHANKS	90
88.   #define QT_HASAMULET	91
89.   
90.   /*
91.    *	Message defines for common text used in maledictions.
92.    */
93.   #define QT_ANGELIC	10
94.   #define QTN_ANGELIC	10
95.   
96.   #define QT_DEMONIC	30
97.   #define QTN_DEMONIC	20
98.   
99.   #endif	/* MAKEDEFS_C */
100.  
101.  #endif /* QTEXT_H */