Hopefully this helps someone in creating the page - right now, I am not good enough at reading the mondata blocks and I don't want to accidentally put something incorrect that no one realizes they need to fix.
MON("black Angel", S_ANGEL, 1146 LVL(14, 10, -4, 55, -12), (G_HELL|G_SHEOL|G_NOCORPSE|1), 1147 A(ATTK(AT_WEAP, AD_PHYS, 1, 6), ATTK(AT_WEAP, AD_PHYS, 1, 6), 1148 ATTK(AT_GAZE, AD_STUN, 1, 4), ATTK(AT_WEAP, AD_PHYS, 1, 6), 1149 NO_ATTK, NO_ATTK), 1150 SIZ(WT_HUMAN, 400, sizeof(struct epri), MS_CUSS, MZ_HUMAN), 1151 MR_COLD|MR_ELEC|MR_SLEEP|MR_POISON, 0, 1152 M1_FLY|M1_HUMANOID|M1_SEE_INVIS, 1153 M2_HOSTILE|M2_NOPOLY|M2_MINION|M2_STALK|M2_STRONG|M2_NASTY|M2_COLLECT, 1154 M3_INFRAVISION, CLR_BLACK),
Can't these generate outside of Sheol? In my recent ascension run, besides the ones I saw in Sheol, I encountered at least 2 others on the way up doing the "generate from upstairs after Rodney's death" thing. Do the stairs use new generation code, or pick Gehennom and Sheol monsters? Ihatesoldiera (talk) 19:24, 22 July 2013 (UTC)
https://sourceforge.net/apps/trac/unnethack/changeset/1184 --Ozymandias (talk) 19:43, 22 July 2013 (UTC)
- Hm, after looking at that and actually paying attention to the above code, it appears they have both G_HELL and G_SHEOL. Ihatesoldiera (talk) 22:04, 22 July 2013 (UTC)