Topmodel quest

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The Topmodel quest sees you fighting the Activist Leader for the Golden High Heels. The quest leader is Camp Porter.

Warning: Parts of this quest and role may be disturbing to some players. Amy Bluescreenofdeath, the creator of Slash'EM Extended (currently the only NetHack variant featuring this role/quest), explicitly states that she doesn't mean to step on anybody's toes with the addition of this role, and doesn't try to condone, endorse or encourage anyone or anything related to this quest. This especially means the ongoing conflict between topmodels, transvestites and activists in this quest - it is purely fictional, and members of these groups aren't supposed to fight each other in real life. Slash'EM Extended is just a video game, not real life, and this quest doesn't resemble any real-life circumstances. Players who are feeling uneasy about this quest are advised to play other roles instead.

Maps

A user has suggested improving this page or section as follows:

"There's once again the annoying bug that I can't seem to make all the ttymaps work. If I try to save the page with 4 or more active ttymaps, preview shows all of them but clicking on submit causes Internet Explorer to show a "loading" message for several minutes which then becomes a HTTP 500 - Internal Server Error message, and the page does not save. Trying it with Mozilla Firefox or Google Chrome also has the effect of causing a huge loading time, and the page doesn't save with those browsers either. Is there a limit for the # of ttymaps in a single article? But if that's the case, why are the yeoman quest page ttymaps working??? --Bluescreenofdeath (talk) 10:35, 4 June 2014 (UTC)"

Home level: Red Carpet

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The player arrives somewhere on the upper left corner of the map, and needs to make their way inside the complex to reach Camp Porter, the quest leader. Several peaceful models are walking around too, which are named Kersey, Lissie, Rungud, Celina, Viktorija, Natalyana, Hannya, Mirri, Katia, Eleanor and Melissa; when chatted to, they will give a random message about the quest. However, this level also has transvestite player monsters, some activists, some random hostile @, and several dozen random ; that may attempt to drown the player.

This level is no-teleport, undiggable, and has lethe waters.

Upper filler levels: Wilderness Safari

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Stairs are placed randomly on this level. Random monsters are two transvestites, an activist, 3 random @, 10 random ;, 15 random q, 2 random d, 2 random f, a random c, 5 random n, 5 random m, 3 random p, 2 random r, 3 random s, a random t, 2 random u, 2 random w, 5 random z, a random B, 2 random C, a random N, 3 random S, 2 random Y and 5 random : placed anywhere on the map. All of them start out hostile, even if they are coaligned unicorns.

Additionally, there are 50 boulders, 50 piles of rocks and 10 random gems scattered around the level, and 10 random traps are placed as well. This level has undiggable floors and lethe water.

Locate level: Grand Canyon

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The upstairs will be in the left half of the level while the downstairs is on the right; their exact locations are random. There's a hostile heavy weapon dude named Breaker on the spot marked @, who starts out asleep. Also, there are at least 40 random ;, 20 random B, 4 activists, 2 transvestites, 5 random @, 15 random n, 5 umber hulks and 2 random U placed on this level, as well as 10 pit traps and 10 spiked pits.

This level is no-teleport, has undiggable floors and lethe water. In Slash'EM Extended version v45 or greater, stepping on any trap on this level will do some extra unspecified damage to the player even if the player doesn't trigger the trap itself, and stepping on any water square will do a random amount of damage as well as stun the player. Every time the player steps on water, the average stun length and damage done will go up (eventually dealing more than the player's maximum hit points worth of damage in a single turn), and all of these effects will still apply if the player has levitation or is flying.

Lower filler level(s): Vertigo Walls

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The upstair on this level is on the far left with the downstair on the far right. There are 10 activists, 10 transvestites, 20 random @ and 10 random B spawned on entering the level. Also, 50 boulders as well as 50 piles of rocks are randomly placed, as well as 10 random gems. And last but not least, 50 random traps are on this level as well.

This level is no-teleport and has undiggable floors. There is no water to start with, but if any is created during the course of the game, it will be sparkling lethe water.

Goal level: Violet Carpet

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This level is no-teleport, and if water is generated by any means, it has lethe properties.

The Activist Leader is waiting in the throne room, with the Golden High Heels. This throne room is also a living room, filled to the brim with random hostile @. There is a room filled with mimics on the lower right and an ADOM tension room filled with monsters of one specific, randomly-chosen type on the upper right. The f on the lower part by the secret doors are hostileporter block fungi, which start out asleep. In addition to the special room monsters, the game will also place some activists, transvestites and additional random @ on the level.

There's a wide open plains around the map shown above; the player will appear somewhere to the right, but there's also a path around the complex (which has undiggable walls). Without wallwalking, the only entrances are on the eastern part of the complex.

This quest is also very hard to beat. See Topmodel#Strategy for details on how to get to the nemesis and defeat it.