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News
- 23rd January 2025 - EvilHack version 0.9.0 has been released. Check out this reddit post for more information.
- 20th January 2025 - NerfHack version 2.1.0 has been released. See this reddit post for details.
- 1st November 2024 - The November NetHack Tournament 2024 has started!
- 1st June 2024 - Junethack 2024 has begun!
- Older news...
Active discussions
- Boomerangs in 3.6.0 no longer hit multiple creatures?
- Geoduck Tile Set update
- Features by Variant Table
- Iron chains shouldn't be "useless"
- Version of NetHack Wiki for classic 3.4.3
- Should we have some sort of "ordinary level" page?
- What to do with potions?
- Download the NetHackWiki
- Is there a better word for "uncursed"?
- Status of the saddled Nightmare...tame, fast, carrying you.
This wiki was founded on 11 October 2005. We have 4,749 articles.
Hello, welcome to NetHackWiki!
Featured article
xNetHack is a variant of NetHack 3.7.0's development version.
Its main goals are:
- Fix game balance issues.
- Eliminate tedious and frustrating parts of the game.
- Make uninteresting things more diverse, unique, and varied.
- Experiment with new ideas from the community.
It is not intended to be a "kitchen-sink variant"—the main focus is on enhancing and deepening the existing systems in the game, rather than adding lots of new objects, monsters, and roles willy-nilly.
It is intended to keep up with the development version of vanilla NetHack, and will regularly merge in its latest commits. It has also drawn inspiration from SpliceHack, EvilHack, NetHack Fourk, GruntHack, SliceHack, and various patches from the 3.4.3 era.
Version 8.0 of xNetHack is currently released and is available to play on the hardfought public servers.
xNetHack's source can be found on Github, should you want to compile it yourself.