Flint stone
* | |
---|---|
Name | flint stone |
Appearance | gray stone |
Damage vs. small | 1d6 |
Damage vs. large | 1d6 |
To-hit bonus | +0 |
Weapon skill | sling |
Size | one-handed |
Base price | 1 zm (+10/positive enchant) |
Weight | 10 |
Material | mineral |
The flint stone is the least interesting of the four gray stones, having no special powers or abilities. Its distinguishing feature is that it does 1d6 damage against small and large enemies when slung, instead of the 1d3 dealt by other gems and stones.
Their low value means that they can be price-identified to distinguish them from luckstones. Alternatively, you can use try to name it the Heart of Ahriman. If it is a luckstone, your hand will slip while engraving, naming the item something slightly different. Since the caveman role starts the game with a stack of flint stones, cavepersons will automatically identify these.
Theoretically, eating a non-cursed flint stone should display the message "Yabba-dabba delicious!" and exercise your constitution. Since no monster in the game can currently eat flint stones, however, this point is mostly academic; it is possible in Slash'EM Extended for a lithivore though.[1]
The message is a reference to The Flintstones, and to the Flintstones brand of children's vitamin tablets.
References
- ↑ eat.c#line1637 (message), eat.c#is_edible (edibility check)
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