Difference between revisions of "Amulet of restful sleep"

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m (Overall amulet generation odds covered on Amulet page)
(rewrite most of the page to account for it providing regeneration while asleep in 3.7.0)
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==Effects==
 
==Effects==
  
When [[put on]] or [[eating jewelry|eaten]], you will fall asleep within 1 to 100 turns. You awaken within 1 to 20 turns or when disturbed. If you continue wearing the amulet, the cycle will repeat. [[Sleep resistance]] will not cure the condition, but prevents you from actually falling asleep.
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While wearing the amulet, or randomly after having [[eating jewelry|eaten]] one, you will consistently fall asleep within the next 100 turns. After falling asleep, you awaken within 1 to 20 turns or when disturbed. The cycle continues as long as you have the restful sleep property. [[Sleep resistance]] will not cure the condition, but prevents you from actually falling asleep.
  
Putting on and removing this amulet will remove the restful sleep intrinsic.
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{{upcoming|NetHack 3.7.0|While you have restful sleep and are asleep, you regenerate hit points in a manner similar to [[regeneration]], at the rate of 1 additional point per turn. If you are not polymorphed into another form, the healing from this stacks with normal regeneration. It does not cause you to hunger any faster than normal.}}
  
 
==Generation==
 
==Generation==
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==Identification==
 
==Identification==
  
If you notice yourself falling asleep, and have checked that it wasn't a monster's sleep attack or a sleeping gas trap, then the amulet is restful sleep. Conversely, if you haven't fallen asleep within 100 turns and don't have sleep resistance, it is guaranteed to be something else.
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Wearing unidentified amulets is not advisable, but if you notice yourself falling asleep while wearing an unknown amulet, and have checked that it wasn't caused by a monster's sleep attack or a sleeping gas trap, then the amulet is restful sleep. Conversely, if you haven't fallen asleep within 100 turns and don't have sleep resistance, it is guaranteed to be something else.
  
 
==Messages==
 
==Messages==
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==Strategy==
 
==Strategy==
  
This amulet has no good use. It's reasonably safe as long as you can take it off again, but is usually generated cursed. Like other harmful items, it can be saved for [[polypiling]] in the hope of turning it into something better.
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{{upcoming|NetHack 3.7.0|The section below describes a 3.7.0 use case for the amulet. In prior versions, it has no real uses other than as polypile fodder.}}
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This amulet is only situationally useful, because uncontrolled falling asleep should be avoided, and most players will want to have [[sleep resistance]] anyway, which will negate its effects. One example of where it might be useful is if the player can retreat to a safe location (e.g. a closet, or empty locked room on the other side of a staircase from monsters) and then put it on to take advantage of its regeneration when you safely fall asleep.
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Usually, though, the best use is to save it for [[polypiling]] in the hope of turning it into something better.
  
 
==SLASH'EM==
 
==SLASH'EM==
  
Putting on a [[blessed]] amulet will put you to sleep immediatelly, allowing you to specify for how long (up to 500 turns).  The sleep cycle will then continue as in vanilla.  Since [[sleep]]ing slows down [[nutrition|hunger]] rate, the amulet now has some marginal usefulness if you don't have [[slow digestion]] yet.
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Putting on a [[blessed]] amulet will put you to sleep immediately, allowing you to specify for how long (up to 500 turns).  The sleep cycle will then continue as in vanilla.  Since [[sleep]]ing slows down [[nutrition|hunger]] rate, the amulet now has some marginal usefulness if you don't have [[slow digestion]] yet.
 
 
{{DOD}}
 
  
{{nethack-360}}
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{{nethack-366}}
 
[[Category:Amulets|Restful sleep]]
 
[[Category:Amulets|Restful sleep]]

Revision as of 22:01, 27 March 2021

" Circular amulet.png
Name amulet of restful sleep
Appearance random
Base price 150 zm
Weight 20

The amulet of restful sleep is the only source of the restful sleep property.

Effects

While wearing the amulet, or randomly after having eaten one, you will consistently fall asleep within the next 100 turns. After falling asleep, you awaken within 1 to 20 turns or when disturbed. The cycle continues as long as you have the restful sleep property. Sleep resistance will not cure the condition, but prevents you from actually falling asleep.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

While you have restful sleep and are asleep, you regenerate hit points in a manner similar to regeneration, at the rate of 1 additional point per turn. If you are not polymorphed into another form, the healing from this stacks with normal regeneration. It does not cause you to hunger any faster than normal.

Generation

There is a 13.5% chance that a randomly-generated amulet will be an amulet of restful sleep. This amulet is generated cursed 90.5% of the time, uncursed 9% of the time, and blessed .5% of the time.

Identification

Wearing unidentified amulets is not advisable, but if you notice yourself falling asleep while wearing an unknown amulet, and have checked that it wasn't caused by a monster's sleep attack or a sleeping gas trap, then the amulet is restful sleep. Conversely, if you haven't fallen asleep within 100 turns and don't have sleep resistance, it is guaranteed to be something else.

Messages

You fall asleep.
You are wearing the amulet and have fallen asleep.
You wake up.
You have woken up.

If you have sleep resistance, you will never get any messages.

Strategy

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

The section below describes a 3.7.0 use case for the amulet. In prior versions, it has no real uses other than as polypile fodder.

This amulet is only situationally useful, because uncontrolled falling asleep should be avoided, and most players will want to have sleep resistance anyway, which will negate its effects. One example of where it might be useful is if the player can retreat to a safe location (e.g. a closet, or empty locked room on the other side of a staircase from monsters) and then put it on to take advantage of its regeneration when you safely fall asleep.

Usually, though, the best use is to save it for polypiling in the hope of turning it into something better.

SLASH'EM

Putting on a blessed amulet will put you to sleep immediately, allowing you to specify for how long (up to 500 turns). The sleep cycle will then continue as in vanilla. Since sleeping slows down hunger rate, the amulet now has some marginal usefulness if you don't have slow digestion yet.