Assault rifle

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Revision as of 09:15, 9 October 2022 by Ion frigate (talk | contribs) (Changing origin: a defining characteristic of an assault rifle is moderate-power, low-caliber rounds designed to be accurate to 400m or so; an M16 fires 5.56mm cartridges and the AK-47 fires 7.62, much smaller than most pistols (>= 9mm))
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An assault rifle is a firearm introduced in SLASH'EM. It is often found on soldiers and their senior officers. An assault rifle is set on fully automatic mode by default, but can be set to burst mode (rate of fire cut to 13) or single-shot mode by applying it.

Rate of fire

In fully automatic mode, the assault rifle's rate of fire depends on its enchantment and skill of the user.

Enchantment Unskilled & Basic Skilled Expert
−7 to −6 5 5 5
−5 to −3 5 5 1d2+4
−2 to +2 5 1d2+4 1d3+4
+3 to +5 1d2+4 1d3+4 1d4+4
+6 to +8 1d3+4 1d4+4 1d5+4
+9 1d4+4 1d5+4 1d6+4

Origin

The assault rifle is a type of select-fire automatic rifle that uses intermediate power cartridges. First emerging during World War II, they became common during the Cold War. Compared to earlier battle rifles, they traded accuracy at extreme ranges for lighter cartridges (enabling soldiers to carry more rounds) and higher rates of fire.

The iconic AK-47 is an assault rifle, as is the American M16. Most modern armies use an assault rifle as their standard service weapon.