Difference between revisions of "Autocursing"

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Certain nasty items will '''autocurse''' themselves (that is, instantly become [[cursed]]), so exercise caution even if an item does not appear to be cursed. It should be emphasized that blessed items will also become cursed, not simply uncursed, as an early player might suspect. The only items that autocurse are:
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In ''[[NetHack]]'', certain nasty items will instantly become [[cursed]] in response to player actions - these '''autocursed''' items will require [[you]] to exercise caution with unknown items, even if they do not appear to be cursed.
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==Description==
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An item that autocurses itself will become cursed regardless of beatitude. The following items will autocurse themselves:
  
 
* [[Loadstone]]s (appearance: gray stone)
 
* [[Loadstone]]s (appearance: gray stone)
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* [[Dunce cap]]s (appearance: [[conical hat]])
 
* [[Dunce cap]]s (appearance: [[conical hat]])
  
The helm and the dunce cap will become cursed when [[wear|worn]] by a player, while the loadstone only becomes cursed when dropped - that is, picking up an uncursed loadstone is perfectly safe. However, since all loadstones are generated cursed (except possibly those in containers), they are still best left alone. If you are not playing as a [[wizard]], you can safely ignore all conical hats, since the only other hat that shares that appearance is the [[cornuthaum]], which is only beneficial to [[wizard]]s or to give [[large]]-sized [[pet]]s [[magic cancellation]].
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The helm and the dunce cap will become cursed when [[wear|worn]] by a player, while the loadstone only becomes cursed when dropped - that is, picking up an uncursed loadstone is perfectly safe. However, since all loadstones are generated cursed (except possibly those in containers), they are still best left alone. If you are not playing as a [[Wizard]] and do not have a [[large]]-sized [[pet]](s) that you want to give [[magic cancellation]], you can safely ignore all conical hats - the only other hat that shares that appearance is the [[cornuthaum]], which is only of use to a Wizard or any player with such a pet.
  
 
==See also==
 
==See also==
 
 
* [[scroll of scare monster]], which also changes [[beatitude]] when dropped by players
 
* [[scroll of scare monster]], which also changes [[beatitude]] when dropped by players
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{{nethack-366}}
 
[[Category:Item attributes]]
 
[[Category:Item attributes]]
{{nethack-343}}
 

Revision as of 13:48, 23 July 2022

In NetHack, certain nasty items will instantly become cursed in response to player actions - these autocursed items will require you to exercise caution with unknown items, even if they do not appear to be cursed.

Description

An item that autocurses itself will become cursed regardless of beatitude. The following items will autocurse themselves:

The helm and the dunce cap will become cursed when worn by a player, while the loadstone only becomes cursed when dropped - that is, picking up an uncursed loadstone is perfectly safe. However, since all loadstones are generated cursed (except possibly those in containers), they are still best left alone. If you are not playing as a Wizard and do not have a large-sized pet(s) that you want to give magic cancellation, you can safely ignore all conical hats - the only other hat that shares that appearance is the cornuthaum, which is only of use to a Wizard or any player with such a pet.

See also