Difference between revisions of "Beholder (monster)"

From NetHackWiki
Jump to navigation Jump to search
(splice)
 
(14 intermediate revisions by 6 users not shown)
Line 1: Line 1:
== SLASH'EM ==
+
{{monster
 
+
  |name=beholder
{{ monster
+
  |symbol={{brown|e}}
  |name=Beholder
+
|tile=
  |symbol={{gray|e}}
+
  |difficulty=13
  |difficulty=24
+
  |level=6
  |level=15
+
  |experience=?
  |experience=538
+
  |speed=3
  |speed=9
+
  |AC=4
  |AC=-4
+
  |MR=0
  |MR=70
+
  |align=−10
  |align=0
+
  |frequency=2
  |frequency=Unique
+
  |genocidable=Yes
  |genocidable=No
+
  |attacks=Gaze 0d0 [[slow]], Gaze 2d25 [[sleep]], Gaze 0d0 [[disintegrate]], Gaze 0d0 [[petrification]], Gaze 2d4 [[cancellation]], Bite 2d4 physical
  |attacks=Gaze 1d4 [[Catoblepas|Death]], Gaze 3d8, Gaze 1d3 [[stun]], Gaze 1d3 [[confusion]], Gaze 1d4 [[sleep]]
+
|weight=10
  |resistances conveyed=None
+
|nutr=10
  |resistances=None
+
|size=medium
  |attributes={{attributes|The  Beholder|fly=1|nolimbs=1|nohead=1|regen=1|nopoly=1|neuter=1|hostile=1|nasty=1|stalk=1|infravisible=1|waitforu=1|wantsall=1|nocorpse=1}}
+
  |resistances=[[cold resistance]]
|size=Large
+
  |resistances conveyed=none
|nutr=100
+
  |attributes={{attributes|A beholder|fly=1|breathless=1|mindless=1|nohands=1|nolimbs=1|nohead=1|nopoly=1|neuter=1|hostile=1|infravisible=1}}
|weight=500
+
  |reference=[[monst.c#line337]]
  |reference=[[SLASH'EM_0.0.7E7F2/monst.c#line4590]]
+
}}
}}The '''Beholder''' is the quest nemesis for the [[Neutral Quest]]. It holds the [[Key of Neutrality]], one of the three Alignment keys; you need two of these keys to unlock the indestructible doors in [[Vlad's Tower]].  Its corpse remains as [[The Eye of the Beholder]] when killed.
+
{{for|other implementations of the monster|Beholder}}
 
+
The '''beholder''', {{monsym|beholder}}, is a [[deferred feature|deferred]] [[monster]] in the [[source code]] of ''[[NetHack]]''. It is a monster that is part of the [[eye or sphere]] [[monster class]], and is [[breathless]], [[mindless]], capable of [[flight]], and can be seen via [[infravision]].{{refsrc|src/monst.c|337|nethack=3.6.7}}
The Beholder combines the gaze attacks of various creatures: the [[catoblepas]] (instant death), [[bloodshot eye]] (stun), [[umber hulk]] (confusion), and [[chasme]] (sleep). It also has a gaze attack which deals up to 24 damage.  
 
  
Despite its description, it does not have a bite attack and is, in fact, possibly the easiest Alignment Quest nemesis.
+
A beholder has a [[slowing]] [[gaze attack]], a [[sleep]]-inducing gaze, a [[disintegration]] gaze, a gaze that inflicts [[stoning]], a [[cancellation]] gaze, and a bite attack. Beholders possess [[cold resistance]].
  
== Strategy ==
+
==Generation==
The easiest way to defeat the Beholder is to put on a [[blindfold]] or [[towel]] before entering its room, which will block all of its attacks.  Even if you don't have [[telepathy]], the Beholder is easy to find if you close the door behind you.  [[Reflection]] will only protect against the gaze of death: blinding yourself is almost always preferable.
+
As a deferred monster, beholders are not generated at all, but have rules governing their generation like any other monster.
  
'''Important Note:''' There is an interesting quirk (possibly bug) about the Beholder's death gaze attack when you have reflection - it will not be reflected '''at all''' if the Beholder cannot see you (for example, if you are invisible). With other gaze attacks what usually happens is that you are protected from the effects of the gaze but the monster is not hit by it (because it can't see the reflection), but in the case of the Beholder's death gaze, it simply bypasses reflection entirely if it cannot see you. This means that if you are invisible, reflection will not protect you from instant death.{{refsrc|mhitu.c|2451|version=SLASH'EM 0.0.7E7F2}}
+
Randomly generated beholders will always be created hostile, and they are not a valid target for [[polymorph]].
  
You'll know it has been defeated when the game says "All that remains is a single eye..."
+
==History==
 +
The beholder first appears in [[NetHack-- 3.0.10]], and its vanilla data first appears in [[NetHack 3.2.0]].
  
===Origin===
+
==Origin==
 +
The beholder is a well-known creature from ''[[Dungeons & Dragons]]'', one of the franchise's most iconic original creations. As described in the SLASH'EM encyclopedia entry (taken from a ''D&D'' manual), beholders have spherical bodies with a single large eye, ten smaller eyes on stalks above it, and a mouth full of teeth. The smaller eyes are used for offense or defense; each one has a different magical ability. Beholders are typically hostile to other creatures, and often hostile to one another.
  
An important monster from the [[Dungeons and Dragons]] universe. It's an original creation by D&D.
+
==Variants==
 +
Several variants of ''NetHack'' fully implement the beholder and its gaze attacks, while granting the monster additional traits and abilities depending on the variant.
  
The encyclopedia entry comes from a manual of [[Dungeons and Dragons]]. As the encyclopedia describes it. It is a floating sphere with one great eye and a mouth with multiple teeth. On top, it has ten eyestalks( eye at the tip of a protrusion) with various magical properties. They are evil and xenophobic.
+
===SLASH'EM===
 +
{{main|Beholder (SLASH'EM)}}
 +
In [[SLASH'EM]], the Beholder is the [[quest nemesis]] for the [[Neutral Quest]].
  
"Beholder" is a less frequent English word for "observer". Usually encountered in the famous quote "Beauty is in the eye of the beholder". An obvious inspiration for the monster. This is also, why it leaves the [[eye of the beholder]] artifact, when killed.
+
===GruntHack===
 +
{{main|Beholder (GruntHack)}}
 +
In [[GruntHack]], beholders are randomly generated and can appear in the main dungeon, and possess some additional resistances alongside their vanilla ''NetHack'' abilities.
  
=== Encyclopedia entry ===
+
===dNetHack===
 +
{{main|Beholder (dNetHack)}}
 +
In [[dNetHack]] and [[notdNetHack]], beholders are much different and more dangerous than their ''NetHack'' incarnations. They are only generated in the [[Chaos Temple Quest]] and [[Gehennom]], and have two gaze attacks that can select from various damage types, along with a third paralyzing gaze as a passive similar to the [[floating eye]]. Beholder corpses, tins and blood have some useful applications as well.
  
{{encyclopedia|
+
===SpliceHack===
The beholder (A.K.A the eye tyrant, the sphere of many eyes)
+
The beholder appears in older versions of [[SpliceHack]], but is not implemented in [[SpliceHack-Rewrite]].
is most frequently found deep underground, although infrequently
 
it will lair in desolate wilderness.  The globular body of this
 
monster is supported by levitation, and it floats slowly about
 
as it wills.  Atop the sphere are ten eyestalks, while in its
 
central area are a great eleventh eye and a large mouth filled
 
with pointed teeth.  Each of the eyes is said to have a different
 
magical property, all of which are deadly or malicious.  The
 
beholder is hateful, tricky, and avaricious and is known to have
 
a fondness for both traps and artifacts.
 
|[ Adapted by Ben Lehman from Monstrous Manual, by TSR, Inc. ]
 
}}
 
  
===See also===
+
===EvilHack===
 +
{{main|Beholder (EvilHack)}}
 +
In [[EvilHack]], beholders can appear in the main dungeon as in GruntHack, but are slightly faster and resist stoning, and have a stronger cancellation gaze and a much more powerful bite. [[Tal'gath]] is a powerful unique beholder who must be killed in order to genocide beholders.
  
* The '''Beholder''', a [[Deferred features|deferred monster]] in vanilla [[NetHack]]
+
===Hack'EM===
 +
{{main|Beholder (Hack'EM)}}
 +
In [[Hack'EM]], the Beholder is the quest nemesis for the Neutral Quest as before, but is much more difficult.
  
===References===
+
==References==
 
<references/>
 
<references/>
 
+
{{nethack-367}}
[[Category:SLASH'EM monsters]]
+
[[Category:Deferred features]]
 
 
== dNethack ==
 
 
 
{{monster
 
|name=beholder
 
|symbol={{gray|e}}
 
|tile=[[File:Beholder (dnethack).png]]
 
|difficulty=10
 
|level=6
 
|experience=97
 
|speed=3
 
|AC=4
 
|MR=50
 
|align=-10
 
|frequency=1
 
|genocidable=Yes
 
|attacks=Gaze attack 4d6 [[random gaze type]], Gaze attack 4d6 [[random gaze type]], Passive 1d100 [[paralysis]]
 
|weight=1000
 
|nutr=1000
 
|size=medium
 
|resistances=[[fire]], [[cold]], [[shock]]
 
|resistances conveyed=
 
|attributes=
 
|attributes={{attributes
 
|A beholder|=
 
|fly=1
 
|swim=
 
|amorphous=
 
|wallwalk=
 
|cling=
 
|tunnel=
 
|needpick=
 
|conceal=
 
|hide=
 
|amphibious=1
 
|breathless=1
 
|notake=
 
|noeyes=
 
|nohands=1
 
|nolimbs=1
 
|nohead=1
 
|mindless=
 
|humanoid=
 
|animal=
 
|slithy=
 
|unsolid=
 
|thick=
 
|oviparous=
 
|regen=
 
|seeinvis=
 
|tport=
 
|tportcntrl=
 
|acid=
 
|pois=1
 
|carnivore=
 
|herbivore=
 
|omnivore=
 
|metallivore=
 
|nopoly=1
 
|undead=
 
|were=
 
|human=
 
|elf=
 
|dwarf=
 
|gnome=
 
|orc=
 
|demon=
 
|merc=
 
|lord=
 
|prince=
 
|giant=
 
|male=
 
|female=
 
|neuter=1
 
|hostile=1
 
|peaceful=
 
|domestic=
 
|wander=
 
|stalk=
 
|nasty=
 
|strong=
 
|rockthrow=
 
|greedy=
 
|jewels=
 
|collect=
 
|magic=
 
|wantsamul=
 
|wantsbell=
 
|wantsbook=
 
|wantscand=
 
|wantsarti=
 
|wantsall=
 
|waitsforu=
 
|close=
 
|covetous=
 
|infravision=
 
|infravisible=1
 
|nohell=
 
|hell=1
 
|moria=
 
|sgroup=
 
|lgroup=
 
|vlgroup=
 
|nocorpse=
 
|oldcorpse=
 
|light=
 
|death=
 
|drain=
 
|plusone=
 
|plustwo=
 
|plusthree=
 
|plusfour=
 
|hitasone=
 
|hitastwo=
 
|hitasthree=
 
|hitasfour=
 
|vampire=
 
|traitor=
 
|notame=1
 
|light1=
 
|light2=
 
|light3=
 
|groupattack=
 
|blinker=
 
|noregen=
 
|stationary=
 
}}
 
|refline=
 
}}
 
 
 
Beholders in [[dNethack]] attack twice a round with random gaze attacks, and share the [[Floating eye]]'s paralysis gaze counterattack.
 
 
 
Since the random gaze attacks include death and petrification gazes, it is best not to go near one without reflection AND a blindfold.
 
 
 
[[Category:dNethack monsters]]
 

Latest revision as of 17:20, 10 March 2024

For other implementations of the monster, see Beholder.

The beholder, e, is a deferred monster in the source code of NetHack. It is a monster that is part of the eye or sphere monster class, and is breathless, mindless, capable of flight, and can be seen via infravision.[1]

A beholder has a slowing gaze attack, a sleep-inducing gaze, a disintegration gaze, a gaze that inflicts stoning, a cancellation gaze, and a bite attack. Beholders possess cold resistance.

Generation

As a deferred monster, beholders are not generated at all, but have rules governing their generation like any other monster.

Randomly generated beholders will always be created hostile, and they are not a valid target for polymorph.

History

The beholder first appears in NetHack-- 3.0.10, and its vanilla data first appears in NetHack 3.2.0.

Origin

The beholder is a well-known creature from Dungeons & Dragons, one of the franchise's most iconic original creations. As described in the SLASH'EM encyclopedia entry (taken from a D&D manual), beholders have spherical bodies with a single large eye, ten smaller eyes on stalks above it, and a mouth full of teeth. The smaller eyes are used for offense or defense; each one has a different magical ability. Beholders are typically hostile to other creatures, and often hostile to one another.

Variants

Several variants of NetHack fully implement the beholder and its gaze attacks, while granting the monster additional traits and abilities depending on the variant.

SLASH'EM

Main article: Beholder (SLASH'EM)

In SLASH'EM, the Beholder is the quest nemesis for the Neutral Quest.

GruntHack

Main article: Beholder (GruntHack)

In GruntHack, beholders are randomly generated and can appear in the main dungeon, and possess some additional resistances alongside their vanilla NetHack abilities.

dNetHack

Main article: Beholder (dNetHack)

In dNetHack and notdNetHack, beholders are much different and more dangerous than their NetHack incarnations. They are only generated in the Chaos Temple Quest and Gehennom, and have two gaze attacks that can select from various damage types, along with a third paralyzing gaze as a passive similar to the floating eye. Beholder corpses, tins and blood have some useful applications as well.

SpliceHack

The beholder appears in older versions of SpliceHack, but is not implemented in SpliceHack-Rewrite.

EvilHack

Main article: Beholder (EvilHack)

In EvilHack, beholders can appear in the main dungeon as in GruntHack, but are slightly faster and resist stoning, and have a stronger cancellation gaze and a much more powerful bite. Tal'gath is a powerful unique beholder who must be killed in order to genocide beholders.

Hack'EM

Main article: Beholder (Hack'EM)

In Hack'EM, the Beholder is the quest nemesis for the Neutral Quest as before, but is much more difficult.

References