Difference between revisions of "Blue jelly"

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A '''blue jelly''', {{blue|j}}, is a type of [[monster]] that appears in ''[[NetHack]]''. Like most [[jellies]], it is [[eyeless]], [[amorphous]], and [[sessile]], and cannot actively attack, but it possesses a [[cold]] [[passive attack]] that triggers if [[you]] or a monster attack one in melee.
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A '''blue jelly''', {{blue|j}}, is a type of [[monster]] that appears in ''[[NetHack]]''. Like most [[jellies]], it is [[eyeless]], [[amorphous]], and [[sessile]].
  
If you or a monster attack a blue jelly and lack [[cold resistance]], and the attack does not kill the jelly, its passive attack deals cold damage depending on its base level and increases the jelly's HP by half the damage inflicted.{{refsrc|src/uhitm.c|2447|nethack=3.6.7|comment=case for cold passive against you}}{{refsrc|src/mhitm.c|1671|nethack=3.6.7|comment=case for cold passive against monsters}} If enough HP is gained from this the jelly will undergo [[division]], halving its HP and creating a second jelly with the same amount of HP.{{refsrc|src/potion.c|2379|nethack=3.6.7|<code>split_mon</code> is called by passivemm in AD_COLD case; the "extra" hit point from halving an odd value is given to the original}}
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A blue jelly has a [[passive attack]] that triggers if attacked in melee, and deals [[cold]] damage dependent on the attacker's level that increases the jelly's HP by half the damage inflicted{{refsrc|src/uhitm.c|2917|nethack=3.6.7|comment=case for cold passive against you}}{{refsrc|src/uhitm.c|2917|nethack=3.6.7|comment=cold passive healing against you}}{{refsrc|src/mhitm.c|1671|nethack=3.6.7|comment=case for cold passive against monsters}}{{refsrc|src/mhitm.c|1682|nethack=3.6.7|comment=cold passive healing against monsters}} - if enough HP is gained from this, the jelly will undergo [[division]], halving its HP rounded up and creating a second jelly with almost the same amount of HP.{{refsrc|src/uhitm.c|2933|nethack=3.6.7|comment=case against you calls <code>split_mon</code> function in [[potion.c]]}}{{refsrc|src/mhitm.c|1685|nethack=3.6.7|comment=case against monsters also calls <code>split_mon</code> function in [[potion.c]]}}{{refsrc|src/potion.c|2379|nethack=3.6.7|<code>split_mon</code> function - the "extra" hit point from halving an odd value is given to the original}} Blue jellies possess [[poison resistance]] and [[cold resistance]].
  
Blue jelly [[corpse]]s and [[tin]]s are [[vegan]], and eating one may convey cold resistance or [[poison resistance]].
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Eating a blue jelly [[corpse]] of [[tin]]s has a roughly {{frac|2|15}} chance each of conferring cold resistance or poison resistance.
  
 
==Generation==
 
==Generation==
In addition to random generation and division, blue jellies may appear among the various jellies generated as the second [[quest]] [[monster class]] for the [[Knight quest]], which makes up 3% of randomly generated monsters.
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Randomly generated blue jellies are always created hostile.
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Blue jellies appear among the {{white|j}} that make up the second [[quest]] [[monster class]] for [[Knight]]s, and makes up {{frac|6|175}} of the monsters that are randomly generated on the [[Knight quest]].
  
 
==Strategy==
 
==Strategy==

Revision as of 04:37, 20 March 2024

A blue jelly, j, is a type of monster that appears in NetHack. Like most jellies, it is eyeless, amorphous, and sessile.

A blue jelly has a passive attack that triggers if attacked in melee, and deals cold damage dependent on the attacker's level that increases the jelly's HP by half the damage inflicted[1][2][3][4] - if enough HP is gained from this, the jelly will undergo division, halving its HP rounded up and creating a second jelly with almost the same amount of HP.[5][6][7] Blue jellies possess poison resistance and cold resistance.

Eating a blue jelly corpse of tins has a roughly 215 chance each of conferring cold resistance or poison resistance.

Generation

Randomly generated blue jellies are always created hostile.

Blue jellies appear among the j that make up the second quest monster class for Knights, and makes up 6175 of the monsters that are randomly generated on the Knight quest.

Strategy

Avoid attacking a blue jelly in melee unless you have cold resistance, as blue jellies are much tougher than might be expected, and their cold passive attack can be deadly to inexperienced players. At their base level, they do (4+1)d6 damage, which gives a range of 5–30, and they can be generated at much higher levels.

While ranged attacks are preferable, but make sure you have enough options to finish the job—you won't be able to retrieve that lovely stack of daggers until the jelly is dead. The aklys is a solid option that likely should be used first - at worst, the aklys has a 1% chance that it will fail to return, but you will most likely do enough damage that you can kill the jelly with any remaining projectiles, preserving valuable darts, wand charges and/or other items.

Blue jellies are frequently employed for boulder forts, stashes, and the like since they are completely immobile.

History

The blue jelly first appears in NetHack 3.0.0.

Encyclopedia entry

I'd planned how to prevent the lock from sealing behind me; it required a temporary sacrifice, not cleverness. I used the door itself to help me cut off a portion of my body, after shunting all memory from the piece to be abandoned. The piece, looking inexpressibly dear and forlorn for a bit of blue jelly, would force open the outer door until I returned and rejoined it.

[ Beholder's Eye, by Julie E. Czerneda ]

References

  1. src/uhitm.c in NetHack 3.6.7, line 2917: case for cold passive against you
  2. src/uhitm.c in NetHack 3.6.7, line 2917: cold passive healing against you
  3. src/mhitm.c in NetHack 3.6.7, line 1671: case for cold passive against monsters
  4. src/mhitm.c in NetHack 3.6.7, line 1682: cold passive healing against monsters
  5. src/uhitm.c in NetHack 3.6.7, line 2933: case against you calls split_mon function in potion.c
  6. src/mhitm.c in NetHack 3.6.7, line 1685: case against monsters also calls split_mon function in potion.c
  7. src/potion.c in NetHack 3.6.7, line 2379