Bones
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When you die, there is a chance that the level as you left it is saved, to be reloaded in a later game. Such levels are known as bones levels, or simply bones.
Clues
How to tell if a level is a bones level:
- Large concentration of different monsters
- Few items on the floor
- Presence of corpses, which are never randomly generated
Forensics
When encountering a bones level, it can be advantageous to know some details of the deceased, or at least the his or her class. For example, if you find a grave with a quarterstaff, a randomly named cloak, two spellbooks, and a magic marker, you can be fairly certain the corpse is that of an early wizard, from which you can deduce that the cloak is a cloak of magic resistance. This method comes with no guarantees, but the more "indicator items" you find, the more certain you can be.
Class | is indicated by | |
---|---|---|
Archeologist | bullwhip, fedora, tinning kit | |
Barbarian | two-handed sword | |
Caveman | large number of rocks | |
Healer | scalpel, stethoscope | |
Knight | lance, many apples and carrots | |
Monk | many apples and oranges | |
Priest | 4 potions of water, both of: mace and robe | |
Ranger | two large stacks of arrows | |
Rogue | ||
Samurai | large stack of ya | |
Tourist | Hawaiian shirt, expensive camera, credit card, stack of 4 scrolls | |
Valkyrie | small shield | |
Wizard | quarterstaff, randomly named cloak, two spellbooks, many other magical items |