Difference between revisions of "Bribe"

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(added source references. removed "Who else can be bribed?" notice. I checked the source; that seems to be all of them. (Others will take gold, e.g. oracle, priests, but it doesn't make them peaceful))
(convert references; add source ref for demon talk; re-bribe if pacified)
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Certain monsters can be '''bribe'''d. Bribery comes in different forms:
 
Certain monsters can be '''bribe'''d. Bribery comes in different forms:
  
*[[Demon prince]]s will ask you for a bribe when they first notice you; refusing to bribe them will turn them hostile and they will not ask for a bribe again, whereas bribing them will prompt them to disappear for good. If the player is polymorphed into a demon, the demon prince will become peaceful without requiring a bribe. ([[minion.c#line161]]) If the prince is carrying the Amulet of Yendor, he will ask for more gold than the player has, thus ensuring that he won't disappear from the game with the Amulet. ([[minion.c#line183]])
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*[[Demon prince]]s will ask you for a bribe when they first notice you; refusing to bribe them will turn them hostile and they will not ask for a bribe again unless pacified, whereas bribing them will prompt them to disappear for good.<ref>[[Source%3AMonmove.c#line398]]</ref><ref>[[Source%3ASounds.c#line761]]</ref> If the player is polymorphed into a demon, the demon prince will become peaceful without requiring a bribe. <ref>[[minion.c#line161]]</ref>. If the prince is carrying the Amulet of Yendor, he will ask for more gold than the player has, thus ensuring that he won't disappear from the game with the Amulet. <ref>[[minion.c#line183]], also [[Source%3AMon.c#mongone]]</ref>
*[[Soldier]]s can be bribed by #[[chat]]ting with them, but soldiers are rarely threatening once you are in melee range, so this is rarely an effective tactic. Bribed soldiers become [[peaceful]]. ([[dokick.c#line319]])
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*[[Soldier]]s can be bribed by #[[chat]]ting with them, but soldiers are rarely threatening once you are in melee range, so this is rarely an effective tactic. Bribed soldiers become [[peaceful]]. <ref>[[dokick.c#line319]]</ref>
*Angry [[shopkeeper]]s will also accept bribes via the #[[chat]] command. If you can afford the asking price, the shopkeeper will become peaceful again. ([[dokick.c#line281]], [[shk.c#line1299]])
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*Angry [[shopkeeper]]s will also accept bribes via the #[[chat]] command. If you can afford the asking price, the shopkeeper will become peaceful again. <ref>[[dokick.c#line281]], [[shk.c#line1299]]</ref>
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==References==
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<references/>

Revision as of 14:42, 12 January 2010

Certain monsters can be bribed. Bribery comes in different forms:

  • Demon princes will ask you for a bribe when they first notice you; refusing to bribe them will turn them hostile and they will not ask for a bribe again unless pacified, whereas bribing them will prompt them to disappear for good.[1][2] If the player is polymorphed into a demon, the demon prince will become peaceful without requiring a bribe. [3]. If the prince is carrying the Amulet of Yendor, he will ask for more gold than the player has, thus ensuring that he won't disappear from the game with the Amulet. [4]
  • Soldiers can be bribed by #chatting with them, but soldiers are rarely threatening once you are in melee range, so this is rarely an effective tactic. Bribed soldiers become peaceful. [5]
  • Angry shopkeepers will also accept bribes via the #chat command. If you can afford the asking price, the shopkeeper will become peaceful again. [6]

References