Difference between revisions of "Bribe"

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(convert references; add source ref for demon talk; re-bribe if pacified)
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Certain monsters can be '''bribe'''d. Bribery comes in different forms:
 
Certain monsters can be '''bribe'''d. Bribery comes in different forms:
  
*[[Demon prince]]s will ask you for a bribe when they first notice you; refusing to bribe them will turn them hostile and they will not ask for a bribe again unless pacified, whereas bribing them will prompt them to disappear for good.<ref>[[Source%3AMonmove.c#line398]]</ref><ref>[[Source%3ASounds.c#line761]]</ref> If the player is polymorphed into a demon, the demon prince will become peaceful without requiring a bribe. <ref>[[minion.c#line161]]</ref>If the prince is carrying the Amulet of Yendor, he will ask for more gold than the player has, thus ensuring that he won't disappear from the game with the Amulet. <ref>[[minion.c#line183]], also [[Source%3AMon.c#mongone]]</ref>
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*[[Demon prince]]s will ask you for a bribe when they first notice you, if you have gold in open inventory; refusing to bribe them will turn them hostile and they will not ask for a bribe again unless pacified, whereas bribing them will prompt them to disappear for good.<ref>[[Source%3AMonmove.c#line398]]</ref><ref>[[Source%3ASounds.c#line761]]</ref> (If you have no gold in open inventory the demon prince will be hostile and will not ask for a bribe.) If you are polymorphed into a demon, the demon prince will become peaceful without requiring a bribe. <ref>[[minion.c#line161]]</ref> If the prince is carrying the Amulet of Yendor, he will ask for more gold than you have, thus ensuring that he won't disappear from the game with the Amulet. <ref>[[minion.c#line183]], also [[Source%3AMon.c#mongone]]</ref> Otherwise, the amount requested is always smaller than the amount in your wallet; you may offer less than the requested amount, but in this case the bribe may fail.
 
*[[Soldier]]s can be bribed by #[[chat]]ting with them, but soldiers are rarely threatening once you are in melee range, so this is rarely an effective tactic. Bribed soldiers become [[peaceful]]. <ref>[[dokick.c#line319]]</ref>
 
*[[Soldier]]s can be bribed by #[[chat]]ting with them, but soldiers are rarely threatening once you are in melee range, so this is rarely an effective tactic. Bribed soldiers become [[peaceful]]. <ref>[[dokick.c#line319]]</ref>
*Angry [[shopkeeper]]s will also accept bribes via the #[[chat]] command. If you can afford the asking price, the shopkeeper will become peaceful again. <ref>[[dokick.c#line281]], [[shk.c#line1299]]</ref>
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**Alternatively, one can attempt to bribe them by throwing a suitable quantity of gold at them: X + ((gold left in inventory) + (1-5 times your [[experience level]])) / [[charisma]])
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where X is 150 for soldiers, 250 for sergeants, 500 for lieutenants, and 750 for captains. Mercenaries only have a two in three chance of accepting the offer.<ref>{{sourcecode|dokick.c|299}}</ref>
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*Angry [[shopkeeper]]s will also accept bribes via the #[[chat]] command, or by throwing the necessary amount of gold at them. If you can afford the asking price, the shopkeeper will become peaceful again. <ref>[[dokick.c#line281]], [[shk.c#line1299]]</ref>
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Bribery always requires that the gold to be used is in open inventory; gold in containers cannot be acessed during the transaction.
  
 
==References==
 
==References==
 
<references/>
 
<references/>

Revision as of 16:47, 8 April 2010

Certain monsters can be bribed. Bribery comes in different forms:

  • Demon princes will ask you for a bribe when they first notice you, if you have gold in open inventory; refusing to bribe them will turn them hostile and they will not ask for a bribe again unless pacified, whereas bribing them will prompt them to disappear for good.[1][2] (If you have no gold in open inventory the demon prince will be hostile and will not ask for a bribe.) If you are polymorphed into a demon, the demon prince will become peaceful without requiring a bribe. [3] If the prince is carrying the Amulet of Yendor, he will ask for more gold than you have, thus ensuring that he won't disappear from the game with the Amulet. [4] Otherwise, the amount requested is always smaller than the amount in your wallet; you may offer less than the requested amount, but in this case the bribe may fail.
  • Soldiers can be bribed by #chatting with them, but soldiers are rarely threatening once you are in melee range, so this is rarely an effective tactic. Bribed soldiers become peaceful. [5]
    • Alternatively, one can attempt to bribe them by throwing a suitable quantity of gold at them: X + ((gold left in inventory) + (1-5 times your experience level)) / charisma)

where X is 150 for soldiers, 250 for sergeants, 500 for lieutenants, and 750 for captains. Mercenaries only have a two in three chance of accepting the offer.[6]

  • Angry shopkeepers will also accept bribes via the #chat command, or by throwing the necessary amount of gold at them. If you can afford the asking price, the shopkeeper will become peaceful again. [7]

Bribery always requires that the gold to be used is in open inventory; gold in containers cannot be acessed during the transaction.

References