Call
Revision as of 11:48, 1 May 2013 by Bcode (talk | contribs) (For calling an object (class), see name. Also, rm note about the Astral call bug being fixed and replace with a note about it being fixed in variants and on NAO.)
- For calling an object (class), see name.
To call (or name) a monster, press shift + c. These are a few reasons to name a monster:
- Roleplay (renaming your pet)
- Reminders (naming a monster you know is permanently blind, etc.)
- Allows you to differentiate same-race monsters in a group (to find out which one is carrying the wand of fire, etc.)
- Allows you to abuse the Astral call bug (though this is fixed in most variants and on nethack.alt.org)
- When trying to tame a magic-resistant monster like a master mind flayer, you might get large quantities of pets - name these so you don't accidentally sacrifice one.
- Leave a funny death message (killed by a soldier ant called Go Team Ants)
- Let the MSGTYPE option filter away pet battle messages.