Call

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Revision as of 11:48, 1 May 2013 by Bcode (talk | contribs) (For calling an object (class), see name. Also, rm note about the Astral call bug being fixed and replace with a note about it being fixed in variants and on NAO.)
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For calling an object (class), see name.

To call (or name) a monster, press shift + c. These are a few reasons to name a monster:

  • Roleplay (renaming your pet)
  • Reminders (naming a monster you know is permanently blind, etc.)
  • Allows you to differentiate same-race monsters in a group (to find out which one is carrying the wand of fire, etc.)
  • Allows you to abuse the Astral call bug (though this is fixed in most variants and on nethack.alt.org)
  • When trying to tame a magic-resistant monster like a master mind flayer, you might get large quantities of pets - name these so you don't accidentally sacrifice one.
  • Leave a funny death message (killed by a soldier ant called Go Team Ants)
  • Let the MSGTYPE option filter away pet battle messages.

External links