Difference between revisions of "Club"
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− | == | + | ==Slash'EM== |
− | + | [[Slash'EM]] added two new items that use the club skill: the [[baseball bat]] and the [[torch]]. The first sacrifice gift for [[Rogue]]s is the [[Bat from Hell]], a chaotic baseball bat. The first sacrifice gift for Cavemen is [[Skullcrusher]], a lawful club. | |
[[Category:Weapons]] | [[Category:Weapons]] |
Revision as of 00:52, 4 April 2010
) | |
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Name | club |
Appearance | club |
Damage vs. small | 1d6 |
Damage vs. large | 1d3 |
To-hit bonus | +0 |
Weapon skill | club |
Size | one-handed |
Base price | 3 zm (+10/positive enchant) |
Weight | 30 |
Material | wood |
A club is a kind of weapon. Cavemen start with one.
Club skill
Club | |
---|---|
Max | Role |
Basic | |
Skilled | |
Expert |
The club and the aklys both use the club skill. There are no artifact clubs.
Slash'EM
Slash'EM added two new items that use the club skill: the baseball bat and the torch. The first sacrifice gift for Rogues is the Bat from Hell, a chaotic baseball bat. The first sacrifice gift for Cavemen is Skullcrusher, a lawful club.