Difference between revisions of "Crocodile"

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{{monster
 
|name=baby crocodile
 
|difficulty=4
 
|level=3
 
|experience=28
 
|speed=6
 
|AC=7
 
|MR=0
 
|align=0
 
|frequency=0
 
|genocidable=Yes
 
|attacks=Bite 1d4
 
|weight=200
 
|nutr=200
 
|size=Medium
 
|resistances=None
 
|resistances conveyed=None
 
|attributes={{attributes|A baby crocodile|
 
|swim=1|amphibious=1|animal=1|nohands=1|carnivore=1|hostile=1}}
 
|reference=[[monst.c#line2868]]
 
}}
 
 
{{monster
 
{{monster
 
  |difficulty=7
 
  |difficulty=7
Line 36: Line 15:
 
  |resistances=None
 
  |resistances=None
 
  |resistances conveyed=None
 
  |resistances conveyed=None
  |attributes={{attributes|A crocodile|
+
  |attributes={{attributes|A crocodile|swim=1|amphibious=1|animal=1|thick=1|nohands=1|oviparous=1|carnivore=1|hostile=1}}
|swim=1|amphibious=1|animal=1|thick=1|=
 
|nohands=1|oviparous=1|carnivore=1|hostile=1}}
 
 
  |reference=[[monst.c#line2887]]
 
  |reference=[[monst.c#line2887]]
 
}}
 
}}
  
While slow, the '''crocodile''' can do significant damage, and is much more difficult a foe than its younger form.
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A '''crocodile''', {{monsym|crocodile}}, is a type of [[monster]] that appears in ''[[NetHack]]''. The crocodile is a [[strong]], [[oviparous]] and [[carnivorous]] [[animal]] that is part of the [[Lizard (monster class)|lizard]] [[monster class]]. Crocodiles are [[amphibious]] and capable of [[swimming]].
 +
 
 +
A crocodile has a bite attack and a claw attack.
 +
 
 +
[[Polymorph]]ing a crocodile [[corpse]] will always produce a non-cursed [[fireproof]] +0 pair of [[low boots]].
 +
 
 +
==Generation==
 +
Randomly-generated crocodiles are always created hostile. A [[baby crocodile]] can [[grow up]] into a crocodile, and [[egg]]s laid by crocodiles will hatch into baby crocodiles.
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 +
==Strategy==
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Crocodiles are slow monsters at 9 [[speed]], but can deal significant damage to the unwary, especially in the early game. Characters that are not [[vegetarian]] or [[vegan]] and are combat-capable enough to bring down crocodiles can eat their highly-nutritious corpses or feed them to meat-eating pets. A character that has a [[potion of polymorph]] or (much more feasibly) a [[wand of polymorph]] can use a crocodile's corpse to produce a spare set of boots, though extra boots are plentiful enough that this is usually not employed outside of emergencies or as a form of novelty.
 +
 
 +
==History==
 +
The crocodile first appears in [[NetHack 3.0.6]].
 +
 
 +
==Variants==
 +
===dNetHack===
 +
In [[dNetHack]] and [[notdNetHack]], crocodiles may be generated as [[minion]]s of [[Offler]] and [[Ptah]]. Three crocodiles appear on the Paradise Island map of [[The Sea (dNetHack)|The Sea]] at level creation.
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 +
[[Drow (starting race)|Drow]] characters can tame crocodiles and ride them as steeds.
 +
 
 +
===EvilHack===
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In [[EvilHack]], crocodiles have a {{frac|24}} of being generated on maps where rivers of [[sewage]] are present at level creation - the [[Gnomish Mines]] are the only area where such levels occur. A crocodile is generated in the Sewers of Waterdeep map of [[Mines' End]] at level creation, and a crocodile is generated within the sewage of the [[Hidden Dungeon]] at level creation.
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EvilHack also adds the [[giant crocodile]], which crocodiles can grow up into. All growth stages of crocodile move much faster when underwater than they do on land.
  
In addition to eating the corpse for a surprisingly large amount of [[nutrition]], there is an alternative use for the corpse: [[polypiling]] it into a pair of non-cursed [[fireproof]] +0 [[low boots]]. This is mostly only worth doing for the novelty value.
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All the above information applies to [[Hack'EM]], minus the Hidden Dungeon (which is not present).
  
The '''baby crocodile''' is simply just a young crocodile.  It is amphibious, and rather slow moving.  It poses little threat to a player, as [[escape]] is easy. In [[UnNetHack]], [[tourist]]s will start the game with a baby crocodile as pet.
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==Encyclopedia entry==
 +
{{encyclopedia|
 +
A big animal with the appearance of a lizard, constituting
 +
an order of the reptiles (_Loricata_ or _Crocodylia_), the
 +
crocodile is a large, dangerous predator native to tropical
 +
and subtropical climes.  It spends most of its time in large
 +
bodies of water.
 +
[]
  
{{clear}}
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How doth the little crocodile
== Encyclopedia entry ==
+
    Improve his shining tail,
{{encyclopedia| A big animal with the appearance of a lizard, constituting
+
And pour the waters of the Nile
an order of the reptiles (_Loricata_ or _Crocodylia_), the
+
    On every golden scale!
crocodile is a large, dangerous predator native to tropical
 
and subtropical climes.  It spends most of its time in large
 
bodies of water.}}
 
  
 +
How cheerfully he seems to grin
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    How neatly spreads his claws,
 +
And welcomes little fishes in,
 +
    With gently smiling jaws!
 +
[ How Doth The Little Crocodile, by Lewis Carroll ]
 +
}}
 +
{{nethack-367}}
 
[[Category:Monsters]]
 
[[Category:Monsters]]
{{nethack-343}}
 

Latest revision as of 08:03, 30 April 2024

A crocodile, :, is a type of monster that appears in NetHack. The crocodile is a strong, oviparous and carnivorous animal that is part of the lizard monster class. Crocodiles are amphibious and capable of swimming.

A crocodile has a bite attack and a claw attack.

Polymorphing a crocodile corpse will always produce a non-cursed fireproof +0 pair of low boots.

Generation

Randomly-generated crocodiles are always created hostile. A baby crocodile can grow up into a crocodile, and eggs laid by crocodiles will hatch into baby crocodiles.

Strategy

Crocodiles are slow monsters at 9 speed, but can deal significant damage to the unwary, especially in the early game. Characters that are not vegetarian or vegan and are combat-capable enough to bring down crocodiles can eat their highly-nutritious corpses or feed them to meat-eating pets. A character that has a potion of polymorph or (much more feasibly) a wand of polymorph can use a crocodile's corpse to produce a spare set of boots, though extra boots are plentiful enough that this is usually not employed outside of emergencies or as a form of novelty.

History

The crocodile first appears in NetHack 3.0.6.

Variants

dNetHack

In dNetHack and notdNetHack, crocodiles may be generated as minions of Offler and Ptah. Three crocodiles appear on the Paradise Island map of The Sea at level creation.

Drow characters can tame crocodiles and ride them as steeds.

EvilHack

In EvilHack, crocodiles have a 124 of being generated on maps where rivers of sewage are present at level creation - the Gnomish Mines are the only area where such levels occur. A crocodile is generated in the Sewers of Waterdeep map of Mines' End at level creation, and a crocodile is generated within the sewage of the Hidden Dungeon at level creation.

EvilHack also adds the giant crocodile, which crocodiles can grow up into. All growth stages of crocodile move much faster when underwater than they do on land.

All the above information applies to Hack'EM, minus the Hidden Dungeon (which is not present).

Encyclopedia entry

A big animal with the appearance of a lizard, constituting
an order of the reptiles (_Loricata_ or _Crocodylia_), the
crocodile is a large, dangerous predator native to tropical
and subtropical climes. It spends most of its time in large
bodies of water.
[]

How doth the little crocodile
Improve his shining tail,
And pour the waters of the Nile
On every golden scale!

How cheerfully he seems to grin
How neatly spreads his claws,
And welcomes little fishes in,
With gently smiling jaws!
[ How Doth The Little Crocodile, by Lewis Carroll ]