Difference between revisions of "Crystal ball"

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A '''crystal ball''', when [[apply|applied]] or [[invoke|#invoked]], lets you search for a symbol on the current level, consuming a charge.{{reffunc|detect.c|use_crystal_ball}} You use the crystal ball by looking into it, so it will not work if you are [[blind]]. A crystal ball appears as a '''glass orb''' when unidentified.
+
The '''crystal ball''' is a magical [[tool]] that appears in ''[[NetHack]]''. It is made of [[glass]]], and appears as a [[glass orb]] when unidentified.
  
Being made of [[glass]], a crystal ball will shatter and be destroyed if you [[throw]] it, [[kick]] it, drop it while levitating, or drop it down some [[stairs]].
+
The [[Orb of Fate]] and [[Orb of Detection]] are [[artifact]] crystal balls, as is the [[defunct features|defunct]] [[Palantir of Westernesse]].
  
 +
==Generation==
 
In addition to the usual places tools are generated, [[Elvenking]]s have a 2% chance of getting one.{{refsrc|makemon.c|247}}
 
In addition to the usual places tools are generated, [[Elvenking]]s have a 2% chance of getting one.{{refsrc|makemon.c|247}}
  
The [[Orb of Fate]] and [[Orb of Detection]] are both [[artifact]] crystal balls, as is the now-[[defunct features|defunct]] [[Palantir of Westernesse]]. Invoking an artifact crystal ball will activate its artifact special ability; to peer into it you must apply it instead. Artifact crystal balls will not break.{{reffunc|dothrow.c|breaktest}}
+
A crystal ball is normally generated with 1-5 charges and has a 25% chance of being blessed, a 50% chance to be uncursed, or a 25% chance to be cursed.{{refsrc|mkobj.c|501}}
  
 
==Effect==
 
==Effect==
To successfully use a crystal ball, you must pass an [[Intelligence]] check. For a blessed or uncursed ball a ''d20'' is rolled; the result must be less than or equal to your Intelligence. A cursed crystal ball will always produce failure when used.
+
[[Apply]]ing or #[[invoke|invoking]] a charged crystal ball while not [[blind]] will initiate an [[Intelligence]] check - for a blessed or uncursed ball, a ''d20'' is rolled, and the result must be less than or equal to your Intelligence. A cursed crystal ball will always produce failure when used. Invoking an artifact crystal ball will instead activate its artifact special ability. Applying a crystal ball will put you into a trance for 1 to 10 turns, during which time you will be helpless if attacked - a [[ring of free action]] will not prevent this.
  
If the check succeeds, ''"You may look for an object or monster symbol."'' You can specify any symbol representing a monster or an object, or you can enter {{kbd|^}} to look for traps and portals.
+
If the check succeeds, you can then search for a symbol on the current level, consuming a charge.{{reffunc|detect.c|use_crystal_ball}} You can specify any symbol representing a monster, object or trap. If you try to search for anything else, such as stairs or other dungeon features, you will receive a message hinting at the location of a special level: [[Oracle|Delphi]], [[Medusa's Island|Medusa's lair]], the [[castle]], or [[Wizard's Tower|the Wizard of Yendor's tower]] chosen at random.{{refsrc|detect.c|890}} The message you receive depends on whether you are in the same [[dungeon branch]] as the target level and its [[dungeon level]] relative to yours: ''"You see <foo>, <where>."''{{reffunc|detect.c|level_distance}} The location ''<where>'' is determined by the following table:
 
 
If you try to search for anything else, such as stairs or other dungeon features, you will receive a message hinting at the location of a special level: [[Oracle|Delphi]], [[Medusa's Island|Medusa's lair]], the [[castle]], or [[Wizard's Tower|the Wizard of Yendor's tower]] chosen at random.{{refsrc|detect.c|890}} The message you receive depends on whether you are in the same [[dungeon branch]] as the target level and its [[dungeon level]] relative to yours: ''"You see <foo>, <where>."''{{reffunc|detect.c|level_distance}} The location ''<where>'' is determined by the following table:
 
  
 
{| class="prettytable"
 
{| class="prettytable"
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|}
 
|}
  
If the intelligence check fails or the ball is cursed, you will suffer one of the following effects at random:
+
If your successful peer reveals nothing, you might occasionally get a message about the [[Wizard of Yendor]] "gazing out at you"; this is a harmless joke message added by the [[DevTeam]] to "make them nervous."
 +
 
 +
If the ball is cursed or the intelligence check fails, you will suffer one of the following effects at random:
  
 
* No further effect.
 
* No further effect.
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* You are blinded for ''d100'' turns.
 
* You are blinded for ''d100'' turns.
 
* You hallucinate for ''d100'' turns.
 
* You hallucinate for ''d100'' turns.
* The ball explodes, dealing ''d30'' damage. This will never happen to artifact crystal balls.
+
* The ball explodes, dealing ''d30'' damage. Artifact crystal balls will not break.
 
 
Attempting to use a crystal ball while [[blind]] will fail ''("Too bad you can't see the crystal ball.")'' with no chance of negative effects and without consuming a charge.
 
  
Using a crystal ball while [[hallucinating]] still activates the Intelligence check, but if you pass, you will simply be given a useless message. Failure still has the usual consequences.
+
Attempting to use a crystal ball while [[blind]] will fail with no chance of negative effects, and does not consuming a charge. Using a crystal ball while [[hallucinating]] still activates the Intelligence check, but if you pass you will simply be given a useless message; failure still has the usual consequences.
  
Using a crystal ball with no charges will always reveal nothing ''(“The vision is unclear.”)'' but does not risk negative effects.
+
Applying a crystal ball with no charges will always reveal nothing, but does not risk negative effects.  ''(“The vision is unclear.”)''  
  
If your successful peer reveals nothing, you might occasionally be told, ''"You see the Wizard of Yendor gazing out at you."'' This is just a little joke from the [[DevTeam]] to "make them nervous."
+
Reading an uncursed [[scroll of charging]] and selecting a crystal ball will add one charge, up to a maximum of 5, while a blessed scroll will set the crystal ball to 6 charges instead.
 
 
Applying a crystal ball will put you into a trance for 1 to 10 turns, during which time you will be helpless if attacked. A [[ring of free action]] will not prevent this.
 
 
 
===Charging===
 
A crystal ball can have up to 5 charges normally, and an uncursed [[scroll of charging]] will add a single charge up to this maximum. A blessed scroll of charging will set the crystal ball to 6 charges instead.
 
 
 
A crystal ball initially has 1-5 charges and is generated blessed (25%), uncursed (50%), or cursed (25%).{{refsrc|mkobj.c|501}}
 
  
 
{{upcoming|NetHack 3.7.0|You can now search for [[dungeon feature]]s by entering any of [[Staircase|{{white|<}}]] [[Staircase|{{white|>}}]] [[Altar|{{white|_}}]] [[Throne|{{white|\}}]] [[Sink|{{white|#}}]] [[Fountain|{{white|{}}]]. Doing so will find all of these features regardless of which one you entered.
 
{{upcoming|NetHack 3.7.0|You can now search for [[dungeon feature]]s by entering any of [[Staircase|{{white|<}}]] [[Staircase|{{white|>}}]] [[Altar|{{white|_}}]] [[Throne|{{white|\}}]] [[Sink|{{white|#}}]] [[Fountain|{{white|{}}]]. Doing so will find all of these features regardless of which one you entered.
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==Strategy==
 
==Strategy==
The crystal ball is characterized by its shortcomings at least as much as its strengths. It is quite heavy, makes the user helpless for a period of time, and even with 18 Intelligence, has a non-trivial 10% chance of failure, and failure can be deadly to a weak or low-level character. If it ''does'' work, it only allows the user to search for a single class of monster or object, whereas most searching items are completely reliable, non-incapacitating, and will reveal ''all'' monsters or objects on a level.
+
Non-artifact crystal balls can easily shatter and so should be handled with care, especially if you are carrying one in inventory or within a non-magical [[container]] while [[punished]].{{reffunc|dothrow.c|breaktest}}
 +
 
 +
The crystal ball is characterized by its shortcomings at least as much as its strengths. It is quite heavy, makes the user helpless for a period of time, and even with 18 Intelligence there is a non-trivial 10% chance of failure - and failure can be deadly to a weak or low-level character. If it ''does'' work, it only allows the user to search for a single class of monster or object, whereas most searching items are completely reliable, non-incapacitating, and will reveal ''all'' monsters or objects on a level.
  
A crystal ball should never be used if you are in a position where you could be attacked in the next 10 turns.
+
Generally, do not use a crystal ball if you are in a position where you could be attacked in the next 10 turns, have less than 31 HP, or lack an expedient cure for possible impairments.
  
If your Intelligence is less than 20 (and failure is therefore a possibility), it should not be used if:
+
That said, the crystal ball can still be used effectively beyond [[polyfodder]] for a [[magic marker]]. The most relevant of these uses is for portal detection on the [[Elemental Planes]], though reading a [[scroll of gold detection]] while [[confused]] is usually preferable, due to the collective resources required weighing less altogether than a single non-artifact ball. You can also use it early in the game to detect traps (e.g., [[polymorph traps]] below DL 8) if they especially concern you at that point, or else search for [[vault]]s to clear out and/or find the portal to [[Fort Ludios]] if you do not have gold detection or object detection.
* you have fewer than 31 HP, in case of explosion
 
* you lack the means to cure blindness, confusion, or hallucination and are unwilling to wait out the duration of those effects
 
  
That said, there are cases in which a crystal ball can be effectively employed:
+
[[Tourist]]s are in a somewhat unique position to employ a crystal ball - [[The Platinum Yendorian Express Card]] grants almost unlimited access to charging, and crystal balls do not explode from overcharging.
* It can be used to locate the portals on the elemental planes (as noted above) by searching for traps: {{white|^}}. Do not do this unless you are safe from attack (remember, the Wizard can ''always'' show up). The more traditional approach is to read a [[scroll of gold detection]] while [[confused]]. Gold detection is usually preferable, because confusion is less dangerous than being in a trance, and because four scrolls and four potions of [[potion of booze|booze]] or [[potion of confusion|confusion]] weigh less than a crystal ball.
 
* If you are concerned about traps because, for example, you lack [[magic resistance]] and are below DL 8, where [[polymorph trap]]s start to appear, using the crystal ball in a safe area can reduce the risk of falling prey to one. (Confused gold detection would still be better, but this is a question of resource availability and conservation.)
 
* When searching for [[vault]]s to clean out or locate the portal to [[Fort Ludios]], a crystal ball can be used on otherwise clear levels to search for {{yellow|$}} with a minimum of risk. (Gold detection and object detection are safer, but the note on resources still applies.)
 
* Finally, a crystal ball is a magical tool and a prime candidate for [[polypiling]] in hopes of receiving a [[magic marker]].
 
  
[[Tourist]]s are in a unique position to employ a crystal ball, as they have [[The Platinum Yendorian Express Card|almost unlimited access to charging]] after their quest, and charging it will never explode it.
+
{{upcoming|3.7.0|As the intelligence check for your own quest artifact crystal ball uses a d8, Valkyries in particular can reliably use it to find the [[vibrating square]] and spot portals on the Planes.}}
  
 +
==Messages==
 +
{{message|You may look for an object or monster symbol.|You successfully peered into a crystal ball, and may select a symbol to search for.}}
 +
{{message|Too bad you can't see the crystal ball.|You applied a crystal ball while blind.}}
  
 
== Encyclopedia entry ==
 
== Encyclopedia entry ==
Line 107: Line 98:
 
==References==
 
==References==
 
<references/>
 
<references/>
{{nethack-343}}
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{{nethack-361}}
 
[[Category:Tools]]
 
[[Category:Tools]]

Revision as of 20:39, 5 July 2021

( Crystal ball.png
Name crystal ball
Appearance glass orb
Base price 60 zm
Weight 150
Material glass
Monster use Will not be used by monsters.

The crystal ball is a magical tool that appears in NetHack. It is made of glass], and appears as a glass orb when unidentified.

The Orb of Fate and Orb of Detection are artifact crystal balls, as is the defunct Palantir of Westernesse.

Generation

In addition to the usual places tools are generated, Elvenkings have a 2% chance of getting one.[1]

A crystal ball is normally generated with 1-5 charges and has a 25% chance of being blessed, a 50% chance to be uncursed, or a 25% chance to be cursed.[2]

Effect

Applying or #invoking a charged crystal ball while not blind will initiate an Intelligence check - for a blessed or uncursed ball, a d20 is rolled, and the result must be less than or equal to your Intelligence. A cursed crystal ball will always produce failure when used. Invoking an artifact crystal ball will instead activate its artifact special ability. Applying a crystal ball will put you into a trance for 1 to 10 turns, during which time you will be helpless if attacked - a ring of free action will not prevent this.

If the check succeeds, you can then search for a symbol on the current level, consuming a charge.[3] You can specify any symbol representing a monster, object or trap. If you try to search for anything else, such as stairs or other dungeon features, you will receive a message hinting at the location of a special level: Delphi, Medusa's lair, the castle, or the Wizard of Yendor's tower chosen at random.[4] The message you receive depends on whether you are in the same dungeon branch as the target level and its dungeon level relative to yours: "You see <foo>, <where>."[5] The location <where> is determined by the following table:

Dlvl difference Message (in the same branch) Message (not in the same branch)
greater than 8-10[6] "far below/above" "far away"
greater than 1 but no greater than the above number "below/above you" "away below/above you"
1 "just below/above" "in the distance"
0 "near you" "in the distance"[7]

If your successful peer reveals nothing, you might occasionally get a message about the Wizard of Yendor "gazing out at you"; this is a harmless joke message added by the DevTeam to "make them nervous."

If the ball is cursed or the intelligence check fails, you will suffer one of the following effects at random:

  • No further effect.
  • You are confused for d100 turns.
  • You are blinded for d100 turns.
  • You hallucinate for d100 turns.
  • The ball explodes, dealing d30 damage. Artifact crystal balls will not break.

Attempting to use a crystal ball while blind will fail with no chance of negative effects, and does not consuming a charge. Using a crystal ball while hallucinating still activates the Intelligence check, but if you pass you will simply be given a useless message; failure still has the usual consequences.

Applying a crystal ball with no charges will always reveal nothing, but does not risk negative effects. (“The vision is unclear.”)

Reading an uncursed scroll of charging and selecting a crystal ball will add one charge, up to a maximum of 5, while a blessed scroll will set the crystal ball to 6 charges instead.

The following information pertains to an upcoming version (NetHack 3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

You can now search for dungeon features by entering any of < > _ \ # {. Doing so will find all of these features regardless of which one you entered.

The intelligence check when applying a crystal ball now uses a d8 instead of d20 if it is your own quest artifact, or d16 for other blessed crystal balls.

Crystal balls are now generated with 3-7 charges. Uncursed charging adds 1-2 charges up to the maximum of 7. Blessed charging increases the number of charges to 7 and also blesses the ball. Cursed charging removes all charges and curses the ball.

Applying a cancelled crystal ball now destroys it, regardless of whether or not it is an artifact.

Strategy

Non-artifact crystal balls can easily shatter and so should be handled with care, especially if you are carrying one in inventory or within a non-magical container while punished.[8]

The crystal ball is characterized by its shortcomings at least as much as its strengths. It is quite heavy, makes the user helpless for a period of time, and even with 18 Intelligence there is a non-trivial 10% chance of failure - and failure can be deadly to a weak or low-level character. If it does work, it only allows the user to search for a single class of monster or object, whereas most searching items are completely reliable, non-incapacitating, and will reveal all monsters or objects on a level.

Generally, do not use a crystal ball if you are in a position where you could be attacked in the next 10 turns, have less than 31 HP, or lack an expedient cure for possible impairments.

That said, the crystal ball can still be used effectively beyond polyfodder for a magic marker. The most relevant of these uses is for portal detection on the Elemental Planes, though reading a scroll of gold detection while confused is usually preferable, due to the collective resources required weighing less altogether than a single non-artifact ball. You can also use it early in the game to detect traps (e.g., polymorph traps below DL 8) if they especially concern you at that point, or else search for vaults to clear out and/or find the portal to Fort Ludios if you do not have gold detection or object detection.

Tourists are in a somewhat unique position to employ a crystal ball - The Platinum Yendorian Express Card grants almost unlimited access to charging, and crystal balls do not explode from overcharging.

The following information pertains to an upcoming version (3.7.0). If this version is now released, please verify that it is still accurate, then update the page to incorporate this information.

As the intelligence check for your own quest artifact crystal ball uses a d8, Valkyries in particular can reliably use it to find the vibrating square and spot portals on the Planes.

Messages

You may look for an object or monster symbol.
You successfully peered into a crystal ball, and may select a symbol to search for.
Too bad you can't see the crystal ball.
You applied a crystal ball while blind.

Encyclopedia entry

You look into one of these and see _vapours swirling like
clouds_. These shortly clear away to show a sort of video
without sound of something that is going to happen to you
soon. It is seldom good news.
[ The Tough Guide to Fantasyland, by Diana Wynne Jones ]

References

  1. makemon.c in NetHack 3.4.3, line 247
  2. mkobj.c in NetHack 3.4.3, line 501
  3. use_crystal_ball in detect.c
  4. detect.c in NetHack 3.4.3, line 890
  5. level_distance in detect.c
  6. level_distance in detect.c: The level difference is compared with the random roll (8 + rn2(3)).
  7. detect.c in NetHack 3.4.3, line 776: This particular message is possible, for example, when you are in Sokoban and the target level is the Oracle level.
  8. breaktest in dothrow.c

This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.