Difference between revisions of "Crystal sword"
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(Mildly redundant, stated it in a more concise manner) |
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− | + | '''Crystal swords''' are weapons in [[dNethack]] that are similar to long swords and train the associated skill, but possess double the base damage. They are much heavier and cost more as well. Being crystal, they are made of [[glass]] and will break if thrown, dropped while levitating, kicked, etc.. | |
− | '''Crystal swords''' are weapons in [[dNethack]] that are similar to long swords and train the associated skill, but possess double the base damage. They are much heavier and cost more as well. Being crystal, they are made of glass and will break if thrown, dropped while levitating, kicked, etc. | ||
[[Shiere Eladrin]] will always be generated with crystal swords, unless spawned via means that ignore [[Monster starting inventory|starting inventories]]. | [[Shiere Eladrin]] will always be generated with crystal swords, unless spawned via means that ignore [[Monster starting inventory|starting inventories]]. | ||
{{stub}} | {{stub}} |
Revision as of 01:20, 17 March 2019
) File:Crystal sword.png | |
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Name | crystal sword |
Appearance | crystal sword |
Damage vs. small | 2d8 |
Damage vs. large | 2d12 |
To-hit bonus | +0 |
Weapon skill | long sword |
Size | one-handed |
Base price | 300 zm (+10/positive enchant) |
Weight | 120 |
Material | glass |
Crystal swords are weapons in dNethack that are similar to long swords and train the associated skill, but possess double the base damage. They are much heavier and cost more as well. Being crystal, they are made of glass and will break if thrown, dropped while levitating, kicked, etc..
Shiere Eladrin will always be generated with crystal swords, unless spawned via means that ignore starting inventories.
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