Difference between revisions of "Dark elven mace"
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==Generation== | ==Generation== | ||
[[Drow (starting race)|Drow]] characters start the game with knowledge of the dark elven mace. Drow [[Priest]]s start the game with a +1 dark elven mace. | [[Drow (starting race)|Drow]] characters start the game with knowledge of the dark elven mace. Drow [[Priest]]s start the game with a +1 dark elven mace. | ||
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+ | [[Drow cleric]]s have an effective {{frac|7|16}} chance of [[Monster starting inventory|generating with]] a dark elven mace, while [[Drow (monster attribute)|Drow]] [[aligned priest]]s and [[high priest]]s have a {{frac|2}} chance of generating with a dark elven mace. | ||
A dark elven mace can be created at a [[Forge (dungeon feature)|forge]] by combining 2 [[Dark elven dagger (EvilHack)|dark elven daggers]] while the forge is darkened. | A dark elven mace can be created at a [[Forge (dungeon feature)|forge]] by combining 2 [[Dark elven dagger (EvilHack)|dark elven daggers]] while the forge is darkened. |
Latest revision as of 03:49, 30 April 2024
) File:Dark elven mace.png | |
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Name | dark elven mace |
Appearance | etched mace |
Damage vs. small | 1d6 |
Damage vs. large | 1d8 |
To-hit bonus | +0 |
Weapon skill | mace |
Size | one-handed |
Base price | 10 zm (+10/positive enchant) |
Weight | 20 |
Material | adamantine |
A dark elven mace is a type of weapon that appears in EvilHack. It is a one-handed weapon that uses the mace skill. It is made of adamantine, and appears as an etched mace when unidentified.
Generation
Drow characters start the game with knowledge of the dark elven mace. Drow Priests start the game with a +1 dark elven mace.
Drow clerics have an effective 7⁄16 chance of generating with a dark elven mace, while Drow aligned priests and high priests have a 1⁄2 chance of generating with a dark elven mace.
A dark elven mace can be created at a forge by combining 2 dark elven daggers while the forge is darkened.
Description
2 dark elven maces can be combined at a forge to create a dark elven heavy mace.
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