Difference between revisions of "Destroy armor (monster spell)"
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− | '''Destroy armor''' is a [[monster spell]] that | + | {{languages}} |
+ | '''Destroy armor''' is a [[monster spell]] that appears in ''[[NetHack]]''. | ||
==Description== | ==Description== | ||
− | Destroy armor can be used by any | + | Destroy armor is a melee-range spell that can be used by any [[monster]] of at least [[Monster level|level]] 9 with the ability to cast [[mage spell]]s.{{refsrc|src/mcastu.c|16|version=NetHack 3.6.7}}{{refsrc|src/mcastu.c|115|version=NetHack 3.6.7}} When cast, the spell will target a piece of worn [[armor]], using a weighted random selection, and destroy it. The process is the same as for an uncursed [[scroll of destroy armor]]. [[Magic resistance]] completely nullifies the effects of this spell.{{refsrc|src/mcastu.c|439|version=NetHack 3.6.7}} |
==Strategy== | ==Strategy== | ||
− | The | + | The destroy armor spell tends to be cast by mid-level and stronger spellcasting [[monster]]s such as [[Lich (monster class)|liches]] and [[golden naga]]s, and is one reason it is highly recommended to have magic resistance by the time you enter the mid-game - while the spell can be avoided by keeping out of melee range of the caster, only magic resistance will fully protect your valuable armor if they close in. |
==Messages== | ==Messages== | ||
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==Variants== | ==Variants== | ||
===EvilHack=== | ===EvilHack=== | ||
− | In [[EvilHack]], the destroy armor spell is reworked: it now [[erode]]s a target piece of armor, destroying it upon inflicting enough erosion, and can also remove erosion-proofing even from inherently proofed materials such as [[dragonhide]] and [[mithril]]. One to three levels of erosion can occur per casting, with magic resistance | + | In [[EvilHack]], the destroy armor spell is reworked: it now [[erode]]s a target piece of armor, destroying it upon inflicting enough erosion, and can also remove erosion-proofing even from inherently proofed materials such as [[dragonhide]] and [[mithril]]. One to three levels of erosion can occur per casting, with erosion-proofing removal being counted towards this, and magic resistance lowers the armor damage to one level per casting. Blessed armor has a small chance of resisting, while [[crystal plate mail]], [[quest artifact]] armor and [[The Hand of Vecna (EvilHack)|The Hand of Vecna]] are completely immune. |
==References== | ==References== |
Latest revision as of 04:10, 25 March 2024
Destroy armor is a monster spell that appears in NetHack.
Description
Destroy armor is a melee-range spell that can be used by any monster of at least level 9 with the ability to cast mage spells.[1][2] When cast, the spell will target a piece of worn armor, using a weighted random selection, and destroy it. The process is the same as for an uncursed scroll of destroy armor. Magic resistance completely nullifies the effects of this spell.[3]
Strategy
The destroy armor spell tends to be cast by mid-level and stronger spellcasting monsters such as liches and golden nagas, and is one reason it is highly recommended to have magic resistance by the time you enter the mid-game - while the spell can be avoided by keeping out of melee range of the caster, only magic resistance will fully protect your valuable armor if they close in.
Messages
- Your cloak crumbles and turns to dust!
Your armor turns to dust and falls to the <floor>!
Your shirt crumbles into tiny threads and falls apart!
Your helmet turns to dust and is blown away!
Your gloves vanish!
Your boots disintegrate!
Your shield crumbles away! - A corresponding piece of armor was destroyed by the spell.
- A field of force surrounds you!
- The spell was completely negated by magic resistance.
- Your skin itches.
- You were hit by the spell, but are not wearing any armor.
Variants
EvilHack
In EvilHack, the destroy armor spell is reworked: it now erodes a target piece of armor, destroying it upon inflicting enough erosion, and can also remove erosion-proofing even from inherently proofed materials such as dragonhide and mithril. One to three levels of erosion can occur per casting, with erosion-proofing removal being counted towards this, and magic resistance lowers the armor damage to one level per casting. Blessed armor has a small chance of resisting, while crystal plate mail, quest artifact armor and The Hand of Vecna are completely immune.