Difference between revisions of "Disrupter"

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'''Disrupter''' is an [[artifact]] [[mace]] that appears in [[SLASH'EM]] and [[SlashTHEM]]. It is [[neutral]] and acts as the first [[sacrifice gift]] for [[Priest]]s. Disrupter has +5 to-hit and +30 damage bonuses versus [[undead]].
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'''Disrupter''' is an [[artifact weapon]] that appears in [[SLASH'EM]], [[SlashTHEM]] and [[Hack'EM]]. It is [[neutral]] for wishing purposes, and its [[base item]] is a [[mace]].
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==Generation==
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In SLASH'EM and SlashTHEM, Disrupter is the first [[sacrifice gift]] for [[Priest]]s.  
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 +
==Description==
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Disrupter has +5 [[to-hit]] and deals +30 damage versus [[undead]].
  
 
==Strategy==
 
==Strategy==
The weapon is well worth keeping for any character not restricted in maces. Similar to [[Sunsword]], the bonus covers a somewhat-limited range of monsters - but as with Sunsword, that range includes many high-level threats. In addition to the returning [[lich]]es and [[vampire]]s, there are various new undead spellcasters such as the ghoul mage, vampire mage and ghoul queen that can ruin unprepared players.
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Disrupter is in a similar niche to that of [[Sunsword]]: the bonus covers a somewhat limited range of monsters that still covers several [[monster class]]es and encapsulates several high-level threats. Most [[lich]]es, [[vampire]]s, and the various undead spellcasters such as the [[ghoul mage]], [[vampire mage]] and [[ghoul queen]] can bring ruin to unprepared players, providing plentiful uses cases for any character not restricted in the mace [[skill]].
  
While the flat damage is enough to secure kills against undead normally, it is still worth using {{scroll of|enchant weapon}} scrolls on Disruptor to improve its hit rate and ensure that it can handle [[Need +x weapon to hit|enchantment-resistant]] monsters.
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Though Disrupter does not offer additional effects compared to the light-emitting Sunsword, the flat damage is more than enough to secure kills against hostile undead; {{? of|enchant weapon}} scrolls can further improve its hit rate and ensure damage against monsters with [[enchantment resistance]].<!--I'm curious if a +6 or +7 Disrupter at Basic skill can potentially slam its way through much of the [[Chaotic Quest]]. Also a Hack'EM specific write-up would be nice. -Umbire-->
 
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{{variant-343}}
 
{{variant-343}}
 
[[Category:SLASH'EM Artifacts]]
 
[[Category:SLASH'EM Artifacts]]
 
[[Category:SlashTHEM artifacts]]
 
[[Category:SlashTHEM artifacts]]
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[[Category:Hack'EM artifacts]]

Revision as of 05:54, 2 June 2023

)   Disrupter   Mace.png
Base item mace
Damage vs. small 1d6+1 +30
Damage vs. large 1d6 +30
To-hit bonus +5
Bonus versus undead
Weapon skill mace
Size one-handed
Affiliation
When carried

(none)

When wielded

(none)

When invoked

(none)

Base price 500 zm
Weight 30
Material iron

Disrupter is an artifact weapon that appears in SLASH'EM, SlashTHEM and Hack'EM. It is neutral for wishing purposes, and its base item is a mace.

Generation

In SLASH'EM and SlashTHEM, Disrupter is the first sacrifice gift for Priests.

Description

Disrupter has +5 to-hit and deals +30 damage versus undead.

Strategy

Disrupter is in a similar niche to that of Sunsword: the bonus covers a somewhat limited range of monsters that still covers several monster classes and encapsulates several high-level threats. Most liches, vampires, and the various undead spellcasters such as the ghoul mage, vampire mage and ghoul queen can bring ruin to unprepared players, providing plentiful uses cases for any character not restricted in the mace skill.

Though Disrupter does not offer additional effects compared to the light-emitting Sunsword, the flat damage is more than enough to secure kills against hostile undead; enchant weapon scrolls can further improve its hit rate and ensure damage against monsters with enchantment resistance.