Difference between revisions of "Dumplog"

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(make note about dumplog in git)
(expand page with description of things that go in a dumplog)
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A dumplog is a record of a players belongings, attributes, etc. that is saved at the end of a game. NetHack 3.6.0 and earlier<ref>GitHub NetHack/NetHack commit - [https://github.com/NetHack/NetHack/commit/7d8b4d4f972918a25a416bba27424d7ae7e32983 Add end-of-game dumplogs]</ref>, in its unmodified form, does not produce a dumplog.  A player using [[tty]] can cut and paste off the screen.
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A '''dumplog''' is a text file that records much of the game state at the end of a game. Things generally recorded in a dumplog include:
  
The [[dump patch]] confers the ability to create a dumplog. Many [[public server]]s use this patch.
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* The game version, start time, and end time.
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* What was shown on the screen when the game ended.
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* The last messages.
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* The fully identified inventory. (Some dumplog implementations might additionally provide what the player knew about them at the time.)
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* The player's attributes.
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* The lists of vanquished creatures, [[genocide]]s, and [[extinction]]s.
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* The [[conducts]] the player followed.
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* The dungeon [[overview]] (in 3.6.1 and beyond).
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* In some implementations, if the player died, their [[Options#tombstone|tombstone]].
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* The computation of the player's [[score]].
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Dumplogs support was introduced natively in [[NetHack 3.6.1]].
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[[NetHack 3.6.0]] and prior versions do not produce a dumplog, unless the game is [[patch]]ed (which many public servers do). A player using [[tty]] can cut and paste off the screen if they really want to.
  
 
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{{nethack-361}}

Revision as of 20:39, 30 May 2018

A dumplog is a text file that records much of the game state at the end of a game. Things generally recorded in a dumplog include:

  • The game version, start time, and end time.
  • What was shown on the screen when the game ended.
  • The last messages.
  • The fully identified inventory. (Some dumplog implementations might additionally provide what the player knew about them at the time.)
  • The player's attributes.
  • The lists of vanquished creatures, genocides, and extinctions.
  • The conducts the player followed.
  • The dungeon overview (in 3.6.1 and beyond).
  • In some implementations, if the player died, their tombstone.
  • The computation of the player's score.

Dumplogs support was introduced natively in NetHack 3.6.1.

NetHack 3.6.0 and prior versions do not produce a dumplog, unless the game is patched (which many public servers do). A player using tty can cut and paste off the screen if they really want to.

This page is a stub. Should you wish to do so, you can contribute by expanding this page.


This page may need to be updated for the current version of NetHack.

It may contain text specific to NetHack 3.6.1. Information on this page may be out of date.

Editors: After reviewing this page and making necessary edits, please change the {{nethack-361}} tag to the current version's tag or {{noversion}} as appropriate.