Dungeon feature
Revision as of 19:20, 26 November 2006 by Someone Else (talk | contribs)
Dungeon features are objects which remain fixed on a single space and provide some more or less useful function. Each space has one and exactly one feature. Some features are akin to terrain while some are like large objects that more or less take up the entire space.
- > Ladders
- _ Altars
- # Sinks
- # Trees
- ^ Traps
- + Doors
- . Doorways
- . Floor
- \ Thrones
- | Graves
- } Water
- . Ice
- } Lava