Dungeon feature
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Dungeon features are objects which remain fixed on a single space and provide some more or less useful function. They generally cannot be created, but can usually be destroyed.
Indestructable features
- > Staircases
- > ladders
Destructable features
The following features can be destroyed, by the given method:
- _ Altars (co-racial sacrifice on a chaotic altar when lawful or neutral)
- # Sinks (digging down)
- { Fountains (digging down)
- # Trees (applying an axe)
- ^ Traps (overuse, or digging down)
- + Doors (force bolt, etc.)
- . Doorways
- # Drawbridges (force bolt, etc.)
- # iron bars
- . floor
- # corridors
- \ thrones
- | graves
- } water
- . ice
- } lava